MAG - GTP's faction is Valor

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I've really got the hang of this game, now at level 43. I'm averaging kills in the high 30s every domination map with half as many deaths. My Kill to death ratio is still something like .6 because of how noobish I was at the beginning and all the suicide gas runs I did on enemy strong holds.

The amount of infantry battling is just crazy. Defending the buildings of Valor is just crazy you have 15 guys constantly parachuting down and running at you its like shooting fish in a barrel.

Hereward
I think the vehicle issue is one of balance, If I'm defending a building and suddenly a heli simply flies over the defensive lines and drops guys on the target I'd be prety miffed.

They'd still have to go down a flight of stairs to get to the computer. Like I was saying last night SVER had no other way but to just run up to the Valor building in the wide open and I was shooting them like fish in a barrel and got 40+ kills one time. My brother, who is a beast in Uncharted 2 and is use to joystick work, got 47 kills without even trying. I mean in Battlefield 2 it was hard to get that many kills in apache helicopters.

Maybe the current maps wont work too well with more vehicles and controllable helis but with future DLC they can add a map that is vehicle heavy.

It astonishes me that others do not know how useful and deadly the hummers and APCs can be.

Last night I parked a hummer right below a SEVER parachute drop point and got 6 easy kills before they got me. Some people even landed on the hummer and started shooting it. And it seems nobody from Valor really ever tries to get the hummer! You can get 5 easy quick kills with it.

vompatti
I'm not sure but if I remember correctly, they stated that they will investigate if there is an advantage and will address it if there is such a thing.

I don't want to start any kind of war but a lot of the comments considering about other factions from SVER Veterans that have switch factions after level 60 have been something like this: people have less mics, less medic kits, there are groups full of snipers sitting on respawn and more stupid behaving (for example team killing. One guy told he got stabbed 5 times in a match. I'm now on level 49 iirc and I haven't been killed by a team mate on purpose ever). This is just what I've heard. Personally I've been playing in SVER since the beginning and I think I will switch factions after level 60 to see it myself and for the interest to play the maps in to different direction. It's possible that somehow kids find Valor&Raven and their cool stuff more interesting and maybe SVER has more mature gamers? I don't know, but I just wanted to comment this "SVER guns/maps/every freaking thing is overpowered" conversation. Could be, but it's also possible that it's not the case, only Zipper knows for real. I would be very interested to see some statistics.

But clearly Raven&Valor are getting their gear together better than in the start. We get our ass handed to us in some matches. And that's great! At the start some games became very boring, now there's proper fighting going on

I can only tell you what I know and seen but it seems to me like Raven guys go down alot faster then SVER guys and Valor games vs Raven seem to be far more balanced. When defending vs SVER they'll come and just run roughshot over us and take the burnoff towers and 2 minutes but with Raven they actually have to fight for it. Also too many times I've seen one SVER guy wipe out 3 or 4 valor in a split second.

Player skill may add to it, but SVER wins 90% of the time they play Valor. I dont know how thats all just player skill. When Raven plays Valor it seems like Valor wins 70% of the time.
 
I don't believe SVER is overpowered either. There are some bugs though, like being able to defuse explosives from the inside. But that applies to other factions as well. If they take that out, it's pretty much even.

Yeah, that bug sucks. And it sucks that people use it too. But it's so obvious bug that I'm sure they'll patch it out and of course those bugs in other factions too, second floor repairing etc.

I can only tell you what I know and seen but it seems to me like Raven guys go down alot faster then SVER guys and Valor games vs Raven seem to be far more balanced. When defending vs SVER they'll come and just run roughshot over us and take the burnoff towers and 2 minutes but with Raven they actually have to fight for it. Also too many times I've seen one SVER guy wipe out 3 or 4 valor in a split second.

Player skill may add to it, but SVER wins 90% of the time they play Valor. I dont know how thats all just player skill. When Raven plays Valor it seems like Valor wins 70% of the time.

