- 505
- OL_APEX
We all know that the current physics of GT5 is one of best among the consoles to date but... it has some flaws like:
-lack of understeer feel on the wheel.
-almost now grip in very low speeds, it feels like the car is over ice sometimes.
-over exagerated grip reduction after going over dry sand and grass..(Laguna Seca!! anyone!!)
-etc..
So the question is... is this physics limited by the performance of the console? or just more programing neded? And is it possible to achive phisycs almost like the PC sims on the ps3??
Some effects and physics improvement we want to see (aded from the comments):
*Better low speed physics & tire model.
*New tire model with mor tire options
*Tire blow outs.
*Brake fade.
*Better dynamic weight distribution.
*New suspension model that actualy behaves like suspension.
*torque steer.
*Better aero dynamics
*Engine braking
*Better Understeer and front tire lock Force Fedback
-lack of understeer feel on the wheel.
-almost now grip in very low speeds, it feels like the car is over ice sometimes.
-over exagerated grip reduction after going over dry sand and grass..(Laguna Seca!! anyone!!)
-etc..
So the question is... is this physics limited by the performance of the console? or just more programing neded? And is it possible to achive phisycs almost like the PC sims on the ps3??
Some effects and physics improvement we want to see (aded from the comments):
*Better low speed physics & tire model.
*New tire model with mor tire options
*Tire blow outs.
*Brake fade.
*Better dynamic weight distribution.
*New suspension model that actualy behaves like suspension.
*torque steer.
*Better aero dynamics
*Engine braking
*Better Understeer and front tire lock Force Fedback
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