How standard cockpit view should have been handled

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I applaud PD for listening to the community, but the way they handled it cockpit is pretty stupid. Instead of a just black blocks resembling a cockpit they should have made a generic racing cockpit with roll-bar and working gauges and make it purchasable from tuning shop.

Just my 2 cents what do you guys think>
 
If it had all that then they might as well add the rest of the interior and make it premium, but I still love the idea of getting blacked out interior for standard cars, it's better than nothing.

Edit: I hope PD took night racing into consideration for these standards. :scared:
 
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The blacked out interior looks the same as what they had on the PSP, maybe a little better. It actually worked pretty well since you were too busy watch the track and gauges to notice the lack of detail. I didn't use it all the time since the PSP screen is a bit small. I will have to see how it looks on the "big" screen to see if it works as well in GT5.
 
If it had all that then they might as well add the rest of the interior and make it premium, but I still love the idea of getting blacked out interior for standard cars, it's better than nothing.

Actually why not? They would only have to do one model and just copy/paste to the standard cars.
 
Actually why not? They would only have to do one model and just copy/paste to the standard cars.
That'll come out weird. There's more to it, like the interior fitting in the car. It can't work like a copy/paste does.


The black out interior for PSP was there because of system limitations. Not the case now, so you can actually see the interior of some cars now.

Unless, someone who's had GT PSP can say otherwise?
 
That'll come out weird. There's more to it, like the interior fitting in the car. It can't work like a copy/paste does.


The black out interior for PSP was there because of system limitations. Not the case now, so you can actually see the interior of some cars now.

Unless, someone who's had GT PSP can say otherwise?

I think a single copied interior would look worse. You would need at least 2, one of them a mirror image to handle left vs right hand drive. What about a wide car vs narrow, just stretch it and have the proportions wrong? Pretty soon you have several versions, none of which are exactly correct. Also, I don't want a roll cage in all of my cars, or a race interior. Just give me the correct outline of the windshield and A-pillars while I wait for PD to make all cars premium for GT6.

it probably was system limitations that caused them to use the blacked out interiors on GT PSP, just like having only 3 other cars on track. I am pretty sure that the lack of interiors on standard cars was because PD did not realize the backlash they would get for not having them. I hope they also noticed the criticism of the standard cars in general and give us all premiums in GT6.
 
I applaud PD for listening to the community, but the way they handled it cockpit is pretty stupid. Instead of a just black blocks resembling a cockpit they should have made a generic racing cockpit with roll-bar and working gauges and make it purchasable from tuning shop.

Just my 2 cents what do you guys think>

csb1.jpg
 
That'll come out weird. There's more to it, like the interior fitting in the car. It can't work like a copy/paste does.


The black out interior for PSP was there because of system limitations. Not the case now, so you can actually see the interior of some cars now.

Unless, someone who's had GT PSP can say otherwise?

All of the interior views resemble the actual car. So the pillars look like X car and the hood resembles X car.
 
I think a single copied interior would look worse. You would need at least 2, one of them a mirror image to handle left vs right hand drive. What about a wide car vs narrow, just stretch it and have the proportions wrong? Pretty soon you have several versions, none of which are exactly correct. Also, I don't want a roll cage in all of my cars, or a race interior. Just give me the correct outline of the windshield and A-pillars while I wait for PD to make all cars premium for GT6.

it probably was system limitations that caused them to use the blacked out interiors on GT PSP, just like having only 3 other cars on track. I am pretty sure that the lack of interiors on standard cars was because PD did not realize the backlash they would get for not having them. I hope they also noticed the criticism of the standard cars in general and give us all premiums in GT6.
Agree with that. Either way, we'll have to wait first to see what the results look like next week.

KAZ did not realized the backlash they would get. He was surprised to know we would have wanted the blackout cockpit view from GT PSP - interview a long time ago.

https://www.gtplanet.net/kazunori-yamauchi-live-twitter-interview-with-honda/
Here’s a quick transcript of all of Yamauchi’s tweets from the interview:

......
Regarding interior view…do you mean you would want a black frame interior view?

By blackframe, I meant same as in PSP (re: cockpit view)

In that case, it would be technically possible.

Odd ones
Can’t talk about details on customization but yes, you’ll be able to customize.

Customization in GT5 will be better than GT4.
Regarding weather effects…rain, etc… Maybe.
HUH? It's really as if there could be some features and body customization out there that aren't "polished", or ready to be implemented, and have yet to be announced. That interview was 5 months before GT5 released.
 
