Is it possible for a track to create oversteer

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MC_PEA91
I was driving online today at trail mountine and I was driving my corvette z06 rm which normally the rear end is planted but round hear i was all over the place.
 
well if you go over a hill turning in to a corner the back will become light and unstable so the wheels will spin, but i dont see any other reason..
 
I find in worst coming out of the hair pin going up the hill
 
Off camber corner + bumps = fishy tail oersteer
 
^ When you go over hills it creates negative G-forces therfore lifting the car from it's planted position and if you were turning at the same time then it'll create understeer at the beginning of the hill and oversteer when the front hit's the ground
 
If you've tuned a RWD car offline and then race it online with tire wear enabled, it almost always exhibits slightly more oversteer.

Also, Trial Mountain and Nurburgring are two of the bumpiest tracks in the game. Tuning on a smooth course like Grand Valley then jumping over to Trial Mountain will force you to retune as well.
 
Is there a single On-Camber turn on Trial Mountain? Maybe just 1 or 2....

Off-Camber turns (which trial mountain has almost exclusively) will upset a chassis much more than flat turns. Trial Mountain and Deep Forest both can be a handful with overly loose cars.
 
Can a track generate more than normal over-steer - ABSOLUTELY!!

Examples - on-camber turns = more grip or say a turn at the bottom of a hill - if you are running your ride heights too low and you bottom out in the rear = infinite spring rate = snap oversteer in a corner.
 
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