LIST of GT5 Gameplay failures

  • Thread starter Thread starter chuyler1
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However, I wouldn't consider anything the OP listed to be a "gameplay failure". I'd say their more "game progression incongruities".

I can accept that. I don't mean to say that these are impossible, they are just misplaced. If I work at something for an hour I can generally ace it. These events went above and beyond that, and really offered no reward for their difficulty other than the satisfaction of adding the trophy to your shelf.

And these are my opinions...and by no means fact. Apparently some thing the TTGT event is easy. Maybe I should try it with the controller instead of the wheel and pedals then.

As for weighing good vs bad. I wasn't intending this to be a thread about that. There are lots of good things about this game that I couldn't even begin to list. I was just compiling the items that seem to cause people constant trouble that could be resolved with some proper game testing. The Vettel challenge isn't listed because it is hard start to finish and it is supposed to be, and it is appropriately placed at the end of the special events.
 
And why did you tell us that?

and why did you waste all that space quoting that just to waste more time saying that?

and get off the semantics here people, you know what he means if you read it. geez... internet is so serious.

but i agree with most things chuyler says here. some licence tests take so many tries. the f/r solemn took me well over 100 tries. worth the effort though. i am a ds3 player as well, even though i also have a wheel. that lotus top gear event was difficult. it took me many tries.

the rally events were too easy, even the loeb events. and the load times and wait... i love rally, but i cannot go back to it just for fun because of the wait.

one of my biggest peeves is how random things are. like when you get a car ticket or special paint. it never turns out to be what you want so you spend an hour restarting and reloading to get the thing you want. i should be able to just pick the car or color i want.
 
Its game ''design'' failures. People just need to read between the lines here. Its stunning how A spec failed so hard in GT5 when GT4 had such a good balance and didn't even need online for fun. I dont even play online in GT5 though because I never had a good time and was stuck with a bad bunch in most every lobby I went to.
 
Good points raised, agree with mostly everything. It would seem most people on here have more common sense than PD, prehaps they should start hiring some of us!


;)
 
I think it's obvious that PD spent all of their development time on physics and graphics and whatever else, and very little time on actual gameplay, hence the lack of events and/or structure of the gameplay. I for one hope they have a better plan for the next installment.
 
In rallying in real life.. they line up at the start and wait their turn. At least its real in that respect lol
They get a recon drive but they cant press start and retry.
 
The failures in gameplay of GT5 are...no gameplay failures. It's perfect as a simulation.

Sorry. That just isn't true. Its perhaps the best simulation able to be conveyed through a PS3, but it is FAR FAR from a perfect simulation.

In an unrelated to the quote note... why does everyone feel they are contributing to something by coming in and saying things like "you're mad! that was SO easy, I did it on the first try!" as if it matters or anyone should care?

Are you somehow expecting that the entire GTP community is going to just bow down to you and praise you for being a (video game) driving god?

Get over yourselves.
 
With the PSN network down, I've been going back to A-spec to gold events that I never got around to. Then I remembered why. The gameplay is horribly laid out and there are massive flaws in the progression. PD spent plenty of time testing and perfecting the racing physics, but the events appear to be thrown together with no regard for what the typical driver can accomplish using the DS3 or DFGT (the official wheel of GT5) or what challenges were more difficult than others.


Top Gear Test Track Intermediate (Lotus).
It takes maybe 20 minutes of practice to complete TGC 1 and 3 and receive a gold trophy, but why is 2 so difficult? First off, the brake balance is so bad on the Lotus that you spend the first hour trying to figure out the first turn. Even after that you'll still botch it up. The A.I. drivers have no trouble braking and turning but if you try to follow them into the turn your car spins uncontrollably. I feel bad for the DS3 players because I imagine even getting bronze in this is too much of a challenge.

