Japanese Super Touring Car 400 Series (10 Races)! Round 10, Grand Valley in Thanks to asdfg11 for the countdown timer! Recent news: Click here to discuss and "vote" on what goes into Season 2. Season points are complete. Thanks to all that participated and hope to see most, if not all, in Season 2! General Info About Races: This is a race series with a nice variety of GT300 cars tuned up to the higher end of the 300 to 400 horsepower range. Success ballast is also included. We hope you can join us for some fun! Date & Time: Saturday January 26, 6:59 PM EST Saturday January 26, 3:59 PM PST Saturday January 26, 11:59 PM GMT Time zone converter here Host: Private lounge of JoeTruckV8 Race Length: At least 150 kilometers Requirements: Fun, clean and fair drivers Race Officials: alefin ; JoeTruckV8 ; freshseth83 ; gtpanoz ; ZachAK47 ; phil bell ; FakeGangstaDIE ; TDZdave Qualifying Times & Race Results: Click here or scroll down Course List: November 10, Round 1, Tokyo R246 Reverse | 32 Laps November 17, Round 2, Fuji Speedway GT | 36 Laps December 1, Round 3, Nürburgring GP/F | 31 Laps December 8, Round 4, Mazda Raceway Laguna Seca Raceway | 44 Laps December 15, Round 5, Circuito de Madrid Reverse | 44 Laps December 22, Round 6, Twin Ring Motegi Road Course | 33 Laps January 5, Round 7, Suzuka Circuit | 28 Laps January 12, Round 8, Autodromo Nazionale Monza | 30 Laps January 19, Round 9, Circuit de Spa-Francorchamps | 23 Laps January 26, Final Round, Grand Valley Speedway | 32 Laps Room Regulations: Non-fixed host room Standard race quality Microphones disabled Light damage No penalties Weak slipstream Tire wear/Fuel consumption on "Normal" Real grip reduction on wet/edge Visual damage off Collisions on Racing line available Traction control available ABS available All other assists off Car Regulations: Click here or scroll down to see complete list of cars and restrictions Car regulations may change, but we'll post in this thread if anything does.You can change cars between races if you like until Round 4. Round 4 and onward you must always use the same car. Success Ballast: Ballast is cumulative. If your car weight is not divisible by 10, your new weight will be rounded up to the nearest 10th. Keep in mind that your weight can never go below the weight minimum listed under car regulations. Ballast will also carryover to any car you decide to switch to between Rounds 1 through 4. Note that success ballast will not apply during the final round. Also note that should a driver go over the maximum weight possible (+200 kilograms), everyone's success ballast will automatically be halved from that race onward. 1st place: +40 kilograms 2nd: +30 kilograms 3rd: +20 kilograms 4th: No change 5th: -10 kilograms 6th: -20 kilograms 7th and beyond: -30 kilograms Points Scoring: Pole position: 1 point Fastest lap during race: 1 point Pole position and fastest lap bonus will also apply to the "slower" room if there are more than 16 drivers. Also, if you made an effort to race and could not finish due to disconnect or some other reason, you will still receive points. 1st place: 64 points 2nd: 62 points 3rd: 60 points 4th: 58 points 5th: 56 points 6th: 54 points 7th: 52 points 8th: 50 points 9th: 48 points 10th: 46 points etc . . . etc . . . Track Boundaries: Track boundaries are generally the same as those enforced by the GT5 penalty system and as defined by section 16: Offline Racing in the GTPlanet Online Racing Rules & Guidelines. Much of the following is taken verbatim from there. Colliding with or using walls, fences or other obstacles is forbidden, whether time is gained or not. Two wheels (except when airborne, where the vertical projection of the car onto the track counts) must be in contact with the track/circuit which includes the rumble strips and footpaths, but not grassed areas. All green areas are not part of the track unless otherwise stated in the Race Specifics section of any given event. Curbs, sidewalks/pavements are not part of the track unless otherwise stated. Tarmac/Asphalt or any other kind of surface mentioned above that are situated beyond the normal limits of the track, Run-off areas for example, are not part of the track unless otherwise stated. Any kind of rumble strip made of concrete, stone etc is part of the track unless otherwise stated. In short: if there is no rumble strip, keep two wheels within white lines. If there is a rumble strip, keep two wheels on the rumble strip. Occasionally crossing track boundaries to avoid other cars, accidents etc is to be expected, but if you continuously go out of bounds, you will be penalized. Qualifying: You can qualify with any car you like up to Round 4, but once you qualify, you MUST race with that car for that round. You can qualify at any time until 2 hours before the race begins. Qualifying ends in Notify any of the race officials on PSN or on here that you want to qualify. Success ballast is used during qualifying. The qualifying room must have the same settings as listed under "Room Regulations" The race official will check room settings and car settings. You will do a 4 lap "Grid Start" race and the fastest lap time in the first 3 laps will be your qualifying time. The 4th lap is just for you to sit there so the race officials can easily record your time. Please do not leave the track until the steward says that they have your time. Only one person can be on the track during qualifying. Save the replay if you need to confirm the fastest lap. Only a clean lap will be counted for your qualifying time. "Clean" meaning never going out of track boundaries. In the event that both of your laps