How to: No ABS

  • Thread starter Thread starter Kubalivre
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Hmm lot's of disbelievers I see.

Go to the Jeff Gordon Nascar school.
Head for the advanced event.
Try the third event, titled "last two laps Daytona".

Have abs set to 1 and try to keep up with the "Lowes" car. Repeat this a number of times. You will notice it is diffecult to keep up and to squeeze past the right side of the " Energizer " car. You wil, however get a good sense of the acceleration of your car.

Now set abs to 0.

Repeat the above. Try to keep up with "Lowes" by overtaking "energizer" on the right.
You will breeze past.

Anyone struggling to Gold the Nascar, try with abs set to 0. It helps that you don't need to use brakes on these events rarely.

For best results, use a wheel.
I knew you were going to use this example. Here is where you're wrong but I understand why you came to the conclusion you did. In the NASCAR events ASM is on by default and cannot be turned off in the menus. However, when you disable ABS it also disables ASM....

If you have a DFGT or have mapped the RA function to your controller or other wheel of choice you can turn off ASM on the fly and bypass the menus. Turn off ASM and leave ABS on...you will get the same acceleration increase. It'd not from the lack of ABS, its from ASM being off...
 
I drive with ABS at 1. Without ABS just feels wrong, and mind you that I have been an occasional GTR2, GT legends, race07+ everything and LFS player. I've also played RBR. All games without any assists.
But in GT5 the brakes just feel wrong without ABS@ 1.
Like in GTR2 or any game. If the fronts locked up early: change brake bias more to the rear until you found a good solution. And during the way you learned to operate the brakes, but they -never- felt wrong,.
In GT5 the brake bias menu is somehwere far away in the setup screen, takes long until you finally are there. So I haven't been bothered by those yet, it just takes too long to change it. But it's also that the brakes just feel plain wrong, while on a stock street car, the brake bias should be set up nicely already at a 70/30 or 65/35 rating or so. I don't understand why the people at PD didn't achieve such a thing and make the brake bias changer as an upgrade in the tuning section..

I'm a G25 user..

I have a little knoweledge of how car physics are developed and what parameters are given, I modded a lot on PC racing sims.

In my understanding, the parameters in the tuning menu have just a little to do with the parameters which controls the car.

Your 50/50-argumentation is not true. The parameters of diameter, weight etc of the brake discs is set in physic files. So rear discs are almost always smaller than the front and even different in thickness. So the rear brakes aren´t possible to activate the same power like the front.

When every car has a balance of 50/50 every car would behave the same while braking. But most cars in game have exactly the same character like ther real world pendants because everything important is controlled via fixed physic parameter in files.

The brake balance menu for me is more a brake force menu. So it means the rear and front have in standard half of it possible brake power. And you can lower or increase it, which in sum also changes the cars balance while braking (maybe the reason they´ve called it balance)
 
I knew you were going to use this example. Here is where you're wrong but I understand why you came to the conclusion you did. In the NASCAR events ASM is on by default and cannot be turned off in the menus. However, when you disable ABS it also disables ASM....

If you have a DFGT or have mapped the RA function to your controller or other wheel of choice you can turn off ASM on the fly and bypass the menus. Turn off ASM and leave ABS on...you will get the same acceleration increase. It'd not from the lack of ABS, its from ASM being off...

Beat me to it. I did that challenge yesterday and remembered about taking ABS off, made golding them easy due to no ASM.
 

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