I stopped adding junk to my cars

  • Thread starter Thread starter brambos
  • 33 comments
  • 3,233 views
Messages
1,426
Messages
Burammm
I used to always max out my cars, adding all the aftermarket crap to it I could get my hands on. Lately I've found that I enjoy the cars much more if I leave them stock. It somehow feels 'dirty' to add stuff to a car that was meant to be driven in a certain way.

Now, when I buy a car, I just add some different kinds of tyres to it, maybe add an air filter, and that's it. I can appreciate the subtle differences in suspension setup, weight distribution, torque and throttle response between cars much better now.

Anyone else went through a similar thing?
 
I used to bolt all the goodies on, but it takes so long to do it again and again. I will put some better tyres on now and thats about it.
 
I did the very same thing.

I've been searching for weeks for an unspoiled ZZII in UCD. The only thing I upgrade now is tires, and I even stopped buying anything better than Racing Hards...
 
I'm usually only equipping a car with soft sport tyres for street cars and see how they do on the track. If I like a car and think it has potential, I might go out and by some stuff for it - usually to get in line with something I could see as a direct competitor.

With race cars, I just stick with the hard racing tyres they come with.
I'll take all my cars to GT Auto for an oil change, though.
 
Yes, I was surprised that you couldn't revert back to full stock setting after adding all the goodies. It takes the fun out of racing specially in the seasonal events. So now I try to keep everything stock. I wish they kept the AI adjustment setting from the GT5p where you can set it to your skill level to keep it more exciting. The expert mode in arcade is a little too easy. I have to revert to lower tire settings for a quick fix but wish the AI would just give a more of a fight when setting to a higher standard. But I guess PD maxxed out the game memory for the graphics that they made the AI racing more of a one on one instead of them sticking to close pack racing.
 
Best to have 1 fully modded all tires, & 1 completely stock with original tires. Maybe a 3rd just limited tire choices & removable bolt ons.
 
i never do any upgrades that i cant take off, like engine tuning and weigh saving, as i like the idea of 'purity' stock. Unless its a car i only buy to get thru aspec, in which case i will sell it and rebuy it stock!

I also will only take stock cars round the TG test track!
 
Best to have 1 fully modded all tires, & 1 completely stock with original tires. Maybe a 3rd just limited tire choices & removable bolt ons.

+1

This way you can have the best of both worlds. I'm doing this with all of my premium cars.
 
Last edited:
I only feel that way when I put on upgrades that you can't remove later, like weight reduction and such.
 
I stopped doing that after GT2 where I used one EVO through the whole game.

I usually just make sure the car can breathe easily(exhaust, filters, ecu) and grip properly(suspension and tires), then I only add power, if and only if, I need it.
 
What I usually do is to do full tuning & upgrades for cars that I use online whereas I leave everything stock for cars I enjoy driving alone in practice mode or A spec.
 
I'm in a similar boat. Most of my cars get sport soft tires (unless it's an actual race car, in which case I give it racing soft), the exhaust that looks/sounds the best, and a "BPU" - sports air filter, ECU, sports clutch/flywheel, LSD, and either fixed or the basic adjustable suspension. I'll also add a carbon fiber hood and/or aero kits if they look good (but no gaudy wings). By principle, my Ferraris remain mechanically stock except for sports soft tires...and the only one I think I visually changed was adding the stock-looking spoiler on the Enzo. IMHO, it should've come that way as the successor to the big-spoiler'd F40 and F50.

For some vehicles, in addition to my "street" version, I have a "makeshift RM" version - full aero, upgrades to the power level desired, racing tires, full suspension and drivetrain.
 
If I've bought it for a specific A-Spec race, I don't add anything more than is needed to get it competitive and then, only stuff that's removable. I think the only exceptions I've run into so far are the truck for the B-Spec Sport Truck race and the Schwimmwagen in Season Events #5. Both of those ended up with lightening and engine mods. Other than those two, I don't think anything else in my 350+ car garage has any non-removable parts.

If I'm using it to run online, it'll usually get a slight sport tune consisting of a chip, filter, exhaust, shocks & tires. The kinda stuff that an "average" performance car owner might get around to doing. Nothing more than that though. Most of the cars I drive online are actually stock other than tires. I look for rooms (or host my own) with other people doing the same.

Modding these things with every part available ruins them, in my opinion. They've got little to nothing in common with the cars they were, other than the body shell. I've got no interest in that. I play GT in order to run relatively stock street cars against other relatively stock street cars. If I want to drive high-powered race cars, I've got much better options on my PC.
 
Yeah, since the beginning of the game I started with the mentality of planning out my vision for each car, there are fully modded ones, cars that I drive stock, and cars where I only do certain things to it, a minor power bump, lightweight stage one, sport adjustable suspensions as opposed to racing suspension setup... just because you can go all out doesn't mean you have to, take advantage of the somewhat diverse ways you can mod your car to create something you race, drift, or drive out on the street with.
 
I'm starting to do at least 1 upgrade to all my cars. And that upgrade is the semi-racing flywheel. I have noticed that it immensely improves the engine response on any car that I put it on. Other than that I might occasionally do an ECU or air filter or engine upgrade if I need an HP boost for a race. And then for tires I usually go with sport medium tires on all my cars. But my fastest cars and race cars or if I am having trouble with a certain race I will go with soft racing tires. I try to stay away from the upgrades that I cannot remove. I like to keep my option of taking a car back to stock if I want.
 
