Logitech G27 Violent Shaking

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RagingFury199
So I've been searching around and the only thread that I could really find about this problem is here:
http://www.ign.com/boards/threads/logitech-g27-shaking-problems-on-gran-turismo-5.206365427/
But there is no solution and one dingbat who just insults and basically calls OP stupid. I would've asked in the original thread but since it was back in 2011 I kind of can't do it.

Anyway, in GT5 and GT6, when I'm racing the wheel shakes violently back and forth. If I'm going and i turn the wheel just a bit and let it "correct" itself it turns itself left-right-left-right and so on and i practically have to fight to keep the car straight, and when cornering I have to fight to stay in control, even if I'm only going like 30 mph. You can't say it's realistic because I've actually tested this in my car. I would accelerate from 0-100mph, only lightly gripping the wheel (to make sure I don't go off into the ditch) and the wheel doesn't violently shake back and forth. And I know it's not my wheel because it works just fine in DiRT 3, DiRT: Showdown, Live for Speed, Race 07, GT Legends, MotorStorm, and a few others. It's only GT5 and GT6 it does it in. I was hoping it would've been fixed in 6 but it's like they did absolutely nothing. Rallying is impossible because once i get slightly sideways the wheel gets thrown in the opposite direction, causing me to spin out and/or go straight into a wall. Same when drifting. I know how to drift. I do it all the time in LFS, Forza (with the gamepad, but still), and can even do it in real life.

It's so impossible to drive in Gran Turismo with the G27 (and possibly the G25 since they're basically the same exact thing) and I love GT but don't want to play it because of this problem. I want to know if there is a way around it, or if I'm out of luck or if the gods over at Polyphony will actually fix it. I just really want to play this beautiful game and what's the point of playing a racing simulator when you don't have a wheel?
 
This may sound dumb but, do you have your DS3 controller on during this?
 
This may sound dumb but, do you have your DS3 controller on during this?
In GT5 I've had it on so I can easily navigate the menus and for photo mode. I only use it in GT6 during photo mode (considering the controller is broke now, thanks to my brother).
 
Maybe you should try turning the controller off before you start actually driving, the steering functions may be trying to fight each other. I had this happen once because I did like you and used the controller for navigation.
 
Maybe some of the wheel's settings are on? Like, I know there's options for specific steering wheels that correct mistakes or something. Like, I thought my DFGT had the 'Simulation' option, but I've been told by other users here that it's actually not for my wheel lol. Maybe it is for yours, though :)
 
I actually don't have the DS3 controller on right now (i quit playing GT6 right before i posted this thread) and it wasn't on. I also messed with all the settings. The only setting that made it not AS bad (but still practically unplayable) is setting the FFB to 1, but then it felt weird and unrealistic.
 
Ok, sorry I couldn't help. I haven't been able to use my G27 since august when I put it in storage, so I haven't tried GT6 with a wheel yet.
 
There's nothing wrong with the wheel, you just have to realize it's not the same as a real driving steering wheel, it does not "correct itself" as you suggest above OP. You can't let go of the wheel at any time or you will induce the type of uncontrollable oscillation you described. Take at least a light grip on the wheel at all times and it'll be fine.
 
Well, considering that I can go in a straight line at 100 mph in real life, and lightly turn the wheel left, it's not going to bounce back to the right, then left, etc. etc. It's just going to make my car go left and that's it, unless i turn the wheel back. but in GT5/6 I can be going 100 mph and turn it to the left the same as in my real car, and the wheel is going to bounce to the right, then left, then right, and continue doing so until either a) I stop it or b) i crash. And in the game I can be taking a corner and let go of the wheel and it'll bounce to the opposite direction rapidly and make me spin out. I don't think this happens in real life.
And I was using "correcting itself" as it tries to go back to center, which it does a terrible job at.
 
Try turning on power steering. I haven't used it, but I read that it works well for some people.

Otherwise, I highly recommend keeping your hands on the wheel when cornering at 100 mph. I'm pretty sure most living race car drivers prefer that technique.
 
As @Johnnypenso has said, there is nothing wrong with your wheel. Mine will do the exact same thing as you describe if I don't hold it with a firm grip. Also, the wheel does not correct itself like real life wheels do. You have to remember, this is a video game and not all aspects are going to be able to be replicated like in real life. My suggestion to you would be hold the wheel with a firmer grip and don't depend on the wheel to correct itself as real life wheels do, its not going to happen.

Also, having your DS3 plugged into the other USB port while your wheel is plugged into the other will have no effect on the wheels performance. I play like that all the time, for menu navigation, and I never have any problems.
 
