is gt5 better than gt6

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So, finally I joined the GT6 club. WOW what a great game! Really! It feels so great and is made with a lot of love! I did not expected anything from GT6 so it surprised me totally until now. I played 6 hrs straight. It feels like the old GT games. Especially that fuel saving mission on the nordschleife made me excited :)

So, yeah, it is way better than GT5 I think. Also the standard cars look very good now!

Only the loading times suck. Maybe there is a way to install the game on hard disk, got to google it.
The loading times for tracks are slow the first time you use them because that's when it's actually being downloaded to the hard drive.
 
So, finally I joined the GT6 club. WOW what a great game! Really! It feels so great and is made with a lot of love! I did not expected anything from GT6 so it surprised me totally until now. I played 6 hrs straight. It feels like the old GT games. Especially that fuel saving mission on the nordschleife made me excited :)

So, yeah, it is way better than GT5 I think. Also the standard cars look very good now!

Only the loading times suck. Maybe there is a way to install the game on hard disk, got to google it.
:odd:

"I played 6 hrs straight"....better slow down, you'll be done with it tomorrow! And FYI, you're knocking one of the few things to get plaudits around here. But welcome to :gtpflag::cheers:
 
AI - Worse
Career mode/A-Spec - Worse
Sounds - Just as bad

So no, GT6 is not better at everything. The two main components of the single player game are worse.

I don't think so. Career mode is shorter but pretty sure most people who played GT5 did not complete it.

GT6 is getting less/slower updates, earning credits is much harder. I can give these to GT5.
 
I don't think so. Career mode is shorter but pretty sure most people who played GT5 did not complete it.

GT6 is getting less/slower updates, earning credits is much harder. I can give these to GT5.
Career Mode being shorter in GT6 doesn't mean it's better. Be quite easy to make the case that even if they were the same length, the fact that GT5 had real endurance races would still make it come out ahead.
 
I don't think so. Career mode is shorter but pretty sure most people who played GT5 did not complete it.

GT6 is getting less/slower updates, earning credits is much harder. I can give these to GT5.
Not to correct you, just offering a contrary view, I did 40/40 twice and 40/36 once. Eventually I lived for the seasonal race updates and quit doing the whole game over.:cheers:
 
So, finally I joined the GT6 club. WOW what a great game! Really! It feels so great and is made with a lot of love! I did not expected anything from GT6 so it surprised me totally until now. I played 6 hrs straight. It feels like the old GT games. Especially that fuel saving mission on the nordschleife made me excited :)

So, yeah, it is way better than GT5 I think. Also the standard cars look very good now!

Only the loading times suck. Maybe there is a way to install the game on hard disk, got to google it.
Your in for a rude awakening my friend.
 
I also reached level40 and got more than 1000 cars ( just for the trophy :p )

But GT6 I think is better. They did a research I guess and found most people played very little and 1000+ cars trophy was ridiculous. The career mode in GT6 such that so that more people can complete and also have better chance to platinum it.
 
I also reached level40 and got more than 1000 cars ( just for the trophy :p )

But GT6 I think is better. They did a research I guess and found most people played very little and 1000+ cars trophy was ridiculous. The career mode in GT6 such that so that more people can complete and also have better chance to platinum it.

Why not make A-Spec 5 races long in GT7 then? Even more people could complete it and have a better chance for platinum.
 
yes gt6 is missing some major components such as full endurance races and b spec and other things like cource editer but other than them it is a great game with a great car selection and a lot of tracks so u will never get bored.
 
yes gt6 is missing some major components such as full endurance races and b spec and other things like cource editer but other than them it is a great game with a great car selection and a lot of tracks so u will never get bored.
If your the type of guy who enjoys GRINDING over & over the same track back & forth, up & down & all around like a Yo-Yo to earn peanuts as credits then buddy this game is right up your alley.
 
I also reached level40 and got more than 1000 cars ( just for the trophy :p )

But GT6 I think is better. They did a research I guess and found most people played very little and 1000+ cars trophy was ridiculous. The career mode in GT6 such that so that more people can complete and also have better chance to platinum it.
If that's what you think makes a game better is making the difficult milestones easier for people to reach, then I'm glad you're not on the GT7 design team.
 
I don't think so. Career mode is shorter but pretty sure most people who played GT5 did not complete it.

GT6 is getting less/slower updates, earning credits is much harder. I can give these to GT5.

Never mind the length (although I agree with others, shorter is not better), I'm talking about the quality. Thanks to the awful AI, lack of qualifying and the rolling starts in every race the quality of A-Spec in GT6 is worse than GT5, which wasn't very good to start with. They're all still direct copies of GT1, give or take.
 