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Don't know if they copy and paste all the skyline, S2000.....etc to the standard cars. Since it's all same model and it's all there.
Don't want to go into a skyline and see all black interior.
 
Hi Guys,
I am also very worry for the standard black frame cockpit view. I am hardcore fan for cockpit view and because of this when i start all over again on GT5 recently, i refuse to buy any standard cars unless game stage requires.

one year ago I was already enjoying GT5p cockpit view and when my friend lend me his psp GT5 with black border interior.. I nearly fainted.. It is almost unusable on a small screen and look really horrible...I have a feeling that PD will use it as they say "simplified".

But nonetheless, better than nothing and I really thank them for listening to fans this time and come out with such huge free awsome update...
 
It's funny how people complained about the lack of interior views in standard cars, and now that we are getting them, people keep on complaining. I think that what we are getting next week in Spec 2.0 is fantastic although there are things I would have linked such as a livery editor or changeable rims on standard cars but overall, the Spec 2.0 update is great.
 
The mini cooper shot looks horrible. The open wheel cars (Caterham) look good only they are poluted by the standard bumper cam views rev limiter and speedometer guages slapped in the middle of the screen.

If you can get rid of the guages for those open wheel cars then I would use it. As for the Mini Coopers black outline thing, it looks crap and I will stick with the camera on the roof pointing at the bonnet (hood?) view.
 
I applaud PD for listening to the community, but the way they handled it cockpit is pretty stupid. Instead of a just black blocks resembling a cockpit they should have made a generic racing cockpit with roll-bar and working gauges and make it purchasable from tuning shop.

Just my 2 cents what do you guys think>

Did you even think that through? Generic racing cockpit? These are not all race cars, look this is a stretch enough for them to even go this route as long as you have been playing standard cars shouldn't be messed with anymore realistically. Just allow liveries to be slapped on them and rim painting and or rim swaps and they are fine. Stick to the premium cars and keep going forward with adding more of those. Complaints all day long and the update hasn't even hit yet, how people can put a negative spin on anything is incredible.

I play with all the cars I can in GT5, matters not if it's standard or premium. I just like driving and enjoying my game. Physics and gameplay are what matters the most and maximum enjoyment is what I aim to get so far it's pretty good. More cars and more tracks will add to that in spades, and greater restrictions for online lobbies just give me more to create more involving races and class races.
 
The mini cooper shot looks horrible. The open wheel cars (Caterham) look good only they are poluted by the standard bumper cam views rev limiter and speedometer guages slapped in the middle of the screen.

If you can get rid of the guages for those open wheel cars then I would use it. As for the Mini Coopers black outline thing, it looks crap and I will stick with the camera on the roof pointing at the bonnet (hood?) view.

There is an option to disable the gauges when in bumper cam view so I can't imagine why they wouldn't allow it for standard car interior views.
 
-1 on the OP. I'm sorry, but a 'canned' interior view is worse than none at all. The blacked out cockpit is the best solution.
 
-1 on the OP. I'm sorry, but a 'canned' interior view is worse than none at all. The blacked out cockpit is the best solution.
Which is why,

Polyphony learned that a lot of fans out there love driving using the game’s interior view, and has given some serious thought to it. With this new update, all cars in the game will now have interior views. Although the level of visual details will vary based on what car you choose, you can now race from behind the wheel of any car in the game.

GT40, calling my name? FGT? EEEEK! Even though it is kinda partly cockpit. Someone else mentioned the Tank Car. It's in the OCD this time around for 2 mil. Awesome.
 
The mini cooper shot looks horrible. The open wheel cars (Caterham) look good only they are poluted by the standard bumper cam views rev limiter and speedometer guages slapped in the middle of the screen.

If you can get rid of the guages for those open wheel cars then I would use it. As for the Mini Coopers black outline thing, it looks crap and I will stick with the camera on the roof pointing at the bonnet (hood?) view.

You can turn the HUD off if you are willing to shift by ear, problem solved 👍
 
How about they should have had modern gaming development sensibilities? I mean, I know everyone likes to wallow in the past and be all like "well, we spent 15 years building all these car models, we want to be able to use them forever!" They should have looked at how many high quality models they could realistically render in a 5-6 year period and just went with that. No standard/premium junk.

I mean, they spent 80 million frickin dollars making this game. You think they would known that standard car models look like crap for a game that was released in 2010. Who cares if you have 1000 cars in your game. Quality, not quantity.
 