are not clean (regardless of whether or not you gained time from the infraction), then your qualifying times will not be counted, and you will be sent to the bottom of the grid. You can only qualify once. Pre-Race Car Checks: Before the race can begin, I must check that everyone's car is the right horsepower and weight. Please do not access your garage or tune menu when your car passes. Anyone accessing the garage or tune menu will be penalized at the race officials' discretion. Rolling Starts: After car checks, I will type out the grid order. Please remember the order you need to be in! People that did not qualify will start in the back. I will then hit "Start Race". Once the race countdown timer reaches the end, everyone will PARK in single file in the order that I typed out. When everyone is in order, I will tell pole position to begin a pace not exceeding 60 mph / 95 kph. Everyone will maintain pace in single file. Pole position will then break pace abruptly (floor it!) to signal the start of the race. No passing is allowed until pole position "starts" the race. This is NOT a pace lap! Pole position, please start the race as soon as you can (after two or three corners). Ending the Race: The "Race Delay" timer will be based on the slowest qualifying lap time, if it is less than 180 seconds, and rounded down to the nearest 10th. When the winner passes the checkered flag and the timer pops up, you will continue to race until the end of the lap you are currently on. Once you finish your lap, you are not allowed to pass anymore cars. If the "race results" in the game do not match your proper position, you will be penalized 2 spots for points but will still get the proper success ballast. For example, you're supposed to be in 5th place but you keep racing and pass people, which means the game no longer correctly reports your position when I go to the in-game "race results." You will receive 7th place points as a penalty but still have 5th place success ballast. Exceptions are if it's a close race between two or more people, which will warrant a closer look on the replays. This really only applies to people that are not on the lead lap when the timer pops up. Caution Policy etc: Some people have schedules to keep, so we must start on time. The room will be open half an hour before the scheduled race time, so please be on time. Do not be surprised if the race has already started when you are late. There are no cautions, drive-through penalties etc. Just because it is light damage does not give one a license to drive into people. Be respectful. Do not start spamming the chat window if an incident occurs. Save the replay and report it to a race official. You must stay in the pit exit lane when you leave the pits. Anyone found crossing the white line will receive a 10 second penalty added to their race time. This applies to all tracks. In the event of an incident, five seconds multiplied by every position that is lost until the victim gets back on track or can continue racing will be added to the offender's/offenders' time, including any additional penalties. Prizes: There are no prizes as of this posting. Other Notes: The GTPlanet Online Racing Rules & Guidelines applies with some changes/additions. If you decide to allow the other driver(s) to pass because of a collision, be absolutely sure that you will not be in the way of other drivers. There will be no race restarts for people that disconnect past 6 laps into a race, and before any racing even begins, no host should wait longer than 15 minutes for someone to stabilize. In other words, 15 minutes past the hour is the latest that a race must start. Once the race starts, everyone has a 6 lap grace period. Anyone found violating the car regulations will be harshly penalized. "I didn't know" is not a valid reason. How to Sign-Up: Just post your GTPlanet username, Playstation Network username and car you'd like to use. You can change cars at any time until you qualify, but once Round 4 comes, you must use the same car. Current Participants: "#" indicates the person is a race official and can qualify other people. Whatever is in "" is the driver's PSN name. ** Please only sign up if you can race that day/time! ** #alefin [alefin], Celica #joetruckv8 [JoeTruckV8], Premium Subaru #freshseth83 [freshseth83], Garaiya #gtpanoz [panoz38], RX-7 SkengD [skengdigi], Celica #phil bell [PepsiMaxCrew], Premium RX-7 #FakeGangstaDIE [cam_from_nj], Lexus IS350 metalgear696 [Aesys] BOB0011 [BOB0011], Lexus IS350 BAZZER [Fianked], Lexus IS350 RodeRunner1967 [T-n-T-2000], Premium Subaru ugabugaz [ugabugaz], Garaiya Kakarot [Sinladar], Toyota MR-S #ZachAK47 [ZachAK47], Premium RX-7 Wilo28 [Wilo28], Lexus IS350 TylerJDallas [tylerjsavant], Lexus IS350 Wardez [Wardez], Lexus IS350 CJBMX702017 [CJBMX702], Garaiya southernpride20 [FAI-HUN1209] plc2563 [pLc2563], MR-S twistedfirework [twistedfirework], Lexus IS350 Losailracer7 [QTR___46], Lexus IS350 Litchi [GTP_Litchi], Lexus IS350 GenomeSoldier62 [Genome_Soldier62], Premium Subaru MikeGrove [MikeGrove], Garaiya Bahundanda [slsamg69], Premium Subaru Deadley Killer [Deadley_Killer], Premium Subaru rosckolove [dayofwar2009] sandwiches [sandwiches10], Lexus IS350 #TDZdave [TDZ-4-12-14-88], Standard Subaru MrMelancholy15 [MrMelancholy15], Toyota MR-S Calum.McHale [Calum_McHale], Garaiya racefan88 [racefan8850], Lexus IS350 Izzyracer97 [no_bull_racin97], Premium RX-7 spenm [ramiboo], Garaiya Willfred_1, Premium RX-7 Reserve/Inactive Spot ATIN3222 [ATIN3222] Shoe67 [Shoe_67] KingSakery [Sakery] Spazmaticality [Spazmaticality] VELOCI_2NR [VELOCI_2NR] Thanks for reading, everyone!