Just have the best of both worlds. Switch between the two and enjoy everything you love and hate about both !

I just bought 5 a few days ago. I skipped it and went from Forza 3-4 and PC racing to Gt6. Loved it. Got Gt5 since it was so cheap and it seems like an upgrade in a couple of areas. Since I skipped 5 and went to 6 I would imagine I have a unique perspective.

Gt5 feels more complete for sure. I think the resolution bump from 5 to 6 was a mistake. Gt5 is much smoother overall and that is very important. The resolution bump was so small that I can not really notice it on a 55 inch screen. Gt6 should use the same resolution and AA as 5 IMO. The cars do feel a little less lively so far with a sim wheel (fanatec gt2) and Gt5 so far seems much easier to drive with all assist off than Gt6. It's a toss up for me. Bathhurst however is sorely missed. Love that track !
 
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Played GT6 today again after a long time and loved it. Sure they need to make much bigger career mode. I am going to redo it with different cars again. I have uninstalled GT5 and I can't see myself going back to it. So for me anyways GT6 is a easily superior to GT5. I like both though and probably have spend over 300+hrs on both :)
 
Size is not the problem with career mode, the rolling starts 20 seconds behind combined with the manipulated rubber band AI is the problem. It could have 5000 events, I still wouldn't do any more than I have already with that system in place.
 
In my opinion GT5, OVERALL, is still better then GT6.

I'm not going to detail every single aspect in wich - again, in my opinion - GT5/GT6 is better or worse, buuuuttt on GT6:

- Where's the NASA GPS super duper Track editor ? The game's "only" been out for 6 months, you say ?
- Why can't we give away cars as in GT5 ? Because there were hybrids and "clones" beeing transactioned ? So what ? It was a way of trading cars or gifting LEGIT cars, many of them were for beginers (already tuned) that just needed a bit of a helping hand to start. I always hated the fact that you were limited to 1 transaction p/ day. In this aspect I always thought there could be a limit, ok, but maybee 3 ? 5 ?...and what about now ? Z-E-R-O.
- The physics. Yes GT5 was easy. Yes GT6 is hard. Couldn't there be a mid term ? I mean... I'm an old GT veteran (as you can imagine by my name and avatar) and I've been through all of the GT's. I'm not a noob. I like to think I'm a decent player, but...man, seriously ? Do we have to spend 6h a day to just get that ... reasonably good setup ? And don't even get me started on the gravity on GT6 ! (or lack of it)...
And i could go on and on and on...

As for the improvements over GT5, I'd say they are vastly small things. Yes, a lot of them. However there are also a lot of small things that went away now.

GT5 come back, I miss you !
 
GT6 is amazing to drive except the stupid tire which keeps the car sliding all over the place. GT5 definitely had lots of grip if I can remember. They over did it for sure.
 
GT5, for sure a more complete game. Got more seasonals. All Enduros. Yes GT6, the physics is all alot better, but to what degree, bug for the camber settings, tires dont give the grip you want, or got in GT5.

GT6, i was, i hate to say, was expecting alot more than what we have at the moment.
 
I'll list some reasons why I think GT6 is better than GT5, in no specific order.
  • Career mode was a bit more directional, and there were tire and PP limits, even though they were still too lenient on the PP.
  • Completely adjustable rear wings.
  • Better selection of exterior parts.
  • Larger selection of rims.
  • Rim size can be adjusted on most cars.
  • More premium cars.
  • Vision Gran Turismo.
  • Bathurst, Ascari, Goodwood.
  • Goodwood events.
  • The X events this time around weren't as terrible as in GT5.
  • The online mode is so much easier to set up. Everything is there on one page in groups that make sense.
  • You can save and load settings for online races.
  • Endurance, Drift Trial, Free Run, and Qualifier online.
  • Grid start with false start check is like a real life grid start now.
  • The GUI is more organized, loads faster, and is cleaner in appearance.
  • The paint chip system requires only getting a car/chip once before you can use it indefinitely.
  • The gear system is more in depth.
  • Base models of race cars, even if they can only be painted.
  • The physics feel a lot better now, despite those pesky camber and ride height bugs.
  • No level/XP system. Now there's a star system that doesn't require you to complete every event (or grind XP) to move onto future events. We also don't have to level up to unlock cars.
  • The data logger is more in depth.
  • The graphics are a bit better, although there are still frame rate issues.
  • Some standard cars were upgraded to near premium quality. The RUF RGT, BTR, and CTR only need an interior, in my opinion. They look gorgeous. Same goes for the pair of R390's in the game.
  • Upcoming Ayrton Senna content.
  • Every single piece of DLC we have received thus far has been completely free.
  • The tuning menu is more organized and is easier to navigate.
  • GT6 appears to be organized such that career mode can be expanded through updates. X Challenges are part of career mode, for instance. We could see endurance races added at a later date.