Flight Academy Mercedes-Benz AMG Intermediate (full lap)
After completing each sector, which can be a challenge for someone unfamiliar with the track, you now have to run a 7:04 around the ring WITH traffic. Unlike the wet events, you don't get much slack in the time for mistakes. If you encounter another car at a key point on the track you might as well start over. The description says you should run at 80% to avoid mistakes, yeah right. The challenge is possible to gold, but it is the hardest of the series and should really be left to the end. The rain events are much easier because the times give some leeway for minor driver errors.

Grand Tour Stage 1 (Eiger Norwand).
I have seen that after days of practice it is possible to get 1:15 around this track while the gold time is under 1:17. However, this is the first stage of the special event. A typical game would make each stage progressively more difficult. I spent 2 evenings getting gold on this. Stages 2, 4, and 5 were golded on the first try.

Grand Tour Stage 3 (Toscana at Night)
This is another 2-3 hour grind. To make things worse, the track changed after a patch and the course appears to be a little more difficult now. If it were daylight, the times for gold may have been appropriate, but at night when it is difficult to pick up turn apexes you have to drive slower. You need a flawless daylight lap to gold this event. I only achieved it by boosting the contrast of my TV so I could see beyond my headlights.

Formula GT Championship
A vehicle specific event in the series is a great idea, but not when the vehicle isn't in the new car lot. The UCD should be reserved for finding deals on cars and picking up rare vehicles that would be fun to drive. Every event in the game should be winnable with a car from the new dealer. I could understand if the price of the car was high, but I do not understand why players are forced to cycle the UCD until a car turns up for an event. Someone mentioned the car is available in the online dealer...well if you don't have internet access or PSN is offline that doesn't help you much does it.

Endurance Races
No way to exit and come back? This should have been the #1 priority for the first patch of this game. Expecting players to run a 24 hour race in one sitting is the dumbest thing I've ever heard of. Did anyone at PD even attempt it before releasing the game? Did anyone at PD even play the game start to finish before releasing it?

Classic Muscle Car Championship
Perhaps this is just a pet peiv of mine but I don't think there is a single muscle car that can compete in this event without first installing a custom transmission. Some people enjoy tuning cars but at the beginner and amateur levels of A-spec, I would expect a car straight from the dealer should be competitive. You get to Monza and the transmission tops out. Whoops. Are you telling me that a muscle car can't go faster than 110 mph?

Rally Gran Turismo Beginner
Wait 1 minute for map to load. Wait 1 minute for cars in front of you to drive off. Drive for 45 seconds. Repeat. Who's idea of fun was this? If you make a mistake, you'll have to start from the beginning again since there is no way to repeat a sector...and it will be different next time anyway. Correct me if I'm wrong but don't rally drivers at least get a recon lap on the sector?

Rally Gran Turismo (Alaska events)
So you've picked a rally car that just barely wins the dirt event. Now you jump into the snow events. The same car is now passing the A.I. drivers, not just a few, but all of them. The A.I. needs some improvements to make the snow events a little more challenging.

License Tests
These become hot and cold. Some you get gold on the 2nd try, others you spend hours trying to figure out. I don't mind having to work for gold, but the order should be considered so that more difficult challenges appear in later license tests. Here are the highlights...

A-8 (Schumaker S)
Such a simple turn, yet to get gold you will run it endlessly trying to squeeze 100ths of a second out of it. For me this was the most difficult single car test. Drop the gold time by 1/10th and it probably would have been fine.

IC-2 (Trial Mountain banked left turn)
I know the track very well and can usually nail this turn in any car. However the gold time was extremely difficult to achieve. This test should have been saved for later or the times raised.

IC-10 (Rome with 512BB)
Lots of people had trouble with this one. It is arguably more difficult than some of the S license tests. After learning this track, I came back to it though. It's not that hard if you are familiar with the track but you have to be very aggressive on the first few turns, and the the 512BB doesn't respond well to heavy braking.