How about they should have had modern gaming development sensibilities? I mean, I know everyone likes to wallow in the past and be all like "well, we spent 15 years building all these car models, we want to be able to use them forever!" They should have looked at how many high quality models they could realistically render in a 5-6 year period and just went with that. No standard/premium junk.

I mean, they spent 80 million frickin dollars making this game. You think they would known that standard car models look like crap for a game that was released in 2010. Who cares if you have 1000 cars in your game. Quality, not quantity.

Personally I think you're looking at it all wrong. The premiums *are* their high quality models and the upscaling of the standards from previous games took relatively no time at all.

Think of them as a bonus, not wasted time. Because they already had these models they gave them a lick of paint and gave us a ton more cars, many of which are awesome and still look pretty darn cool.
 
It's funny how people complained about the lack of interior views in standard cars, and now that we are getting them, people keep on complaining.

That's because a black outline showing only the contours of an interior can't be compared with the cockpit view of a Premium car or even most interiors in other games, it therefor isn't like all Standard cars suddenly have an interior, they now just have an alternative viewpoint suggesting an interior.
I don't object to it as it caters for a lot of people apparantly but it doesn't change anything for those who only enjoy a detailed and correctly modelled interior.
That's also the reason I don't see the point (aside from obvious license issues preventing it) of a detailed generic interior to be used on multiple cars.
I don't complain about this adhoc solution as adding hundreds of Premium cars to replace their Standard counterparts couldn't be expected and, like mentioned before, there seem plenty who are content with only a vague suggestion of being inside the car.
I however would rather have a very small selection of Premium replacements instead.
 
Personally I think you're looking at it all wrong. The premiums *are* their high quality models and the upscaling of the standards from previous games took relatively no time at all.

Think of them as a bonus, not wasted time. Because they already had these models they gave them a lick of paint and gave us a ton more cars, many of which are awesome and still look pretty darn cool.

I think reusing models is passable within the same console generation, but at 1080 on a large TV those cars look terribad. Any kind of decal or graphic look all blurry.

If they wanted to keep those cars they should have put them in arcade mode or something. What they ended up doing is putting in these arbitrary restrictions that interfere with and split the flow of gameplay (interior views, customization/wheels, garage viewing, finding and purchasing cars).
 
Considering:
-how much time the interior takes to design
-the amount of cars that we are talking about
-the amount of things that PD needs to work (and does work) on GT5
-that PD showed that they listening to the fans and probably eventually every car will get a proper Cockpit.
Its more than obvious that PD come up with the best solution.

Yes they could use some interiors from the already made premium cars that are identical with some tweaks... but honestly who has told you that they arent working on it?
Maybe they want to drop them like sets, all mx-5's for example, or all sklylines?

PD have done what was the best for the time being, give it a rest.
 
I applaud PD for listening to the community, but the way they handled it cockpit is pretty stupid. Instead of a just black blocks resembling a cockpit they should have made a generic racing cockpit with roll-bar and working gauges and make it purchasable from tuning shop.

Just my 2 cents what do you guys think>
I also applaud PD for doing something but in reality, every car should have been finished and every car should have been premium when the game was released.
 
I also applaud PD for doing something but in reality, every car should have been finished and every car should have been premium when the game was released.

Bury it already, it's tired. Some people seriously need to get over it. Almost a year and still going on with the same tripe. Why do you spend time on GTp at all if this problem is annoying? In reality people like you would think a lot more before talking. Get over yourself, you aren't flawless neither is PD. Can't say something positive without adding a negative to basically say nothing, might as well shut up!
 
It's funny how people complained about the lack of interior views in standard cars, and now that we are getting them, people keep on complaining.

I'm sure that when people wished for a cockpit view they had this in mind:

gran-turismo-5-spec-2-screenshots4.jpg





/sarcasm
 
I'm sure that when people wished for a cockpit view they had this in mind:

gran-turismo-5-spec-2-screenshots4.jpg





/sarcasm

Well, lots of people ASKED for this PSP interior... they knew how it was before asking. End of discussion. Those who don't like, simply don't use it. How hard is that?
 
Fact: All open cars have a cockpit with a visible wheel and dashboard -not that detailed though- and closed cars are all
black.
Maybe the veyron will be detailed.
 
Well, lots of people ASKED for this PSP interior... they knew how it was before asking. End of discussion. Those who don't like, simply don't use it. How hard is that?

It's just a little weird how something that even iphone developers would think about twice before adding to their games is being implemented in one of the best selling franchises in the history of gaming. Seeing that they can't even provide a basic low quality cockpit for each cars and instead give us something half-assed, again, says quite a lot.
 
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