Kazunori Yamauchi Responds to Gran Turismo 7 Fan Outrage

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When that starts I expect that the GT Fanbase will turn back to being in love with kaz again and most the complaints we have now will just be forgotten, not too many fixed, just forgotten.
Pretty certain that the fox hole that Polyphony has built can't exactly be salved over with free content like GT Sport...especially considering that we know that menus and the like were held back from the released, gold game in order to do just that very purpose, in about the most cynical manner possible.
 
I hate to say this, but I would appreciate if they took the time to implement a proper career mode, and not this "Café" thing where you are showered with new cars each time you win a race.

This career thing was my exact complaint about GT Sport, by the way. Which makes GT7 as a game seem completely pointless. Wasn't it supposed to be a "real Gran Turismo game" that had something for the older fans, instead of an early-access microtransaction-ridden always-online cash-grab?
 
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I hate to say this, but I would appreciate if they took the time to implement a proper career mode, and not this "Café" thing where you are showered with new cars each time you win a race.

This career thing was my exact complaint about GT Sport, by the way. Which makes GT7 as a game seem completely pointless. Wasn't it supposed to be a "real Gran Turismo game" that had something for the older fans, instead of an early-access microtransaction-ridden always-online cash-grab?
You put it into words beautifully! Just this. that's what I want
 
Does anyone here have access or knowledge of Japanese gaming outlets and has there been any new info released there?
 
I hate to say this, but I would appreciate if they took the time to implement a proper career mode, and not this "Café" thing where you are showered with new cars each time you win a race.

This career thing was my exact complaint about GT Sport, by the way. Which makes GT7 as a game seem completely pointless. Wasn't it supposed to be a "real Gran Turismo game" that had something for the older fans, instead of an early-access microtransaction-ridden always-online cash-grab?
This has to be it. I think the Cafe mechanic was intended to be almost a tutorial/introductory part of the game (or at the very most, a parallel activity) and a full traditional career was meant to be the main event. But for whatever reason (schedule? staffing?) they couldn't get it done in time for release, so they sent it out missing an entire game mode, essentially. That's my theory anyways because I can't understand the game in it's current state.

I don't have the game...am I correct in assuming there are only 11 actual race events in the Menu books to complete?
 
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This has to be it. I think the Cafe mechanic was intended to be almost a tutorial/introductory part of the game (or at the very most, a parallel activity) and a full traditional career was meant to be the main event. But for whatever reason (schedule? staffing?) they couldn't get it done in time for release, so they sent it out missing an entire game mode, essentially. That's my theory anyways because I can't understand the game in it's current state.

I don't have the game...am I correct in assuming there are only 11 actual race events in the Menu books to complete?
No.
 
This is the discussion thread for an article on GTPlanet:

Kazunori Yamauchi Responds to Gran Turismo 7 Fan Outrage

Following one of the most difficult days in the 25-year history of Gran Turismo, series founder Kazunori Yamauchi has released a statement to fans regarding the future of Gran Turismo 7 — just two weeks into the title’s life...
I'm just a layman philosopher who played GT3/GT4/GT5/GT6 for thousands of hours, but I would never do stupid mistakes like this, GT7 should have an editor or choices like GT3/GT4 so players can make changes themselves and all cars should be able to be purchased at the beginning of the game. Forcing players to a narrow "scenario-tunnel" is by choice to make the game much worse!
 
For a history lesson, Resident Evil 6 (sportsball games aside) had a user metascore of 0.1 at launch:
Resident_Evil_6_release_gets_0.1-_Metacritic_user_score-2022-3-23-44531.493-480p-streamshot.png


What odds GT7 could be next? And the bingo card just needs either Sony opening refunds and/or a class action lawsuit on the cards right now.
 
For a history lesson, Resident Evil 6 (sportsball games aside) had a user metascore of 0.1 at launch:
Resident_Evil_6_release_gets_0.1-_Metacritic_user_score-2022-3-23-44531.493-480p-streamshot.png


What odds GT7 could be next? And the bingo card just needs either Sony opening refunds and/or a class action lawsuit on the cards right now.
lol lawsuit for what? some people lmao
 
There's definitely enough for a class action as it stands, if there's a lawyer who fancies getting his name in the papers.

100%, and not only that, but there are a few things being done with the marketing & messaging vs the actual product that can be interpreted/twisted as breaking several UK & EU laws.
Exactly. I’m not necessarily advocating for it, but I have seen matters filed for far less than this.
 
This has to be it. I think the Cafe mechanic was intended to be almost a tutorial/introductory part of the game (or at the very most, a parallel activity) and a full traditional career was meant to be the main event. But for whatever reason (schedule? staffing?) they couldn't get it done in time for release, so they sent it out missing an entire game mode, essentially. That's my theory anyways because I can't understand the game in it's current state.

I don't have the game...am I correct in assuming there are only 11 actual race events in the Menu books to complete?
Basically we got GT7 Prologue, but we paid for GT7. It does seem like some series are missing. It just seems odd that no plans have been mentioned so far.

While the cafe thing is decent enough, it's not showing me the return to traditional GT single player that it seems they were hinting at.
 
why would there be a giant red button for microtransactions, terrible payouts, and fomo + ridiculously priced cars, if he wants people to experience the game without microtransactions? embarrassment of a statement

Not excusing the guy or the game but one possibility is that it's not up to him and this is being pushed by Sony/Playstation not him.
 
There's definitely enough for a class action as it stands, if there's a lawyer who fancies getting his name in the papers.
Anybody can sue a ham sandwich. The trick is making the jury award stick on appeal.
 
