Correct. I will also have a party chat open for the Am Division so we can all get some banter going. Should be a fun relaxed night of racing.
Speaking of fun and this being an Exhibition Race, I am going to put damage on Light. You will still receive damage from an incident that would give you heavy damage, but it will go away after about 30 seconds. The damage will be done to your pace/track position but you can come back and keep racing. This way you know what's considered a hard enough hit to cause damage and can work on minimizing that in a real scenario so the damage is mitigated. I'd hate for a practice event to be ruined by a single incident forcing someone to pit and spend 90 minutes by themselves.