Jaggies

  • Thread starter Thread starter Nachous
  • 32 comments
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So (kazuyam), the shadows are dropped by the car 3D model, right? Then, all that the y have to do is apply soft shadows to it, but that consumes a lot of resources(I remember trying to play F.E.A.R. with that option on). Do you think it's possible for us to see soft shadows? Why some shadows' edges look like sand?

Sand? the drop shadows as seen in the race course garage are soft shadows. also the drop shadows, caused by the environment in the new High Speed course are soft, but they are using a different technique compared to the real time drop shadows from the cars. I think, it's called mapped shadows or something like this.
I personally think that this might stay untouched, but all other shadows from the environment will, or better say should be softer because they are already doing it in the new High Speed course.
Oh, and by the way, the Eiger Level has been heavely updated and upgraded for the Spec II version aswell, didn't ya notice?
And, no, I am not an PD employee.
 
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