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'm pretty sure that's an implicit acknowledgement that people cut corners.
The sad thing is, GT5P got it almost perfect. the 5 second penalty, much as people hated it, kept people honest. The A-Spec balancing kept cars competitive. Why they dropped that system instead of refining it is beyond me.
Here's hoping the next update will introduce time penalties tied to more corners and dynamic A-Spec balancing again. Or not. Whatever.
The penalty system on the F1 game was the reason I loved the game, except when I would screw 5 laps from the end and get into an accidental crash that led to a Black Flag.