Some things I want to be in GT6, that are supposedly coming in future updates.
  • Course Maker
  • B-Spec

Some places where I think GT5 is better.
  • The tuning menu in GT5 allows you to get explanations on what settings do.
  • Photo mode is better in GT5.
  • Endurance races are present in GT5.
  • More (and better) seasonal events.

Is there anything I'm missing?
 
Some places where I think GT5 is better.
  • The tuning menu in GT5 allows you to get explanations on what settings do.
  • Photo mode is better in GT5.
  • Endurance races are present in GT5.
  • More (and better) seasonal events.

Is there anything I'm missing?

-GT5 had a rally mode with point to point tracks and co-driver and everything. There was all sorts of problems with it, but it was there.
-GT5 had remote racing. Hooray, free money.
-Shuffle racing.
-Trading cars.
-Sharing cars.
-AI that goes a known speed, instead of actively trying to finish behind the player. Makes it easier to try and scale your car to be challenging for the race.
-Race mods weren't counted as separate cars. By the GT6 system the game with the most unique cars was GT2.
 
Allow Wings, wheels to be fitted and changed from every type of car including premium and standard. This is still restricted
Choice of Body kits like Forza for each type of car, interchangeable bumpers, hoods
Tyre Diameter in proper inches e.g 15"-20" available to put on any car
Tyre Width (Bigtime)
Drag tyres
Drivetrain Swaps
Mirro Swaps + paintable
Selection of different petrol caps paintable
Wheel nuts paintable
Wings, Spoilers, hoods or any part of car e.g front/rear bumper/wing/side wings paintable.
Engine Swaps. Ability to put any engine in any car. Or is this a Legal nightmare with manufacturers not wanting their models to be changed in any way?? Even so at least provide a selection like forza of engines you can upgrade to more powerful that would fit and be acceptable from the same manufacturer.
More comprehensive list of engine parts like Forza 5 (especially)like pistons, intercoolers etc..
Painting centre
Selection of lips for lights or light head covers.
Tintable windows/lights any colour.
Selection of different types of lights
Dyno testing
Selection of steering wheels
Gauges for boost
Electric Windows
Selection of racing seats
Selection of roll bars
Selection of under car lighting
Auction House

I think you left out Angry Eyes. :sly:
 
-GT5 had a rally mode with point to point tracks and co-driver and everything. There was all sorts of problems with it, but it was there.
-GT5 had remote racing. Hooray, free money.
-Shuffle racing.
-Trading cars.
-Sharing cars.
-AI that goes a known speed, instead of actively trying to finish behind the player. Makes it easier to try and scale your car to be challenging for the race.
-Race mods weren't counted as separate cars. By the GT6 system the game with the most unique cars was GT2.
1: I didn't really care for it since we were still put on the same track with the extremely slow AI. If the AI was fast enough to not catch them by the end it would have been much better.
2: That was practically negated by the high-paying seasonal events.
3: I miss that a ton.
4: I never really participated in that, but I understand why others would want it.
5: That feature was incredibly limited, if I recall.
6: The AI going insanely slow, while predictable, is just as bad. That's my opinion, of course.
7: I didn't really care for the race mod feature since you had to rely on either finding out which cars allowed it by yourself or wait for others to find out. They basically are different cars, though. A Corvette C5.R isn't the same as a Corvette C5, after all. Now then, if all of the Gran Turismo fantasy race cars were premium, I'd love to see the race mod system return.

I agree that those are some points that GT5 is better than GT6, but I find GT6 is overall the better game. It will blow GT5 out of the water if (big IF given it's PD) we get the community features.
 
1: I didn't really care for it since we were still put on the same track with the extremely slow AI. If the AI was fast enough to not catch them by the end it would have been much better.

If you can use improved career mode for GT6, where there is extremely slow AI, I don't see how you can ignore this aspect of GT5.

2: That was practically negated by the high-paying seasonal events.

No, it's an alternative way of getting money if you don't want to invest time in the seasonal events, or found them to not provide enough money. And it could be a fun thing to tinker around with if you had spare time at work or some such, not that anyone would ever do anything non-work related on work time.

5: That feature was incredibly limited, if I recall.