How about you adjust up some of the completely illogical pay outs Kaz. I just did the 30 lap Tsukuba mission challenge for over half an hour and received a measly 10,000 credits for winning. At this sort of earning rate I might be able to afford some slicks some time soon.... maybe even tomorrow. :rolleyes:

No wonder there's outrage!
 
Not excusing the guy or the game but one possibility is that it's not up to him and this is being pushed by Sony/Playstation not him.
As has been said so many times when this angle is brought up, this excuse would hold some water if it wasn't for the fact that this is the third GT game in a row that pushed microtransactions to the player. And it would hold more water if it wasn't for the fact that with GT Sport's implementation of them, it was explicitly placed months after the game's launch.

Apparently cheaters are using scripts now because they see the game is unfair. I don't even....

lmao at calling this cheating

They're playing the game as intended since Polyphony believes that an untenable grind is what you need to get the high end cars that they put in. It's simply a roundabout way of doing it.

Almost like there's an easy way to get people to stop using scripts and PC Remote Play, I wonder what it could be...
 
lmao at calling this cheating

They're playing the game as intended since Polyphony believes that an untenable grind is what you need to get the high end cars that they put in. It's simply a roundabout way of doing it.

Almost like there's an easy way to get people to stop using scripts and PC Remote Play, I wonder what it could be...
1.09 will be out presently to deal with that with extreme prejudice, as well as traditional grinding.

The kicker - the $20,000,000 cap will be lifted because Hagerty pricing will demand cars priced well above that.
 
This has to be it. I think the Cafe mechanic was intended to be almost a tutorial/introductory part of the game (or at the very most, a parallel activity) and a full traditional career was meant to be the main event. But for whatever reason (schedule? staffing?) they couldn't get it done in time for release, so they sent it out missing an entire game mode, essentially. That's my theory anyways because I can't understand the game in it's current state.

I don't have the game...am I correct in assuming there are only 11 actual race events in the Menu books to complete?
I get your thinking, but to be honest I just think it's the result of a trend in the video-game industry to streamline and make the gaming experience more addictive, to maximise appeal and profit. It wants to get that rush of dopamine into people's brains pretty much outright. The pachinko system in GT7's rewards is a gambling mechanic - all the way down to the fact that the potential prizes are set up for you to think you have an equal chance of getting any one of them.

The old Simulation Mode's were long-haul challenges. Polyphony thinks that people's attention spans are too low for that to have any appeal - so they resorted to changing it to some game design which resembles Pokémon (Gotta catch 'em all) more than anything else. The idea is that some people will crave completion of the car collection, and they will pay good money in micro-transactions.
 
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As has been said so many times when this angle is brought up, this excuse would hold some water if it wasn't for the fact that this is the third GT game in a row that pushed microtransactions to the player. And it would hold more water if it wasn't for the fact that with GT Sport's implementation of them, it was explicitly placed months after the game's launch.
...and we have evidence of Kaz trying to nickel and dime players as far back as GT HD, wanting to sell all cars and tracks individually for a total of over $400. He even wanted to sell better AI and damage as an update.
Kazunori Yamauchi confirmed the full version of Gran Turismo HD was scheduled for a December 2007 release in Japan. Among the planned contents he introduced an "iTunes-like" download service and various download packs including additional cars and tracks, advanced AI or car damage, all of which being compatible with the future Gran Turismo 5.
You can't blame Sony for that, that wasn't an industry wide thing at that point. That was all Kaz's idea to push "car ownership" and it's almost certainly still him doing it now without evidence to the contrary.

In fact there is plenty of evidence it isn't, when this is literally the only first party Sony title with these kinds of practices.
 
1.09 will be out presently to deal with that with extreme prejudice, as well as traditional grinding.

The kicker - the $20,000,000 cap will be lifted because Hagerty pricing will demand cars priced well above that.
I seriously wouldn't be surprised at this point, it's incredibly evident that Polyphony, and Kaz himself, are intent on driving any sort of goodwill that they have banked on since 2010 especially, into the ground at a supersonic rate.

It reminds me of the Willys grind in Forza Horizon 5 - it's simply players hyper-streamlining the resources given to them by the developers within the framework of the game they paid money for. In PG's case it couldn't even charitably be called an 'exploit' considering it took advantage of oversights in the system (mainly Car Mastery trees having different perks for each car instead of standardized based on vehicle rarity) and ultimately didn't do much damage in the in game economy considering Forza Horizon's pretty easy to get money in. In this case? Polyphony knows what they are doing and are very clearly doing it to put more money in their coffers by getting weaker willed players to simply give up and buy the MTX's to get the cars and upgrades they want. And those who don't want to give in, have to effectively grind like mad and artificially pump up the player retention numbers in the time department, which makes GT7 look 'better' to Sony shareholders as a result.

So of course people are going to be looking at running scripts and macros, alongside using PC Remote Play, to get the job done. Considering the fact that Polyphony obviously doesn't respect player's time, why the **** should players respect Polyphony's rules in how to play the game when playing the game fairly is obviously pointless once you're out of the Menu walled garden?

...and we have evidence of Kaz trying to nickel and dime players as far back as GT HD, wanting to sell all cars and tracks individually for a total of over $400. He even wanted to sell better AI and damage as an update.
This is legitimately the best thing. Maybe if this was other devs, I'd be very willing to believe that it was pushed onto them by a greedy publisher who believes that they can nickel and dime players and have it not be damaging to the overall brand. But this is GT, a first party title created by a man who has significant cache and sway within the Playstation hierarchy, especially as it's biggest Japanese figurehead. And he's done it twice before. So at what point do we ultimately call a spade a spade, and have the criticism squarely directed at the man at the top of the pyramid for the developer, the one who is part and parcel with the series' legacy he is intent on destroying and making useless?
 
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