IRS | Renault Sport Trophy | Saturdays 8:30pm EST | Oct 19: Round 2: Sardegna A | Drivers Wanted!

Discussion in 'GTS Online Racing & Leagues' started by DesertPenguin, Sep 23, 2019.

  1. DesertPenguin

    DesertPenguin Premium

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    This is the R.S. 01, a fully bespoke race car designed to compete in the Renault Sport Trophy one-make series. It has nothing to do with any of Renault’s current range and it’s not messing around either. Renault claims the R.S. 01 is a full second quicker per racing kilometer than a GT3-spec Ferrari 458, McLaren 650S or Porsche 911. At the R.S. 01’s core is a Dallara-developed carbon-fiber monocoque chassis, weighing 2,522 lbs. Mounted just in front of the rear axle is a 3.8-liter twin-turbo V6 lifted from the Nissan GT-R, but dry-sumped and producing 542 HP at 7,000 rpm and 465 lb ft of torque at 5,000 rpm. It has 600 HP supercars covered in a straight line, then destroys them in the braking zone and leaves them flailing helplessly in the corners. That’s courtesy of the bespoke Michelin slicks, carbon-ceramic brakes and a very serious aero package that produces 1.7 tons of downforce at its 186 mph top speed.

    This is a car that’s been designed to test professional racing drivers on the ragged edge of what the tyre-track interface will allow, but also to be enjoyed by gentleman drivers whose limits aren’t quite so high. Being our first season, a select few local European circuits have granted us access but we expect to see some prestigious international circuits competing for inclusion in subsequent seasons. Come on out and show us what you got!


    Schedule:
    October 5 - Round 1: Autodromo Nazionale Monza | 15:00 | 34 Laps
    October 19 - Round 2: Sardegna - Road Track - A | 17:00 | 36 Laps
    October 26 - Round 3: Nurburgring GP | 15:00 | 32 Laps
    November 2 - Round 4: St. Croix - B | 13:20 | 29 Laps
    November 9 - Round 5: Circuit de la Sarthe | 11:00 | 14 Laps
    November 16 - Round 6: Spa-Francorchamps | TBD | TBD Laps*

    *If we unfortunately do not get Spa-Francorchamps in the November update, we will be racing at a TBD track. I will have that information up way before then.​