S-8 (Suzuka)
This really should have been the S-10 test. It was the most difficult for me even though I was familiar with the track. Some of the other S license tests were relatively easy. I spent more time on the Schumaker S than most S tests.



Overall, I compiled this list not because I expect something to be done about it. I compiled it for open discussion and hopes that PD might notice it and do a little better job working out the game play details in the next GT game. It really comes down to game testing. The average user should be able to bronze any event after 1 or 2 tries. They should silver event after 3-5 clean tries. Gold should be within reach by expert drivers given the circumstances. If you put cars on the track, you aren't going to run a clean lap. If you make it night time, you aren't going to hit all the apexes.

If I would complain about one thing (except your FGT and endurance point) it would be that GT5 is way too easy. So challenges like the ones you name are more than welcome. They're still beatable with a DS3 only the Red Bull challenge is a bit out of place. And order of difficulty being random, well I don't really care that much. You can always skip an event and come back to it later.

And yes, I want those difficult seasonals with high prices back.
 
Hi Chuyler1, what do you exactly mean by "gameplay failures"? I thought you were making a list of the game's bugs which isn't the case apparently.

If a challenge is hard to achieve in gold i don't think we can call it a "gameplay failure".

👍:dopey:👍
 
Well, the fact that they have decreased the hp for some cars, is a failure.
 
Endurance Races
No way to exit and come back? This should have been the #1 priority for the first patch of this game. Expecting players to run a 24 hour race in one sitting is the dumbest thing I've ever heard of. Did anyone at PD even attempt it before releasing the game? Did anyone at PD even play the game start to finish before releasing it?

Hence the word Endurance
wouldnt be much of an endurance if you can leave when ever you want.
 
Do you actually think real drivers race for 24 hours straight?

Some guy did (Forget who), but then again, it happened only ONCE.

But I really don't see the problem, I did 3 of them, and you can't just pause the game people..?
 
Some guy did (Forget who), but then again, it happened only ONCE.

But I really don't see the problem, I did 3 of them, and you can't just pause the game people..?

Most people don't feel comfortable leaving their PS3s on for several days just to do once race you know. And they may want to use their PS3 for something other than finishing a virtual 24h race.
 
"Top Gear Test Track Intermediate (Lotus).
It takes maybe 20 minutes of practice to complete TGC 1 and 3 and receive a gold trophy, but why is 2 so difficult? First off, the brake balance is so bad on the Lotus that you spend the first hour trying to figure out the first turn."

And that is why I gave up on that challenge. I get an hour a day to play video games if I am lucky, and when I spent an hour cursing, smacking my forehead, and yelling out to the clouds about how something could be designed so poorly (not sure if I was angry at the car, the game's representation of the car, the challenge itself, all of the above) I moved on.
 
I have to point out that the difficulty of the challenges varies from one player to another.

I'll start with my self: I've already golded the all the 60 licence tests as well as the the Lotus TG challenge but i'm finding difficulties to gold the AMG driving Academy event with the SL300. My friend who started playing GT5 three weeks ago, just like me, has golded all the AMG driving academy events so easily but he is still struggling to gold the FTT-86 slalom test which i golded in less than 15 minutes...

I think that the difficulty depends on your driving style. I found the Elise a nice car to drive once i knew how to handle it and i actually enjoyed the TG Lotus challenge. On the other hand, some people may complain from it for the same reason i like to drive it!

Finally, i think the difficulty of some challenges varies depending on your driving style. And that, in my opinion, is what makes GT5 a great (put not perfect yet) simulation of racing.
 
I agree with the people who say, just because an event is challenging doesn't mean it's a failure.

If it was easy to get Gold on everything, then anyone could do it.

The Formula GT series was annoying to me before the AI change because the other cars would slam me, but after the patch it was much easier to Gold all of the races.
 