Pretty good for letting your friends drive your very expensive cars that they haven't gotten yet, or stuff they couldn't find in the UCD. Or borrowing hybrids so you don't have to hybrid yourself.

6: The AI going insanely slow, while predictable, is just as bad. That's my opinion, of course.

Slow and predictable is bad, agreed. Slow and unpredictable is worse, because there's even less that you can do about it.
The AI in GT6 is hardly better than in GT5 now, is it? I dunno, maybe you think it is. I don't see much difference in their racecraft, I just see them now parking it to try and let me win. Even if they don't visibly do it, knowing it's there removes a lot of the sense of achievement to winning a race. Did I really win, or did the AI let me win and I just didn't notice?

I agree that those are some points that GT5 is better than GT6, but I find GT6 is overall the better game. It will blow GT5 out of the water if (big IF given it's PD) we get the community features.

Community features + B Spec + Course Maker and it's a better game. Anything less and it's still debatable. There's no reason to be losing major features outright on a sequel that's on the same system.
 
If you can use improved career mode for GT6, where there is extremely slow AI, I don't see how you can ignore this aspect of GT5.
If it was handled a little better then I'd be all for it. The AI in both games should be both predictable and reasonably quick to offer a challenge. I think a lot of people are in agreement on that.

No, it's an alternative way of getting money if you don't want to invest time in the seasonal events, or found them to not provide enough money. And it could be a fun thing to tinker around with if you had spare time at work or some such, not that anyone would ever do anything non-work related on work time.
Fair point. I know there was a way to get your drivers to run constantly to get you money while you were away. It was a supplementary way of making money. By the end I think seasonals were paying out a lot of money, at least in my opinion.

Pretty good for letting your friends drive your very expensive cars that they haven't gotten yet, or stuff they couldn't find in the UCD. Or borrowing hybrids so you don't have to hybrid yourself.
Yeah, it would be good for trying out hybrids or trying before you buy. A bit less restrictive would have been nice, though.

Slow and predictable is bad, agreed. Slow and unpredictable is worse, because there's even less that you can do about it.
The AI in GT6 is hardly better than in GT5 now, is it? I dunno, maybe you think it is. I don't see much difference in their racecraft, I just see them now parking it to try and let me win. Even if they don't visibly do it, knowing it's there removes a lot of the sense of achievement to winning a race. Did I really win, or did the AI let me win and I just didn't notice?
Fair point, I agree. It's basically the exact same AI with rubber banding which I loathe and despise. I had a huge problem with this the other day when racing against the AI. The car behind me had a clear opportunity to zoom by just before the finish on the last lap, but instead it just held back to let me win. That's infuriating. I'd rather lose to the AI in that situation, honestly.

Community features + B Spec + Course Maker and it's a better game. Anything less and it's still debatable. There's no reason to be losing major features outright on a sequel that's on the same system.
The biggest thing I want is the Course Maker. Tracks are starting to feel a bit stale in GT6, even though the selection is so large. I don't like the two(?) USA courses in there, am not a fan of most of the F1 circuits because they're mostly about power, etc. The course maker was perfect for making tracks balanced between cornering and straight line speed, but we no longer have that and it infuriates me.
Community features would be nice, and B-Spec is a must for me if they are to include endurance races longer than four hours in the future.

In some places GT6 > GT5 and in others GT5 > GT6.
I still opt to play GT6 because online, the car selection, and the improved online room options.
 
The only thing I miss from GT5 are the endurance races, to me almost everything else is better in GT6. That would be awesome if they added an Endurance category after Super, they could even charge a few bucks for it, then maybe later come out with GT6 XL. I also love having the ability to change car settings before a race on the track screen before a race, rather than having to go back to the garage to change transmission settings like in GT5.
 
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Oh... I don't know...
I'm back and forth on this one.
Driving physics is much better in GT6. The GTlife-progression is much better(a little to short though).
Better customisation. All cars are available for purchase. (I do miss an used car dealer, as in previous GT's)

GT6 "downfall" is the AI. It's horrible.:yuck:
It's missing features from GT5: shuffle-racing,(or at least quick race, that was in GT6 spec. 1.00.What ever that was all about, we'll never find out!)
Arcade mode features like tyre and fuel depletions. And a lot less cars availeable there. A lot less photomode locations, course maker to name a few.
You'll have to remember, that GT5 had a lot of bug fixes that resulted in new bugs. In my experience of GT6 that dosn't happen too much now.
Spec II of GT5 was released 11 months in to its life. We are now just 6 months in. Hoping for great spec II for GT6 as well
 
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