It's a real torture to race in tracks like St. Croix type A

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Nickf1gr
How PD lost its remarkable ability to create tracks inspired by the best fantasy circuits of the past is a real mystery…
The aspiring track design team at PD — I call them the “Drunk Hermann Tilke” crew — gave us such controversial circuits as "St. Croissant".
"St. Croissant" A is a real ordeal, full of straights and 90-degree (or sharper) corners that test your nervous system…
Even I, who wasn’t a great track designer back in GT6, would have created much better circuits…
Let alone the many talented GT7 users out there...
A advanced track tool would be a solution in our problems...
 
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You can't be greek and confuse a crescent with a cross. Seriously... > Sainte-Croix <

Yet I agree, this track is unimpressive and quite boring. I fail to learn it properly, it is too repetitive as well as long. It's a shame because this place from the real world they chose to make a racetrack on is very beautiful.
If they can't change the layout, they could at least make an effort to improve signage around the circuit.
 
They're just really hard to learn.

There are so many layouts, plus the reverse versions, and (as with Lago Maggiorre) you have sections which can be mixed and matched, makes for a bit of an ordeal!

I think they missed a trick in not making the corners more memorable, because many sections look exactly the same to me. It doesn't happen quite as badly at Lago M.

I think with some small adjustments, there could be a good racetrack there.
 
They're just really hard to learn.

There are so many layouts, plus the reverse versions, and (as with Lago Maggiorre) you have sections which can be mixed and matched, makes for a bit of an ordeal!

I think they missed a trick in not making the corners more memorable, because many sections look exactly the same to me. It doesn't happen quite as badly at Lago M.

I think with some small adjustments, there could be a good racetrack there.
Indeed. As I said, a better signage could do the trick, as could adding an old building here, a cliff or a bank there, or a notable tree somewhere else. There are plenty of ways to make this track more memorable.
 
Bits of it remind me of Le Mans and La Sarthe (place, not just the circuit) but then that might just be France. I tend to stick to either Normandy/Mediterranean/Paris when in France so this might just look like all of central France
 
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Nothing wrong with the track. It adds variety to the track list. A little bit of practice and you should be able to rock this track. It's not THAT tough.
 
The track corners are little uncomfortable to take that don't at feel coherent. You can get better at with practice but it doesnt make them good it just means you learned to handle it.

The final half of St. Croix C and A are especially bad. Its a bit of a shame as I do like the idea of 90 degree corners so wide you can take them faster than others, but the sequence of them feels so wrong

However, St. Croix B avoids a lot of the weird frustrating corners and is actually really good to drive through. I would say St. Croix B is a good track.
 
I actually enjoy each variant of Sainte Croix and use the longest of them (B?) for testing race cars outside of Le Mans and Spa-Francorchamps.
Sophy races are good here.

The scenery could do with some variety as it does have an air of Track Creator about it.
 
I actually enjoy each variant of Sainte Croix and use the longest of them (B?) for testing race cars outside of Le Mans and Spa-Francorchamps.
Sophy races are good here.

The scenery could do with some variety as it does have an air of Track Creator about it.
The C variant is the longest which is just under 11km. I love this track & have many a times ran custom races on reverse C variant. I used to spend more than an hour racing here. I think it's a fun track & prefer it to more traditional tracks in the game.
 
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