Well I did manage to Gold the TGTT Lotus event last night. Turning on Skid Recovery was the trick. It allowed me to trail brake lightly on turn 1. The rest was pretty easy after that. Once I got gold I went back and turned it off again. Same situation, sideways and slamming into cars on the first turn.

I also got gold on the driving academy intermediate full lap after another hour of practice. I wasn't worried about getting it. I only had to shave a few seconds off my time and I quickly found that in the first sector. Getting around the first car before the right/left combo before the first straight put me in a better position passing the remaining cars. However, I still feel it is the most difficult time challenge of the entire AMG academy. My time was 7:03 (gold is under 7:05). I forget what my time was for the wet event but I remember it being almost 10 seconds under the gold time.
 
...

I think it's foolish for them to put the car in the UCD only, especially at such a high price, but being that the UCD isn't "random" you may have noticed that if you progressed "the way that PD had wanted you to" that the FGT shows up in the UCD at just about the right time.

...

No, it doesn't. I'm on level 31 A-Spec and 30 B-Spec and the only races I haven't won, apart from enduros, is the FGT championship, because the SOB won't show in the UCD and the PSN is down, so I can't buy on the OCD.

Regarding the OP, I agree with everything. Although I have 60 golds and I am getting gold on several challenges with a bit of training, I think the game doesn't deliver the right amount of challenge at the right time. But I still love the game and I am addicted as hell.
 
men, sorry to say this but... i think you just can't drive/play gt5..
I did all Special Events and got Gold / Silver with no problem at all. (DFGT)
 
Maidio, you are missing the point. It is not whether they are possible or not. it is the order that is the issue.
 
Rally Gran Turismo (Alaska events)
If you finished the race before them and they can't make it to the finish line you lost your lead. Example: you have a 12sec lead from the previous race....race another stage...win with 45s lead...now you should have a 57s lead, but because they did not finished you still have 12s lead:tup:
 
I can give someone an advice of what I did back when I was new to the game:
Just don't go for gold, all the challenges (and I mean all) have reasonable bronze and silver times (silver doesn't count for Vettel though).
Back in the day I played the challenge just to pass it, it didn't bother me if it was gold, silver or bronze - I just played casually.
But I got better and better - so now I have golded every special event (apart from S.Vettel, waiting for wheel for that one), licence test and every race so far - using a sixaxis.
Licences were a walk in the park (golded them all on both of my PSN accounts);
Formula GT championship was easy, but time consuming (best A-Spec event in my oppinion);
Did 6 out of 9 endurance races (in both A and B spec), again - noone forces you to do them;
Rally was a walk in the park (just used a C4 I won from Loeb challenge);
AMG was long, but not so hard (golded 70% of the AMG academy on 1st try);
Grand Tour was hard, Stage 1 took me 7 hours to gold.

GTRoadRunner
 
Do you actually think real drivers race for 24 hours straight?

Ofcourse not
And im not talking about the 24 hour races
there are only 2 24 hour races out of 9

I can understand being able to save during mid race in the 24hr races but the other endurance races wouldnt be endurance if you could leave at any moment.
 
Even grand am races which are typically 2.5 hrs have driver changes. It is not healthy for your eyes to concentrate on the TV for over an hour without looking away. I understand they are mean to be endurances, but if there is no way to exit and resume later or at least let your b-spec bob take over, i consider it a major gameplay failure. I don't know any other game that would force you to sit in front of it for 4+ hours to complete a single task.
 
Even grand am races which are typically 2.5 hrs have driver changes. It is not healthy for your eyes to concentrate on the TV for over an hour without looking away. I understand they are mean to be endurances, but if there is no way to exit and resume later or at least let your b-spec bob take over, i consider it a major gameplay failure. I don't know any other game that would force you to sit in front of it for 4+ hours to complete a single task.

But noone forces you to do endurance races.
If you find them long and boring - just don't do them.
Problem solved.
 
I think what he is trying to get at its that he would do them if he could save. I myself have only done the grand valley race, and that was just too long.
 
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