And I can tell that I've seen Raven and Valor guys wipe out 3 or 4 of us :) But as I said, I don't know, maybe SVER has advantage, maybe they don't. We don't know, but some rumours tell about lack of teamwork in other PMC's compared to SVER and teamwork is after all the key in the game. I don't think either that there is much difference in individual skills and in fact they don't matter so much in MAG, it's the teamwork that brings victories. IF it's better in SVER it's natural that they've had the edge in the battles. I'm pretty interested to hit level 60 and see what's the situation. Of course when I finally do, there is already tons of Veterans out there so maybe I'll never know how things really are/were. Only Zipper knows.

It would be very interesting to see statistics on revives, repairs, completing objectives and so on. Then compare statistics PMC vs PMC. But I guess it will never happen.
 
I think it's a teamwork issue. Any time I've played with a team that works together vs one that doesn't (or to a lesser extent), we win. And if it's the other way around: they win. Regardless of faction.

Knowing the maps is also very important, you must get to know the 'flow' and typical chokepoints. Very similar to BF2. Destroying motorpools and bunkers should always be high priority, the motorpools allow spawning of APC's. APC's and bunkers spawn soldiers.

Also, take a good look at your kit and character, and mold it to the task at hand. I have a medic with an assault rifle, improved stability, steady aim, improved reviving (meaning you get 100% health back if I revive you), faster healing, longer sprint with faster recovery, and the heaviest armor there is. I am now saving up for the improved health (120%), which will take me another 9 skill points. This means I have a character that can take quite a few hits, is very accurate and can bring back fallen or hurt friendlies to full health within a blink.

And again: stick with your squad leader, it will give you various benefits.
 
It's also annoying when, even if you get through to the objectives, you can't really help what's happening in the other three quarters of the map. There's been a few games where we've been the only people to get through. Most likely because the other platoons aren't working as a team or a all hanging back.
 
Yeah, that's the pain with these games. It was already tough in BF2 with 64 players; 256 only adds to the madness. The times I played BF2 as commander with squads just buzzing off to wherever they want to instead of following orders. :lol:

The way I see it, as a squad you are playing a game inside a game. Stick to the objectives and hope the commander in charge and the other squads know what they're doing. The worst you can do is go out and ignore the orders.

Still, you can see gameplay improving as people get more experienced. 👍
 
The issue of one team completing all there objectives and then "waiting" for the other teams tp catch up is one of poor comand. you have to remember there are members on the team who are "suposed to be issueing orders to all 256 players........s a squad member this is rarely evident and when tohe top comaders are not doing there job your in the situation where your split across objectives with 1 or 2 teams simply waiting. Of course sometimes the orders from up high come thick and fast.....thats usualy when you find you win very easily.

Quick note on last nights MOA-GTP clan night, It was great to see everyone there, the group for the most part saw it prety full and there were no issues (bar steves historicaly bad connection) with coms, lag or members being kicked, this really is a testerment to zippers online engine. As far as Teamplay everyone worked well together and the squad repeatedly hit the top squad position Really had a great night which ultimatly it's all about, as far as tactical play for the squad it's a constant learning experience. But there were some objectives which can usualy be quite difficult which were far easier working as one unit, and gathering up players in a holding area before pushing on an objective as one large unit worked time and time again.

Right the sever issue.....IMOH Sever is out of balance, take on Raven and it's far easier to win than taking on Sever, the reason for this? could be one of many issues though personaly I thing the Sever weapons are a little too potent. They are the hardest team to beat and that makes it a challange if nothing else, but Zipper has said that Sever is too powerful and they are patching the issue, they have all the win loss data from there servers so know the whole picture of whats going on. Ultimatly if the developer says theres an issue then theres an issue LOL

Oh yeah I respeced my character last night after all the clan games. I've basicly just gone with weapon mods rather than skill mods, I've also droped the sniper rifle mods. It would be good to see peoples 2 most used loadouts and why they have gone with those selections and what advantages and disadvantages it gives them. I personaly think the most essential bit of kit has to be the medic kit, not only dose it help your team keep ontop of the battle but it's an XP magnet plus holding a room on your own or holding it with the 3 dead team mates on the floor is a no brainer! I'll post my 2 favourite loadouts later with a little explination of what, where and why.
 