    • Renault R.S. 01 Gr. X - 100% Power | 100% Weight
    • Using the stock livery is prohibited.
    • Any livery that contains foul language, pornographic material, and/or political themes is not allowed. Violation of this rule will result in the driver getting kicked from the race lobby.
    • Class Decals: TBD after Race 1 for any new drivers, a single decal must be placed on the rear of the car directly below the Renault badge.
    • Numbers: #0, #1, #2, #3, #4, #5, #6, #7, #8, #9. Numbers must be placed on both sides of the car on the air vent cover, located in the "Other" Work Area.
    • The circled areas in the following pictures are the required sponsor decals and locations. They are all default decals available in-game.[​IMG] [​IMG] [​IMG]
    • The "Normal" windshield banner must be used.
    • Any center lock wheel is allowed.
    • Mid-season livery changes require race organizer notification. Minor alterations to the original livery are permitted if needed to correct imperfections or to add a secondary/small sponsor logo.
    • Saturday night, Eastern Standard Time
    • 8:30pm: Lobby opens for practice
    • 9:00pm - 9:20pm: Qualifying
    • Immediately after Qualifying: Race format/procedure. Important announcements.
    • Immediately after Pre-Race Announcements: Grid order will be changed to "Set By Host" which resets the grid. Please re-enter as soon as possible to help set the grid quickly.
    • 9:30pm - 10:30pm: Race Event
    • All races will be held in a Friends Only Lobby hosted by DesertPenguin09, unless otherwise specified.
    • Race starts will utilize a rolling start, however, lap 1 will be a FORMATION LAP. Vehicles are to maintain 62mph/100kph and a safe distance to the vehicle in front. Am Class Pole Position should make a gap from the Pro Class field to prevent overlap during race start. Weaving for the purpose of tire warming is permitted only in sectors 1 and 2 of the circuit. It is strictly prohibited in the final sector. Upon approaching the final turn of the formation lap, drivers will form up the grid in two rows based on starting position. At the conclusion of the formation lap, the driver on Pole will start the race upon approaching start/finish line. *In the case of Circuit de la Sarthe, we will follow Formation Lap procedure for the start of the first lap up to the Mulsanne Straight, which will be the de facto starting/restart zone.
    • Qualifying will be held in the race lobby before the race.
    • Time Limit: 20 minutes
    • Tire Wear: x1
    • Fuel Consumption: x1
    • If you don't qualify, you will start behind all qualified cars in series points order.
    • Every driver is expected to adhere to the GTPlanet forums code of conduct.
    • Public verbal attacks against any IRS member, whether thru the forums, in-game lobbies, or voice chats is strictly prohibited.
    • During races, use of the in-game chat for any reason besides communicating with race officials is strictly prohibited.
    • IRS reserves the right to punish any of its members should they exhibit disruptive, offensive behavior that ruins the experience of others.
    • Clean, fair racing is expected from all drivers at all times.
    • Contact between cars is permitted so long as contact does not result in another car going off track, damage to another car, or any outcome where contact is deemed excessive.
    • When defending track position, drivers are only allowed to make one move in defense.
    • Excessive defending constitutes to illegal blocking.
    • Overtakes are expected to done fairly and cleanly. Overtaking drivers are expected to use their better judgment to ascertain whether or not they have gained control of the racing line.
    • If contact is made that results in another car going off-track, the offending car is expected to surrender track position to the other car involved in the incident as soon as possible.
    • A car rejoining the track after going off-track must rejoin the track in a safe manner. Approaching cars will have the right of way over cars that are rejoining.
    • Heavily damaged cars are expected to stay off the racing line until they get back to the pits for repairs (for Heavy damage settings), or until the auto-repair completes (for Light damage settings). Cars coming around heavily damaged cars are expected to safely get around these cars.
    • Lapped cars are expected to give way to faster cars at the soonest possible opportunity and are not allowed to interfere with any on-track battles between faster cars. It is the responsibility of lapped cars to be aware of faster traffic coming through. Lapped cars deemed to have impeded faster traffic will be penalized.
    • Driving backwards on track is strictly prohibited at all times and results in an immediate disqualification and possible suspension from the series and/or the organization.
    • All cars are expected to be moving forward on track unless recovering from an incident.
    • Bump drafting is permitted on all tracks within reasonable circumstances.
    • Intentional or payback actions will be harshly penalized.
    • At least two tires must be kept within track limits at all times.
    • Generally, track limits are represented by either the white lines or the kerbs wherever present on track. However, these rules may be adjusted depending on the track and in doing so will be properly specified by the series organizer.
    • A car with two tires on the defined track limits is already considered having two tires off-track.
