- 60
- United States
- Rey
IMO GT7 is downscaled for the PS5 also! The proof is in the 120 fps patch. I've been watching a lot of replays lately in resolution mode lately, which is watching them in unlocked frame rate, and I'm shocked how much of a difference this mode makes when it comes to the level of detail compared to 30 fps. It made me wonder how much does this game have to offer with a more powerful console?
With the rumored PS5 Pro possibly launching next year, will GT7 become a juggernaut of a game visually? Is there actually a lot more level of detail possible in this build? Is the level of detail showcased in the opening cinematic movies possible for GT7? IMO the answer is yes! GT7 running at 60 fps with ray tracing will be the expectation If there is a PS5 Pro. The possibility of a locked 120 fps at a higher resolution than 1080p will also be expected. An unlocked frame rate with ray tracing mode will also be possible. IMO a lot more is possible! Only time will tell and I'm very excited! What do you guys think?
With the rumored PS5 Pro possibly launching next year, will GT7 become a juggernaut of a game visually? Is there actually a lot more level of detail possible in this build? Is the level of detail showcased in the opening cinematic movies possible for GT7? IMO the answer is yes! GT7 running at 60 fps with ray tracing will be the expectation If there is a PS5 Pro. The possibility of a locked 120 fps at a higher resolution than 1080p will also be expected. An unlocked frame rate with ray tracing mode will also be possible. IMO a lot more is possible! Only time will tell and I'm very excited! What do you guys think?