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Medic is indeed a no-brainer if you want to level up quickly. One round I managed 1st place with around 600 points I believe with only 4 kills. :lol:

Still, I'd wish the skill tree was bigger, so you would really be forced to specialize. Basically, everybody can be medic/demolitions expert/sniper/etc. all with one character.
 
Going to start calling you hawkeye of fragle rock LOL

The skill tree thing I do agree with you to an extent, with a level cap of 60 skill points however and the loadout credit limit there is no way you can have the top loadout in all skill sets let alone afford the loadout. It would be great to go out with 2 grenades, an RPG , 2 smoke, 2 gas and 2 claymores carrying a top speced gun and sidearm, whilst being dressed in heavy cavalar and have all the electronic aids dangleing of you, but you just cant afford it or loadout with it nor can you afford it in XP, The skill tree is a little too forgiving once you start to get really high up in the ranks but it's not too excesive as the loadout credit system reighns it in. Maybe just having 3 loadout slots or even just 2 would make it more of a challenge? But for some that would be to restrictive especialy at the lower ranks?

I was going to say it could be made harder by increasing the XP needed to level up but after checking my "time played" I seemed to avreage 1 rank per hour.......giving you 60 hours play just to get to level 60 and the chance to switch factions.....though I suspect it will take longer as the higher you rank up the more XP it requires.........I'm also about 15 comand points to ranking up to the next comand level.......this again is a whole new gameplay which I'm hoping to get into, though I don't think I'll be able to go as a troop comander in clan nights, people wont apreciate me hiding at the back of the map in a bush constantly looking at the map and issueing orders LOL Though it will add alot to the type of game MAG is for me. maybe at that point a sniper role would be better......decisions decisions?
 
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I'll no doubt be on at some point with the rest of the retrobates, I think we finished about quater to two GMT last night after steve (wigst55) finaly sucame to his bad conection LOL

where you still on for that match were bar two of us EVERYONE "won" the purple heart ribbon? watching the squad list slowly turn completly red was quite funny.

I'll try and remember to put more breaks in between games, the big matches take half an hour though you feel it's only been 10 minuets.....2 games in and an hour later you suffenly realised your chain smoking antics have taken an abrupt break............funniest comment of the night has to go to UKOG Erik......after the usual flamboiant "orders" to get are arses moving and to tell us to stop getting killed he calmed down a little and offered this apology.......

"Sorry I get a bit worked up guys, I gave up smoking"....."about six months ago"

coms break into laughter and sporadic sarcasim LOL
 
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I remember getting a purple heart, but not sure if it was the whole squad. I did hear Erik's rants though, but I wasn't aware who they were aimed at. :lol:

Anyway, I'll probably be on for some rounds tonight. :)
 
So what is this clan everyone is in? How do I join? I dont have a mike but I'll stay with the squad and follow directions.

Its possible to beat SVER at their own base but you have to have very good squads. Their bases are geographically more difficult to penetrate then Ravens or Valors. Valor's base has alot of obstructions around it for SVER to get close to and hide near the doors, while SVER's base has almost nothing around its doors making you extremely exposed trying to penetrate it.

Had my best game today, probably ever in terms of shooters. Never had anything like this even in Battlefield 2. 60 kills and 13 deaths defending Valor's base in domination just using a shotgun, machine gun and the bumper of a hummer. The pathetic part is my squad kept trying to kick me from the game when I was on this great run.

I currently have something like 2,700 kills and 3,200 deaths. I use to be down 800 kills now I've clawed back to just 500 in the hole.
 
Ask Hereward for an invite if you want to join. :)

Played a few rounds yesterday, before my headset needed recharging. Now it's obvious who is medic or not, people tend to bleed out properly when there is no one around and they wait when there is one around, play is much nicer that way. 👍
 
...but Zipper has said that Sever is too powerful and they are patching the issue

I don't want to nitpick, but I would like to see a link where Zipper says that Sver is too powerful instead of Zipper saying that they are investigating IF Sver is too powerful. This is just because I've only seen the latter one and after all, there is a big difference in these two.

