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What a mess đź‘Ž and that reporter
On consoles "pretty enjoyable" by the Kunos employée doesn't fill me exactly with confidence.
On consoles "pretty enjoyable" by the Kunos employée doesn't fill me exactly with confidence.
Anybody who bought the original AC knows that they don't care about console players. I'm amazed they're even trying again.
Anyone involved with PR at 505 should be losing their jobs, what an utter, utter mess. One bloke was yawning on stream it was that bad.
We are 7 days from release, no footage, no screenshots, no FPS spec. They haven't even looked at next gen consoles.
Someone must have a gun to head theirs to put this on console, its very clear that 505 or Kunos have any real interest. Hardly bodes well for the future does it.
Deeply disappointed.
I suspect most of the questions that got answered were planted.
Doesn't appear so.That reporter was garbage. He should quit reporting and start doing anything else where he doesn't have to speak to people for a living.
Im glad they are focusing on the physics and the only compromise is graphics. I just wonder if its 60fps? Im assuming so.
Your view on filling online room with AI is interesting. I had no idea it was a popular feature. Most of the guys I race with it seem to think it's a throw away feature and a bit of a waste of time. Still, it's a shame that a feature you value is not going to be available.I asked whether this would have AI Online on console as if they understood anything about releasing on a console they would know the player base is smaller for this type of game and so we need to be able to help fill out online grids, what I got back was "NO"
They have no idea on how to make a game tailored to the console, its the standard Kunos/505 Cash grab Console edition
Well on console especially for a sim racing title with a much smaller player base keeping a full lobby is hard so being able to pad out the grid with AI for example if you only have 5 real players is needed. F1 and Pcars do thisYour view on filling online room with AI is interesting. I had no idea it was a popular feature. Most of the guys I race with it seem to think it's a throw away feature and a bit of a waste of time. Still, it's a shame that a feature you value is not going to be available.
AC is the best racing sim on consoles in terms of physics and FFB, It might be lacking in content but none of the others come close in terms of feel.Anybody who bought the original AC knows that they don't care about console players. I'm amazed they're even trying again.
I asked whether this would have AI Online on console as if they understood anything about releasing on a console they would know the player base is smaller for this type of game and so we need to be able to help fill out online grids, what I got back was "NO"
They have no idea on how to make a game tailored to the console, its the standard Kunos/505 Cash grab Console edition
I’m hoping it’s in 60fps! 30 looks awful sat in my playseat with a 50” screen.That reporter was garbage. He should quit reporting and start doing anything else where he doesn't have to speak to people for a living.
Im glad they are focusing on the physics and the only compromise is graphics. I just wonder if its 60fps? Im assuming so.
I’m hoping it’s in 60fps! 30 looks awful sat in my playseat with a 50” screen.
I’m hoping it’s in 60fps! 30 looks awful sat in my playseat with a 50” screen.
The driving felt great even on a controller but it took a year to add the option to change button assignments, the career was the same races over and over again in different cars from the same class. DLC was months behind the PC version, some DLC was in the loading video then not added to the game for months.AC is the best racing sim on consoles in terms of physics and FFB, It might be lacking in content but none of the others come close in terms of feel.
True, but I’ve had some races in AC that were far more rewarding than any other race sim. I’ve not done much of the career mainly online.The driving felt great even on a controller but it took a year to add the option to change button assignments, the career was the same races over and over again in different cars from the same class. DLC was months behind the PC version, some DLC was in the loading video then not added to the game for months.
Will it still be 30pfs on the Pro? Original AC’s framerate was improved on the Pro.its 30fps on all consoles it would seem, certainly on PS4 /Xbone.
Plus the custom championships, events challenges etcTrue, but I’ve had some races in AC that were far more rewarding than any other race sim. I’ve not done much of the career mainly online.
Will it still be 30pfs on the Pro? Original AC’s framerate was improved on the Pro.
What a mess đź‘Ž and that reporter
Let's not be too harsh on him. He'll have had a very strict brief not to stray outside of - the chosen questions (which largely seemed to come from Italian media not part of the media stream/Q&A portal...) would reflect that. It appeared to be far more of a "how can our game help pros" PR opportunity than I feared it would be.That reporter was garbage. He should quit reporting and start doing anything else where he doesn't have to speak to people for a living.
The one thing AC got right was the custom championships with picking the grid and even naming the AI. That was great, I can't remember any game doing the same so well but we were made to wait so long for it.True, but I’ve had some races in AC that were far more rewarding than any other race sim. I’ve not done much of the career mainly online.
Will it still be 30pfs on the Pro? Original AC’s framerate was improved on the Pro.
Next gen...30 fps? Really? Boy, am i glad i bought a new PC last year...
AC is the best racing sim on consoles in terms of physics and FFB, It might be lacking in content but none of the others come close in terms of feel.
Let's not be too harsh on him. He'll have had a very strict brief not to stray outside of - the chosen questions (which largely seemed to come from Italian media not part of the media stream/Q&A portal...) would reflect that. It appeared to be far more of a "how can our game help pros" PR opportunity than I feared it would be.
There were still some substantive answers - some graphical concessions, but physics untouched; base/top console differences - but with a week to go it's so odd there's been zero console gameplay footage.