I find the wheel (G27) corrects itself well enough for me in many circumstances, such as the first corner at Fuji and Nurburgring GP. After rounding the corner I loosen my grip and let the wheel auto rotate back to center. But ya gotta grab it at the right time.
 
I find the wheel (G27) corrects itself well enough for me in many circumstances, such as the first corner at Fuji and Nurburgring GP. After rounding the corner I loosen my grip and let the wheel auto rotate back to center. But ya gotta grab it at the right time.

Yes, depending on the car and setup, it will correct itself to an extent. But I think the OP is expecting it to work like it does in real life and it just doesn't work like that in the game. If you don't keep a firm grip on the wheel, its going to do exactly like he is describing. I had the same exact expectations and problems when I first started driving with a wheel. I know what he is going through and can understand his frustration, but he is just going to have to get used to how things work, as far as wheels go, in the game. It is not exact to real life by any means. 👍
 
Yes, depending on the car and setup, it will correct itself to an extent. But I think the OP is expecting it to work like it does in real life and it just doesn't work like that in the game. If you don't keep a firm grip on the wheel, its going to do exactly like he is describing. I had the same exact expectations and problems when I first started driving with a wheel. I know what he is going through and can understand his frustration, but he is just going to have to get used to how things work, as far as wheels go, in the game. It is not exact to real life by any means. 👍
I'm starting to not resent you wheel users quite so much after seeing all the issues you guys have. Clutch, power shifting, auto centering, rotation limits, H vs. Sequential vs. Paddles....I'm starting to wonder why you bother :cheers:

P.S.: No, I'm not really wondering, I get it....as a kid WAY back when, a cousin and myself would take our transistors back into the woodline behind our houses and sit and roll and vroom and have a grand old time listening to the exploits of Petty, Pearson and Allison from inside our painted, modified and highly personalized 55 gal drums:lol:. And the search goes on :cheers:
 
I'm starting to not resent you wheel users quite so much after seeing all the issues you guys have. Clutch, power shifting, auto centering, rotation limits, H vs. Sequential vs. Paddles....I'm starting to wonder why you bother :cheers:

P.S.: No, I'm not really wondering, I get it....as a kid WAY back when, a cousin and myself would take our transistors back into the woodline behind our houses and sit and roll and vroom and have a grand old time listening to the exploits of Petty, Pearson and Allison from inside our painted, modified and highly personalized 55 gal drums:lol:. And the search goes on :cheers:
Yeah, I miss using my wheel but I just don't have the space for it right now.
 
Well, considering that I can go in a straight line at 100 mph in real life, and lightly turn the wheel left, it's not going to bounce back to the right, then left, etc. etc. It's just going to make my car go left and that's it, unless i turn the wheel back. but in GT5/6 I can be going 100 mph and turn it to the left the same as in my real car, and the wheel is going to bounce to the right, then left, then right, and continue doing so until either a) I stop it or b) i crash. And in the game I can be taking a corner and let go of the wheel and it'll bounce to the opposite direction rapidly and make me spin out. I don't think this happens in real life.
And I was using "correcting itself" as it tries to go back to center, which it does a terrible job at.
I don't get your point. It's a $250 piece of hardware trying to simulate what happens with a real car. Some things it does well, others it does not and you've found one of the things it doesn't do well. You can either complain about it or adapt to it and enjoy the game like 99.9% of people who bought the G27 have done.
 
It's the fault of PD really, because they do not allow us the option of adding deadzone to the wheel. If we could add some deadzone to the centre of the wheel, it would all but stop the oscillation problems. To quote from the Fanatec website regarding one of their wheels, "The adjustable Dead Zone avoids shaking on straights in GT5...". Yet another example of PD not giving us an option, & thus creating a problem that doesn't even exist with Logitech wheels on other racing sims.
 
As @Johnnypenso has said, there is nothing wrong with your wheel. Mine will do the exact same thing as you describe if I don't hold it with a firm grip. Also, the wheel does not correct itself like real life wheels do. You have to remember, this is a video game and not all aspects are going to be able to be replicated like in real life. My suggestion to you would be hold the wheel with a firmer grip and don't depend on the wheel to correct itself as real life wheels do, its not going to happen.

Also, having your DS3 plugged into the other USB port while your wheel is plugged into the other will have no effect on the wheels performance. I play like that all the time, for menu navigation, and I never have any problems.
I know it's not going to be like real life. It's just annoying that i have to fight with the wheel to make a turn at 35mph. I don't see how people can race for extended periods of time on GT like this. I get exhausted after an hour of racing from fighting the wheel constantly.

