How would YOU like to see modding?

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voodoovaj
Let's pretend that it is being considered as a real, in game feature. How would you like to see it done? Open for discussion. This is my high level idea for it.

I would to see it done with a donor car system. The player needs to own both cars. You chose the the car to be the donor and the car to be the destination and the parts are swapped. The donor car is removed from the garage after the process. The idea being that

1) you have to work for really great combinations
2) the more experience you have with the game, the more swapping you can do
3) the cost makes you really consider the changes being made (because you might have to sacrifice a really rare car)

- No chassis swapping.
- Give the race suspensions full range of adjustment
- Implement the level 5 weight, engine, and turbo as tickets that can be won through play or traded (again, making the more extreme stuff more exclusive).

I realize this isn't going to happen for GT5 and it's most likely too late for GT6 launch, however it is something that can be considered for a GT6 spec 2.

discuss
 
I believe the chassis swaps should be ok, but ANYTHING we could do should be restricted to manufacturer:

Ford/Mercury = Ford/Mercury
Honda/Acura = Honda/Acura

Etc. etc.

Also realistic horsepower achieved from adding the parts that aren't unlocked/working yet, rather than a horsepower modifier..
 
but ANYTHING we could do should be restricted to manufacturer:

That doesn't make sense.

As for the question, this isn't really modding. It's more tuning options. I say select a car, select an engine or whatever, done. Costs nothing. Go drive.
 
That doesn't make sense.

As for the question, this isn't really modding. It's more tuning options. I say select a car, select an engine or whatever, done. Costs nothing. Go drive.

How does that not make sense? It's a "realistic driving simulator" .. By all means if u want to ruin a mustang with a Nissan motor or whatever, fine.. But looking towards the future do you think that manufacturers would sign off on an idea like that for future games? No... My opinion was on realistic or at least acceptable modding that "could" happen and I would like to see happen in future GT titles.. But I don't want to drag out an argument because that's how good threads get closed.. I voiced my opinion, you voiced yours.. This is the last thing I'm saying on the subject.. Have a great day, Jay-
 
It's a "realistic driving simulator" ..
That's why it doesn't make sense. In real life, the manufacturer of this and that is of no importance at all.



But looking towards the future do you think that manufacturers would sign off on an idea like that for future games? No...
That's a separate issue from realism. It's also not something to "strive" for even if it's likely to happen.

My opinion was on realistic or at least acceptable modding that "could" happen and I would like to see happen
That's basically anything.



Realism is important, I think. That means no pointless limits that are more or less arcade features.

in future GT titles.. But I don't want to drag out an argument because that's how good threads get closed.. I voiced my opinion, you voiced yours.. This is the last thing I'm saying on the subject.. Have a great day, Jay-

Threads die when people say nothing, and ideas go misunderstood when no one explains them. We've voiced our opinions yes, and it's only expected that it will happen again, and again, and again, especially on a forum of all places. I'll be right here.
 
There should be no chassis swaps, no HP multiplier, and no grip multiplier. Problem solved.
 
Regarding engine swaps: Shift 2 has a decent system. You have at maximum 1 option per car to replace the engine with a bigger one, which is from the same manufacturer though. The bigger engine doesn't only increase power, they also increased weight and changed the balance of the car. I know Shift 2 wasn't perfect, but Forza has about the same system.

I don't want to see stupid enigne swaps such as hemi's in S2000, etc.


Oh and we'd need an online room filter to block these cars if that's the wish of the host.
 
I like the idea of putting a supra rz motor in gt-86 but I prefer that which car has is engine and just be tunable
 
There should be a PP limit based on the PP's of the original cars. For example, if you're giving a Mini the engine of an X1, the PP values shouldn't even get close to 550 PP considering that you can tune a Mini to 500 PP at most.
 
I'd like to reverse mod by PD. we have road going LM cars in the game. Would be cool to make the leMans Viper into a road car. The 787B road car. Reverse mod the '93 JGTC GT-R so we can paint it and keep the wide tyres on it.
 
I don't want to see stupid enigne swaps such as hemi's in S2000, etc.
What is a stupid engine swap?


Oh and we'd need an online room filter to block these cars if that's the wish of the host.
We need a filter for all tuning really.

There should be a PP limit based on the PP's of the original cars. For example, if you're giving a Mini the engine of an X1, the PP values shouldn't even get close to 550 PP considering that you can tune a Mini to 500 PP at most.
This does nothing. The PP system will handle balance itself.

Pleas! NO Engine swap....
Why? To make GT less realistic and less original?
 
I gave an example. Really, it's not that hard to figure out what I mean.

It actually is. There is nothing stupid, unreasonable, or unrealistic about a Hemi powered S2000, so it's hard to follow what you meant.
 
The way I see it, if it fits, it should be able to be put in the car. Not similar manufacturer/similar manufacturer (Ford/Mercury).

Example: We should be able to have custom V8 Miatas. When I say that, I would like muscle car V8s in Miatas, not crazy V8s like one out of a Ferrari in a Miata.

As for chassis swaps, I would like them, but they would need to be regulated. That means no more muscle cars with an LMP chassis. That completely removes realism from GT5. Engine swaps are realistic as long as the engine fits and the car can handle this power coming out of the car.
 
Chassis, engine swaps and HP multiplier can be extremely helpful for the drifting community. They should put that into the game, doesnt have to be manufactures only. Also some lobby restrictions would be good aswell for these so called GT veterans that still want GT to stay in the past.
 
Arguing whether an engine fits or not is a bit silly and comes from a position of inexperience. Any engine can fit in any car as long as it's smaller than the car itself.

The basis for most of the cars we love (cue the cobra 427) required someone to shoehorn a big motor from one company (ford) into the body from another company (AC). Jensen uses Chrysler engines.
 