    • If a car gains an advantage by going over track limits, drivers are expected to reduce speed just enough to negate any potential advantage gained. Repeated instances of gaining an advantage by exceeding track limits results in a penalty.
    • Any overtake done by exceeding track limits is considered an illegal overtake and any offending are cars expected to immediately return the position(s) gained. The only exception to this rule is when the overtake is performed in avoidance of an accident that occurred ahead.
    • Crossing the white lines at pit entry and/or pit exit results in a penalty.
    • Cautions and Restarts can be called only if incidents involving at least three cars occurs at the following situations:
    • If during the race start up until the first two corners, a Race Restart can be called. All cars involved must type C in the in-game chat, at which point the race director will type out R to signal a race restart.
    • If at any point in the race besides the race start and the final lap, a Caution Period can be called. All cars involved must type C in the in-game chat, at which point the race director will type out C to signal the start of the caution. Calling a false caution by typing out C in the in-game chat when less than three cars are involved are grounds for a penalty. The race director is also racing and in the situation that three or more cars are involved and one does not type C, I cannot confirm that three are more cars are involved. This is to self-police and ensure a caution is only called when absolutely necessary.
    • Race Restarts can only be done up to two times every race. Any race start incidents during the second restart will only result in a Caution Period.
    • Caution Periods will last only two laps, the current lap followed by one full caution lap.
    • Pace speed under caution is 62mph/100kph. Cars are expected to drive single-file, giving adequate space to the cars ahead until close to the restart.
    • Restarts from caution are single file, and race leader can accelerate back to racing speed at anytime in the designated restart zone.
    • Causing a collision: 15s penalty
    • Illegal blocking: 5s penalty
    • Illegal overtake: 10s penalty
    • Unsafe rejoin on track: 5s penalty
    • Impeding faster traffic: 10s penalty
    • Gaining advantage by exceeding track limits: 15s penalty
    • Crossing Pit Entry line: 5s penalty
    • Crossing Pit Exit line: 10s penalty
    • Poor Driving Standards*
    • Unsportsmanlike Behavior*
    *Handed at the discretion of IRS officials, and can range between points disqualification, a number of race suspensions or outright ban from the series and/or the organization.
    • Start Type: Rolling Start
    • Race Length: Approximately 60 minutes (lap counts will vary from event to event in order to match this time limit)
    • Grid Order: Fastest First
    • Boost: None
    • Slipstream Strength: Real
    • Visible Damage: On
    • Mechanical Damage: Heavy
    • Tire Wear: x1
    • Fuel Consumption: x1
    • Initial Fuel: 90%
    • Grip Reduction: Real
    • Race Finish Delay: Set to one timed lap to allow all drivers to complete their current lap.
    • Filter by Category: Gr.X
    • Balance of Performance: Off
    • Power Limit: 542 HP
    • Weight Limit: 2,522 lbs.
    • Maximum Tire Rating: Racing Medium
    • Minimum Tire Rating: Racing Medium
    • Type of Racing Number: No Limit
    • Assign Car Numbers Automatically: None
    • Tuning: Allowed
    • Kart Usage: Off
    • Ghosting During Race: None
    • Shortcut Penalty: Off
    • Wall Collision Penalty: None
    • Wall Collision Detection: Default
    • Side Contact Penalty: Off
    • Correct Vehicle Course After Wall Collision: Off
    • Replace Car at Course Out: Off
    • Flag Rules: On
    • Countersteering Assist: Prohibited
    • ASM: Prohibited
    • Driving Line: No Limit
    • Traction Control: No Limit
    • ABS: No Limit
    • Auto-Drive: Prohibited
    • Pro and Am Divisions will have separate point standings. We are utilizing the real world points system because it goes to 10 drivers and it is unlikely that we will get more than that in a single division each week. If we do, everyone after 10th place receives 10th place points.
    • 1st: 20 points
    • 2nd: 18 points
    • 3rd: 15 points
    • 4th: 12 points
    • 5th: 10 points
    • 6th: 8 points
    • 7th: 6 points
    • 8th: 4 points
    • 9th: 2 points
    • 10th: 1 point
    • 1 Bonus point: Pole Position
    • 1 Bonus point: Fastest Lap
    • In case of championship tie after the season finale: 1 Bonus point for most wins in the season. If there is still a tie for the lead then most 2nd place finishes will be taken into account. Then 3rd place, and so on.
    • You do not have to have a teammate to participate in this series, but you do need a teammate to be a team.
    • Just submit a team entry.
    • No more than 2 drivers per team.
    • Team Points are the total of the 2 cars added together.
    • You will only receive team points after signing up as a team.
    • Front Runner Award (Most wins)
    • Pole Award (Most pole positions)
    • Three's A Crowd Award (Most non-1st place podium finishes)
    • Team Championship (The team that scores the most points in the season)
    • Participation Award (100% attendance)
    • You must post your entry in the thread along with the details of your entry in the following format:
    Team Name: If Applicable
    PSN ID:
    Car Number:
    #
    Primary Sponsor: ex. Mobil, Nike, Thrustmaster, etc.
    Expected Division (if you've never raced an IRS series before):
     
