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Uhm, I don't think it's as easy as you say... after I am done with a HUGE project I've been working on for like two years now, I might chase it... we'll see 
That Charger looks quite off to be honest. Are you not using any blueprints?Well, let's not forget that the modeler's job is not all about CARS. A lof of things have to be modeled; tracks, photo shoot stages, people, background objects... and that's a lot of work.
My best guess is that the modelers are divided in teams; some work the exteriors, some the interiors, so that they keep the level of work equal to all cars, because everyone has his/her unique modeling techniques.
Thanks for the comments about the model. It was as accurate as I could make it... owning the motorbike actually helps
Modeling something you do NOT own though gets really tough though, making things out of crappy reference photos... LOL! I remember I was even looking at ebay for closeups of spare parts just in case I found something I couldnt make out of reference photos...
http://scooterlord.gr/images/charger4.jpg
http://scooterlord.gr/images/charger3.jpg
..working on a LOT tougher stuff these days![]()
That Charger looks quite off to be honest. Are you not using any blueprints?
What?
If you're trying to say you wanna learn to model cars, you better get yourself a 3D modelling tool, such as 3ds Max, and find a good tutorial.
Learning from looking at wireframed cars is the craziest thing I've ever heard.
Are you serious?![]()
Looking at wire framed cars helps a lot though.
But it would be hard to learn how to use the software using this method alone! I look at wires to see how to 'solve' certain shapes ect. so i can see where it is helpful