A lot of popular drift cars I see feel underpowered to me. A horsepower multiplier would help for AE86s. But there would need to be a limit for some cars.
 
A lot of popular drift cars I see feel underpowered to me. A horsepower multiplier would help for AE86s. But there would need to be a limit for some cars.

Well, I think the forced induction should simply be allowed for everything and the upper limits of turbos should be higher. It's already on cars no one would EVER turbo charge (like the XJR 9).
 
Well, I think the forced induction should simply be allowed for everything and the upper limits of turbos should be higher. It's already on cars no one would EVER turbo charge (like the XJR 9).

I hate seeing cars being turbocharged only, when the original car had a supercharger only. Example: Ford GT40 '69. It was supercharged, but in GT5, you can only put turbochargers on it. Um... what?
 
I hate seeing cars being turbocharged only, when the original car had a supercharger only. Example: Ford GT40 '69. It was supercharged, but in GT5, you can only put turbochargers on it. Um... what?

I agree with this argument, BUT the ford GT was supercharged, I'm pretty sure the GT40 was a Naturally aspirated engine, I could be wrong though? I'm thinking they had several different motors though (289HiPo - 427) so maybe just a motor swap for this car would be reasonable?? Like to a new Ford GT motor!
 
Yes, either or, supercharger or turbo charger or both :). They can have different pluses and minuses so why not?
 
It actually is. There is nothing stupid, unreasonable, or unrealistic about a Hemi powered S2000, so it's hard to follow what you meant.
You don't even try to.

Unreasonable and unrealistic are invalid arguments, heck what for an example shall I bring? Ahh yeah, you remember the Fiat 500 with a lambo engine in it? Realistic because it was done irl and reasonable because it's good marketing. Stupid? The car itself is in my eyes to 100% stupid. Not that much the idea or use (don't think the use is to drive it -_-, don't even think about to ask me, it's that obvious) behind it, but the car.

How great is it to replace a F20C with an engine which has 3 times the displacement, weighs over 150% of the F20C and is noteworthy bigger (can't give you percentages, but it's not hard to imagine)? And it's not as if you wouldn't have to replace the transmission and most likely the whole drivetrain, nooo god beware. I wonder how much you'd need to cut out to make it fit.

But what am I talking about, every car should have a hemi engine swap option, isn't it?

A lot of popular drift cars I see feel underpowered to me. A horsepower multiplier would help for AE86s. But there would need to be a limit for some cars.
Do they? Examples apart from the hachiroku?
The AE86s are everything else than powerful irl, even with quite serious modifications. Of course can you put a huge turbo on it and get a decent amount of power, but I guarantee you that most AE86 drifters can only dream about such stuff. In general by far the most amateur drifters do not have 300hp+ cars.
 
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The car itself is in my eyes to 100% stupid.
Well that's not very objective.

don't think the use is to drive it
It can drive, so that can very well be the use.

How great is it to replace a F20C with an engine which has 3 times the displacement, weighs over 150% of the F20C and is noteworthy bigger (can't give you percentages, but it's not hard to imagine)?
That would depend on the person doing the swap and the goal for the car. It could be a terrible idea, it could be an excellent idea. Either way, the last thing we need is an arbitrary ban on the practice because some guy doesn't like the idea. It's either realistic or not. There is no other criteria that can be used rationally.

And it's not as if you wouldn't have to replace the transmission and most likely the whole drivetrain. I wonder how much you'd need to cut out to make it fit.
Which is basically what happens when you RM a car anyway, so the game can already (and should) handle this.


But what am I talking about, every car should have a hemi engine swap option, isn't it?
Yes, because arbitrary limits are stupid.
 
Do they? Examples apart from the hachiroku?
The AE86s are everything else than powerful irl, even with quite serious modifications. Of course can you put a huge turbo on it and get a decent amount of power, but I guarantee you that most AE86 drifters can only dream about such stuff. In general by far the most amateur drifters do not have 300hp+ cars.

Well the reason why I hate driving them is because I expected them to perform like they do in real life drift competitions, keeping up with S15s, S13s, Supras, etc. But they don't in GT5! I tried drifting one (tuned the hell out of it) and it went 20 MPH on average through turns. And it was almost impossible to initiate a drift, more or less sustain one.
 
Which is basically what happens when you RM a car anyway, so the game can already (and should) handle this.
The engine stays the same.

It's either realistic or not. There is no other criteria that can be used rationally.

Yes, because arbitrary limits are stupid.
Realistic is to have a Beetle with a General Electric Model T58-8F turboshaft engine which got modified to a jet engine.

- Street legal
- Realistic (it exists)
- Reasonable (having something unique)

jetenginebettle2.JPG

AB12_15_05copy.jpg


Still think realistic is a valid argument?

Well the reason why I hate driving them is because I expected them to perform like they do in real life drift competitions, keeping up with S15s, S13s, Supras, etc. But they don't in GT5! I tried drifting one (tuned the hell out of it) and it went 20 MPH on average through turns. And it was almost impossible to initiate a drift, more or less sustain one.
In this case you have to use better tyres, comfort softs or sport hards are closer to real tyres. The AE86 isn't that easy to drift in GT5, but still easier than irl (drifting in GT5 is quite simple). Ehm I can make a video of drifting the AE86 on ch, cm or cs tyres if you want (preferable ch).
I wouldn't start with the AE86 anyway, a S13 is a much better choice to start with drifting.

EDIT: More hp does hardly increase speed in turns when going sideways.
 
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The engine stays the same.
The engine is not important. You objected to the need to modify the rest of the car. RM is modifying the rest of the car.

Still think realistic is a valid argument?
Absolutely. The minivan I posted on the first page had a turbine engine as well. I have to ask, what is wrong with it?
 
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