    Last edited: Oct 20, 2019 at 3:57 AM
    Clean Racer likes this.
  2. DesertPenguin

    DesertPenguin Premium

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    Driver List
    @DesertPenguin
    @Whitey093
    @Herimopp89
    @aceboy127
    @Antares26
    @racefan88
    @Neyrox
    @Eva
    @bloodyboyblue
    @TrackBound7
    @Thiago Reiser
    @AngryEater
    @llNovall
    @CAB114
    @Alan_2134
    @TetsuKobura
    @Dylan
    @CPT_RowdyGiff
    @LANAtron
    @marisati213

    @DesertPenguin
    PSN ID: DesertPenguin09
    Car Number: #09
    Primary Sponsor: GT Omega Racing

    @Whitey093
    Team Name: White Lightning Motorsports
    PSN ID: Whitey093
    Car Number: #92
    Primary Sponsor: Old Spice

    @Herimopp89
    Team Name: White Lightning Motorsports
    PSN ID: Herimopp89
    Car Number: #55
    Primary Sponsor: Old Spice

    @aceboy127
    Team Name: Top Performance Motorsports
    PSN ID: aceboy127
    Car Number: #27
    Primary Sponsor: Dr. Pepper

    @TrackBound7
    Team Name: Top Performance Motorsports
    PSN ID: GTP_TrackBound7
    Car Number: #7
    Primary Sponsor: A&W Root Beer
    Expected Division: Pro

    @CAB114
    Team Name: Top Performance Motorsports
    PSN ID: CAB114
    Car Number: #14
    Primary Sponsor: 7-UP

    @AngryEater
    Team Name: Top Performance Motorsports
    PSN ID: AngryEater
    Car: #37
    Sponsor: 7-UP

    @Antares26
    Team Name: Clockwork Motorsport
    PSN ID: CWM_NoirAntares
    Car Number: #26
    Primary Sponsor: Superdry Sport

    @racefan88
    PSN ID: Racefan8850
    Car Number: #13
    Primary Sponsor: TBA
    Expected Division: TBD, probably AM?

    @Eva
    Team Name: Black Rose Racing
    PSN ID: BlackRose_Atomic
    Car Number: #81
    Primary Sponsor: Coca-Cola
    Expected Division: Am

    @Neyrox
    Team Name: Black Rose Racing
    PSN ID: armoredcore12
    Car Number: #12
    Primary Sponsor: Coca-Cola
    Expected Division: Pro

    @bloodyboyblue
    PSN ID: bloodyboyblue
    Car Number: #25
    Primary Sponsor: Xanavi

    @Thiago Reiser
    Team Name: Guarana Racing
    PSN ID: GR_Bruma
    Car Number: #66
    Primary Sponsor: Guarana
    Expected Division (if you've never raced an IRS series before): AM

    @llNovall
    Team Name: Howard's Performance Specialties (HPS)
    PSN ID: II-NOVA-II
    Car Number: #16
    Primary Sponsor: Diesel Direct
    Expected Division (if you've never raced an IRS series before): PRO

    @Alan_2134
    Team Name: USA Motorsports
    PSN ID: Alan_2134
    Car Number: #90
    Primary Sponsor: Walmart

    @TetsuKobura
    Team Name: Checkered Flag Motorsports
    PSN ID: CFM_TetsuKobura
    Car Number: #54
    Primary Sponsor: Thrustmaster
    Division: Pro

    @Dylan
    Team Name: DW SimSports
    PSN ID: GTP_Dylan_GTP
    Car Number: #72
    Primary Sponsor: TBD
    Expected Division: Pro

    @CPT_RowdyGiff
    Team Name: N/A
    PSN ID: CPT_RowdyGiff
    Car Number: #91
    Primary Sponsor: Miller Brewing
    Expected Division: Amateur

    @LANAtron
    Team Name: LANAsati Racing
    PSN ID: theLANAtron
    Car Number: # 88
    Primary Sponsor: Converse

    @marisati213
    Team Name: LANAsati Racing
    PSN ID: belvika
    Car Number: #46
    Primary Sponsor: Converse
    Expected Division: Pro
     
    Last edited: Oct 19, 2019 at 7:20 PM
  3. DesertPenguin

    DesertPenguin Premium

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    Points Standings
     
    RappyThePro likes this.
  4. DesertPenguin

    DesertPenguin Premium

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  5. Whitey093

    Whitey093

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    Sure I'm in.
    #92
    Everything else is tba
     
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  6. DesertPenguin

    DesertPenguin Premium

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    Welcome back to the IRS. We've kept your seat warm. With farts. :)
     
  7. Whitey093

    Whitey093

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    Welcome back? I've been running IROC
     
    bloodyboyblue likes this.
  8. DesertPenguin

    DesertPenguin Premium

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    Sorry, I forgot all about that. That oval land is a strange far off place :lol:
     
  9. aceboy127

    aceboy127 Premium

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    3,272
    Location:
    United States
    Team Name: Top Performance Motorsports
    PSN ID: aceboy127
    Car Number: 27
    Primary Sponsor: Dr Pepper
    Expected Division: Pro (Going to get my butt kicked) :lol:
     
    DesertPenguin likes this.
  10. aceboy127

    aceboy127 Premium

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    DesertPenguin likes this.
  11. Herimopp89

    Herimopp89 Premium

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    I'm in for it

    Herimopp89
    Herimopp89
    TBA for sponsor

    55 is my number
     
    DesertPenguin likes this.
  12. Herimopp89

    Herimopp89 Premium

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    Also what if spa doesnt come out yet?
     
