Tacet_Blue
I think you can take this realism business too far. Even the racing sims on the PC arent
that realistic. Do you think you could just jump in a JGTC and after an hour be knocking out competitive lap times
Those drivers spent years learning their trade, driving less powerful cars and moving up through the ranks.
Do you really want a game that had a two year learning curve
I think GT have the balance between realstic and Arcade fun just about right.
For those who want total realism....I suggest Track Days

You can even break a bone or two, now that's realism
Man, suggestions seem to get more and more stupid as this thread goes on... what if i want realisim, but i can't afford the real thing? should i be stuck with mediocre gameplay because of it? look, becoming good at a sim takes a LONG time, and i can defenetly see why some people think "sims are boring!"
because, it actually takes a while to learn how to play that, as opposed to GT series.
Some people, just don't have the time... but what about those who do? screw them right?
well, if PD is going to do that, at least they shouldn't call the GT series "the real driving simulator"
it's good, just not nearly as good as a real sim, and no.. sims are not "boring" once you learn them, in fact, once you get the hang of it, it's arcade that gets boring, and FAST.
So, i ask evry guy here that defends GT4 with a passion as "the ultimate driving sim" this next question, what's so bad with a full sim mode? it's not like it's made for you, you'll still have your arcade mode, wich is real enough for you isn't it?
also, i have to LOVE the comments that the game shouln't be too real, because then a guy that hits you from behind would ruin the race... well, i got news for you, a guy that hits you from behind in real life also ruins the race, and what's more, it also ruins the race even in GT3 and GT4 for you, so please, stop *****ing about this "problem" the fact is, you aren't going to be playing "noobs" all the time, i would be very surprised if there isn't a way to play people that match your skill regardless the level of it. PD _SHOULD_ be smart enough to implement a feature like that.
then are the even more retarded comments like "the PS2 can't do more real physics" excuseme? ever played F355 challenge for the dreamcast? yes, one of those "boring" games, now THAT really deserved the "sim" name their makers gave it, it wasn't a "game" at all, and guess what, it ran just fine in a dreamcast AND a PS2 (sadly, PS2 version had no net support, wich was the best feature in the DC version.)
so if all of you nay sayers care to explain how GT4 would be less fun if it was a real sim, please let me know how it would affect you in ANY way, only experienced people would play on that mode, people that are newbie or just don't have enough time to spend on it will never play it anyway.
anyway, enough *****ing to all of those "sim" fans (first they say GT is a real sim, then they say it shouln't be too real.. wtf?)
i think there are a few reasons behind the game not being as real as it should... first of course, is the fact that PD wants this to be played by just about evryone, so they figure they'll spend most of their resources just making a decent compromise between arcade and sim, wich would be just fine.. if they didn't mislead you with the title "the real driving simulator".
in GT1 and GT2 they defenetly didn't have the power to add body damage to the cars... GT3 was kind of rushed, so i guess we can forgive them there.. but what's their excuse in GT4??
well, i'll try and answer this myself.. it's the cars... they just added so many of them, and so many tracks.. no time to build a whole new graphics engine from scratch, even if it has been more delayed than Duke nukem forever (heh.. ok, not THAT long).
but really, if you're a company as succesful as PD, you'd think you'd MAKE some time to get those things right.. i don't know about you guys, but i like quality over quantity. PD sadly, thinks the other way around....
thankfully, it seems the game will be good enough so that real driving skill will be required, so not all is lost, lets just hope, that by the next GT title PD adds a REAL driving simulation mode, and gets their priorities straight, i don't really care if they add 200 more cars if they're not gonna polish the sim part to at least match year old efforts by AM2, papyrus, simbin, etc.
and no, by GT5 there's NO excuse for lack of car damage (and that thing about "the manufacturers won't let us" is really starting to get old... the makers of race driver 2 didn't seem to have a problem, and they have LOTS of real cars themselves.)
i just hope the final build of GT4 is enough to keep me playing online until the next GT arrives.. with a REAL hardcore sim mode, don't get me wrong, GT4 seems like it will be a decent improvement over GT3 in this department, (specially in braking, they finaly made it so you can't brake overly late... allthough i feel it still forgives a bit) but when you are the self proclaimed real driving sim, you better have some actual gameplay to back it up. I mean, i would've loved if they spent all that time they spent on their "photo mode" on making us a real sim instead, too bad PD's priorities seem to be in making the sim.. more gamelike.
i'm sure it will be a cool feature, but in the end, people won't be taking pitcures, they'll be driving.
Even with all it's downfalls, i'm still looking froward to this game a lot, because i'm sure online racing will be very competitive, i'm not even saying i will be a great driver, i would just like the game even more if it was more true to real driving behaviour, i guess that when exellence is availalble, good is not good enough.