I'm starting to do at least 1 upgrade to all my cars. And that upgrade is the semi-racing flywheel. I have noticed that it immensely improves the engine response on any car that I put it on. Other than that I might occasionally do an ECU or air filter or engine upgrade if I need an HP boost for a race. And then for tires I usually go with sport medium tires on all my cars. But my fastest cars and race cars or if I am having trouble with a certain race I will go with soft racing tires. I try to stay away from the upgrades that I cannot remove. I like to keep my option of taking a car back to stock if I want.

Learn to drive with Racing hards, Racing soft tires is too much of a crutch.
 
Yeah, I've decided to take a mod only if I must pledge, because the upgrades completely kill the character of each individual car. I'm finding driving in the game to be much more enjoyable with bone stock cars.
 
I only add things that i can remove!
If i add things i cant remove, i buy a new car, but i dont add things before i have 2 cars.
But mostly, just tires and ECU and maybe a turbo.
Me and my friend have now quite a few laps on Nürburgring.
We try to avoid crashes, bumping eachother, etc.
At the end of the ring, we used to stop, and do a dragrace between the two cars we have.
 
I discovered a game called Gran Turismo 2 and was impressed by:
- lots of production cars!!!!!
- you could race them STOCK!!!!!

Since GT2 I never changed this vision: just play stock cars, with the right tires (N2/comfort medium at the most).

If I need a faster car, I use a racing one.

I only tune cars to win events otherwise impossible for stocks (like many GT4 factory limited events), and almost with only a tire upgrade.
 
I no longer upgrade any of my cars. Even if I am losing online. I like the beauty of stock, untouched factory car.

That's exactly "The real driving simulator" attitude that I share now. I maxed out some cars in the past to get through events (using DS3 controller), but now I got a wheel and can appreciate the "simulator" part much better. The only thing I change is tires.
 
I upgrade all of my cars because I assume that most people do the same and I suppose the natural reaction is to make sure you are not disadvantaged, especially online.

But that's the subtle difference. Mods don't give you an advantage, they simply ensure you are not disadvantaged. I like the Ferrari 512BB for example, fully upgraded it comes out at around 612bhp, Enzo territory. Except it doesn't because that Enzo has also been upgraded by 30% too and is still way quicker. The net result is that pretty much every single car in the game gets shifted up somewhere between 30 and 50 percent in power without necessarily changing the natural order of things but yes, as others here have said, it does change the character of the cars as the manufacturers intended.

I was thinking about how you could get round this without having 2 copies of every car - financially wasteful, more unwanted garage management and restricting with what you can take online with your limited slots. Now I might be mistaken here as I have never set up an online room but I am not aware of the user having the option to determine as room criteria one or both types of class of car in the game, PRODUCTION and RACE.
This would be incredibly useful as every car in the game can be defined as one or the other, you have around a dozen cars that start as the first and become the latter of course.

Now taking this theme in context of the current discussion, I would have an extra categorisation giving you PRODUCTION, PRODUCTION MODIFIED and RACE. You buy a Lotus Elise 111 and it belongs in the first, you stick new tyres, sports suspension and a flywheel on it and it now belongs in the second category, you go to GTAuto and RM it and it now lives in the third category. Either PD in offline events or individual users online can define which individual class or combination of classes qualify - you no longer get daft situations like the Seasonal Race with stock Cappuccinos where you can enter your RM and overtake everyone by the second lap.

So the last part of my thinking on this now, I take my current fully modded 512BB online looking for a similar race and find a 512BB room which is PRODUCTION only. Now of course it is a hassle to deselect parts and you have stuff like Weight Reduction that doesn't come off anyway meaning you can never actually return the car to its original state. So what I would suggest would be a switch in your settings which allows the user to swap between PRODUCTION and PRODUCTION MODIFIED, switch to the first and your car returns to showroom settings, switch to the second and it is back to include all the stuff you have added to it.

It now qualifies easily for both categories of racing, you see a lot more authentic races and PD could use this subtle extra classes differential to create more interesting events. When Time Trials are properly implemented it would allow extra nuance, would the same people who are quickest with a PRODUCTION car also be quickest with the PRODUCTION MODIFIED version on a different time trial class for example.
 
I used to tune a lot too but nowadays I'm exactly on the same lines as OP. I don't have the heart to change some of the cars since they feel so great stock. I often don't even buy better tyres on them since I love racing with comforts and usually the tires that came with the car feel best (though sometimes they are undrivable with those tyres so I'll buy new ones).

Since most people max out their cars it's hard to find good races sometimes but I still try to challenge people with whatever I have. The 512bb which I just got (fantastic car) is a bit over 1000kg and a bit over 300hp and you pretty often find 300hp/1000kg limited races so it's atleast theoretically possible to take part in a race without being completely overrun from the start. I'm not saying it won't be a challenge though with sports hard tyres and no ABS, but using better tyres or more aids would make the driving just less exciting.


Like other people in this thread have suggested, we really need a way to limit online races to include stock cars only.
 
Last edited:
I could never hold such a mentality forever.

Some cars are great as is, but I like the idea of improving ones car to ones own taste, though not being able to revert back to stock isn't ideal; in real life, you can build whatever you want into anything you want and back again, pretty much in any case.

I'd much rather have the option to do whatever you want with your car. Of course, it'd be nice to perform engine swaps too. Dropping V8's or Straight 6 turbo's into a second gen RX-7, for example, or dropping an Audi 20V in... anything. Or, Rotaries into old rear drive Toyotas, or an M5 V10 into an M3. Stuff like that. That way older, slower cars can be changed to match much newer metal, giving the vast majority of less interesting cars waaaaay more potential.

It's great to relish in a cars' original character, but never think improving it or changing it in any way will somehow ruin the magic.
 
I only tune "normal" cars. I leave the racecars as they were intended to be, only tires for them.
 
Back