  13. DesertPenguin

    DesertPenguin Premium

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    If it's not out in the September update there's a good chance it's in the October update. In that case the schedule would look like this:

    October 5 - Round 1: Autodromo Nazionale Monza | 15:00 | 34 Laps
    October 12 - Round 2: Sardegna - Road Track - A | 17:00 | 36 Laps
    October 19 - Round 3: Nurburgring GP | 15:00 | 32 Laps
    October 26 - Round 4: St. Croix - B | 13:20 | 29 Laps
    November 2 - Round 5: Spa-Francorchamps | TBD | TBD Laps
    November 9 - Round 6: Circuit de la Sarthe | 11:00 | 14 Laps*

    If it's not included in the October update then Round 5 will be Sardegna - Road Track - B.
     
    Last edited: Sep 23, 2019
  14. Antares26

    Antares26

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    Guess I'm up for a different flavor of GT racing.

    Team Name: Clockwork Motorsport (tentative)
    PSN ID: CWM_NoirAntares
    Car Number: #26
    Primary Sponsor: Superdry Sport
    Expected Division: Am

    @DaGiBUS wanna team up in Superdry cars?
     
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  15. DesertPenguin

    DesertPenguin Premium

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    Good to see you guys. I hope some more from the Blancpain series come on over. We already have a third of the lobby full!
     
  16. racefan88

    racefan88

    Messages:
    1,173
    PSN ID: Racefan8850
    Car Number:
    # 13
    Primary Sponsor: TBC
    Expected Division: TBD, probably AM?
     
    Last edited: Sep 23, 2019
    DesertPenguin likes this.
  17. bloodyboyblue

    bloodyboyblue

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    90% sure Spa won’t be in the September update. Tokyo Wet will.
     
    Herimopp89 likes this.
  18. RoadRageDudez

    RoadRageDudez

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    I might lodge an entry into this. Not sure.
     
  19. DesertPenguin

    DesertPenguin Premium

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    I really hope you're wrong but if not let's hope it's in October
     
  20. Neyrox

    Neyrox

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    238
    i'll race for someone elses team, i dont feel like making a livery.
    #12
     
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  21. DesertPenguin

    DesertPenguin Premium

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    Welcome! I'm sure someone will like to have you as a teammate
     
  22. Eva

    Eva Premium

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    Black Rose Racing will be fielding two cars for this. Full details coming soon.
     
  23. DesertPenguin

    DesertPenguin Premium

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    Welcome!
     
  24. DesertPenguin

    DesertPenguin Premium

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    I have updated the schedule knowing that Spa is most likely not arriving for October. Hopefully we can have it for the tail end of the season. Monza continues to stay near the start of the season because it's a track where a lot can go wrong (chicanes) and I'd rather not have a championship decided towards the end of the season because of silly Monza shenanigans. It's a fun track but let's get it out of the way early.
     
    Last edited: Sep 23, 2019
  25. aceboy127

    aceboy127 Premium

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    Dumb question, but maybe not. Are we able to field a team in the Pro and Am classes?
     
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  26. DesertPenguin

    DesertPenguin Premium

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    I don't see why not. Jeeves and Pigems did that in the Blancpain Intercontinental GT Challenge. The Pro driver could certainly help pick up the slack from the Am driver.
     
  27. aceboy127

    aceboy127 Premium

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    Let me rephrase that... Can we have 1 2-car team in pro and 1 2-car team in Am?
     
  28. DesertPenguin

    DesertPenguin Premium

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    Oh, okay. I'm trying to think of a reason not to and can't. It's just more of your team name being represented and that's never bad.
     
  29. aceboy127

    aceboy127 Premium

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    I mean in previous multi-class series we've run we have allowed teams to run in multiple classes. Kinda the same deal here. Thanks for the quick response.
     
    Herimopp89 likes this.
  30. DesertPenguin

    DesertPenguin Premium

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    Top Performance Motorsports is gonna take over! I hope someone is ready to step up and challenge you guys!

    (I'll take a teammate if anyone's interested)