It's just something PD needs to fix. It handles other games damn near perfectly. Gran Turismo, that's a different story.
 
I know it's not going to be like real life. It's just annoying that i have to fight with the wheel to make a turn at 35mph. I don't see how people can race for extended periods of time on GT like this. I get exhausted after an hour of racing from fighting the wheel constantly.

It's just something PD needs to fix. It handles other games damn near perfectly. Gran Turismo, that's a different story.

I doubt very much PD is going to fix it, its just something you are going to have to get used to and adapt to like everyone else. 👍 The more you play, the more you'll get used to it and it won't be so much of an issue. I run TT's for hours on end, sometimes 8 hours at a time, and have no issue as far as fatigue goes. And, I run my FFB at 7. Just keep at it. :cheers:
 
I know it's not going to be like real life. It's just annoying that i have to fight with the wheel to make a turn at 35mph. I don't see how people can race for extended periods of time on GT like this. I get exhausted after an hour of racing from fighting the wheel constantly.

It's just something PD needs to fix. It handles other games damn near perfectly. Gran Turismo, that's a different story.
I'm not following you here. Is your wheel shaking mid corner? Without hitting bumps in the road or small animals? My G27 does not do that.
 
I had the same problem when I got my wheel. I hated it and almost returned it. Keep playing you will get past it.
 
I know it's not going to be like real life. It's just annoying that i have to fight with the wheel to make a turn at 35mph. I don't see how people can race for extended periods of time on GT like this. I get exhausted after an hour of racing from fighting the wheel constantly.

It's just something PD needs to fix. It handles other games damn near perfectly. Gran Turismo, that's a different story.
Hit the gym or turn down the FFB until you get used to it.
 
I have noticed this too, but only on the straights, with no steering input. I also noticed the faster the car is, the more violent the symptoms become. only time it's actually really bothering me is with the red bulls, then I really have to hold on to the wheel hard.
 
I doubt very much PD is going to fix it, its just something you are going to have to get used to and adapt to like everyone else. 👍 The more you play, the more you'll get used to it and it won't be so much of an issue. I run TT's for hours on end, sometimes 8 hours at a time, and have no issue as far as fatigue goes. And, I run my FFB at 7. Just keep at it. :cheers:

when you drive for 8 hours at a time doesnt the force feedback get progressively weaker as the wheel gets hotter? i feel my wheel does that after playing for a while, and goes back to strong if i leave it for a bit.
 
when you drive for 8 hours at a time doesnt the force feedback get progressively weaker as the wheel gets hotter? i feel my wheel does that after playing for a while, and goes back to strong if i leave it for a bit.

I haven't noticed anything like that and I've played for some very long periods.
 
when you drive for 8 hours at a time doesnt the force feedback get progressively weaker as the wheel gets hotter? i feel my wheel does that after playing for a while, and goes back to strong if i leave it for a bit.
Yep, it definitely does. atleast on DFGT.
 
Thinking about running the wheel with the cover off, i took it apart before and the cover doesn't seem to contribute to the integrity of the wheel, maybe it's a bad idea, any thoughts?
 
As previously stated, it's normal. I use it just before the finish line; I flick the wheel to the right and let the car cross the finish line doing a tiny invisible slalom. Just keep the FFB at 5 and hands at 9 and 3. I also have to say this, but don't take offence: Do you even lift bro?

Thinking about running the wheel with the cover off, i took it apart before and the cover doesn't seem to contribute to the integrity of the wheel, maybe it's a bad idea, any thoughts?
It's a bad idea, you're exposing the circuitry and components to extra dust. Dust = death when it comes to electronics. Just take a break every hour or two for a few minutes, but I don't even do that, I just play as long as I want, or until I need to use the washroom.
 
Thinking about running the wheel with the cover off, i took it apart before and the cover doesn't seem to contribute to the integrity of the wheel, maybe it's a bad idea, any thoughts?
I believe I've seen a mod or two with people mounting computer type fans on the tops of their wheels to keep them cool. That would be a better idea than opening it up to dust as @DeifieD points out above.
 
Maybe its just the G27, but I have never had an overheating problem or loss of force feedback, and I have played for very long, extended periods of time. I have my FFB set at 7. I have went as long as 14 hours with non-stop 4 hour stints without a problem. Sure, the cover got a little warm, but nothing to be concerned about.

As far as taking the cover off for extra cooling if you are worried about over heating, DON'T. You are only opening up yourself for problems down the road with dust accumulation. As has been said, fans are your best bet.
 

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