Info on how PD CGI'd the cars

  • Thread starter Thread starter gtsomething
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Uhm, I don't think it's as easy as you say... after I am done with a HUGE project I've been working on for like two years now, I might chase it... we'll see :D
 
I'm sure PD gets flooded with applications. Sure would be a dream job though!
 
Well, let's not forget that the modeler's job is not all about CARS. A lof of things have to be modeled; tracks, photo shoot stages, people, background objects... and that's a lot of work.

My best guess is that the modelers are divided in teams; some work the exteriors, some the interiors, so that they keep the level of work equal to all cars, because everyone has his/her unique modeling techniques.

Thanks for the comments about the model. It was as accurate as I could make it... owning the motorbike actually helps :)

Modeling something you do NOT own though gets really tough though, making things out of crappy reference photos... LOL! I remember I was even looking at ebay for closeups of spare parts just in case I found something I couldnt make out of reference photos...

http://scooterlord.gr/images/charger4.jpg
http://scooterlord.gr/images/charger3.jpg

..working on a LOT tougher stuff these days :D
That Charger looks quite off to be honest. Are you not using any blueprints?
 
That Charger looks quite off to be honest. Are you not using any blueprints?

He mentioned he used reference pics. If you know where he can get the actual blueprints, I figure it would be very helpful if you can point them to it.
 
Hehe, my mistake not reading the post properly. Unfortunately didn't find any accurate blue prints either.
 
I used crappy blueprints I found online.. I know line that goes horizontally has evaded me (thats the only unaccuracy though) but I realized it after I had cut and trimmed and filleted... so I didn't go into the process of remodeling it :) I guess only people that own or know chargers well notice it...
 
69 Charger? Try www.the-blueprints.com. I get most of my blueprints there. There's a few for Chargers. Just make a free account. I've got enough blueprints from there to make another GT game :P
 
What?

If you're trying to say you wanna learn to model cars, you better get yourself a 3D modelling tool, such as 3ds Max, and find a good tutorial.

Learning from looking at wireframed cars is the craziest thing I've ever heard. :crazy:


Are you serious? :lol::lol::lol:

Looking at wire framed cars helps a lot though.
 
Looking at wire framed cars helps a lot though.

But it would be hard to learn how to use the software using this method alone! I look at wires to see how to 'solve' certain shapes ect. so i can see where it is helpful
 
But it would be hard to learn how to use the software using this method alone! I look at wires to see how to 'solve' certain shapes ect. so i can see where it is helpful

Oh yea, very true. If you have no experience in a program then looking at a wire frame car could be totally overwhelming.
 
Ya it is very helpful looking at how the wireframe would run on a car. I had some trouble keeping the edge flow clean on the Subaru, and looked at a few other cars for some reference. It's different from one car to the next as well. Even if 1000 people modeled the same car, every single one would have different edge flow. It's like the DNA to a model. No 2 are ever the same.
 
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