I agree with NLxAROSA, I think it's a teamplay issue. In the last couple days there has been Japanese clans on Valor. Everyone has medkit, they communicate a lot about the movement of opponent via mics and they generally work as a team. And we've got our asses beaten so badly :D
 
I'm upto Level 49 now - been away a few days - I checked my time to score stats...

It would appear that I earn about 1000XP per hour (i.e. I've played for 38 hours and have about 38,000 points) I'm sure there are quicker rates out there - although I wouldn't classify myself as rubbish - I've been Platoon MVP a couple of times - and 2nd & 3rd a few times - and regularly win in my Squad... but I'm not a point whore so I'm never gonna be on the top of the lists every time!!

It's funny though - I notice a lot of camping from Raven - lots of snipers... and not enough "go forward" men... this tends to mean defending is a piece of piss... and attacking is usually a win - but can involve high random death (especially being sniped from the parachutes!!)

One thing I've noticed in Domination - no-one looks behind...

Yesterday I snuck past the bunker line and blew up 2 sensor arrays a motor pool a mortar and 5 gates before I came across an enemy trooper (who rather annoyingly survived 2 grenades and several bullets before killing me!!)

C.
 
Can't find the link to Zippers post but it's in there last interview, you'll find it on there website and links and referance to it on PS3 Fanboy and Kotaku. Right, Clan wise we have 12 members now with a few UKOG guys who frequent here now sighned up, Earth also got an invete last night. Theres been quite a few clan games going on to the wee small hours of late and between "newbie training" sessions were getting prety good! Anyone needing an invite give us a shout, though I prefare coms for all members (your missing the whole point of the game without them) it's not a necesity for joining, just expect to have to tag along rather than leading from the front LOL Had another 7 player team last night and even though we kept getting put into some of the hardest maps we did a good job at holding our end up in regards the whole team of 128 players!

I've seen some right sneaky barstuards in some games and people are using the stealth skills and silenced weapons to good effect to get behind enemy lines and cause havock! Had my fair share of doing this especialy to go take out anti air and artilery which tends to be undefended on the bigger maps, valid tactic and one which can really aid your team! As for the kicking issue, people are now working even more closely as a team, when they see people not working as a team they get anoyed and vote to kick ya, some times unfairly and other times it's deserved. If your going of on a "sneaky beaky" behind enemy lines or falling back to a sniper spot let your team know this on the coms to avoid any misunderstanding. Also if your a medic people can see your a medic, don't just leave guys to bleed out if it's safe to heal them, with the new patch the medic role is now even more key to success, which also leads ont finishing moves. If the enemy is down and injured, try if you have time to finish him off so he dosn't get mediced and get his own back on ya!
 
I'm going to be online for a few rounds tonight. :) Oh, BTW, in the PSN store, there are several MAG premium avatars for about 0,25 eurocents each.
 
Yeah I saw the valour patch avatar......hmmmmmm tempting LOL

I'll be on for a few matches myself as well as alot of the clan members from UKOG, just look for UKOG Erik or UKOG Dyre, plus no doubt tinny, wigsbow and jizzy will be about later on. I'm suspecting there could be a bit of crush in the clan games tonight. were up to 12 members now in the clan and till now we've never had more than 8 in the friends lobby, not sure if it will take more than 8 and if it dose how it will distribute us into teams? Anyone know? If it's an issue well fire up 2 rooms and simply use text chat to "join" the other team as they hit a room.
 
Yesterday I became a ghost

After I was killed I was still able to move and walk around but nobody could see me. I could not shoot. I spent a fair bit of time behind enemy lines watching how they played from over their shoulder. Creepy experience.

My KD is up to .90 when not too long it ago it was .64

Why isnt there more people with MAG and posting in this thread? I'm guessing its gameplay is not as mainstream as FPS titles like Battlefield Bad Company or Call of Duty. You can get owned pretty bad like I was at the start in this game. Just running and gunning like I did to start my career will get you killed fast.
 
I'm playing Raven so far, will end up joining Valor eventually and will jump in with you guys then. Only got the game a week ago when it released in NZ and up to level 23 being a Sniper. I'm not usually a Sniper in FPS games, but thought I would try something different. Its difficult to be a good sniper and you need a lot of backup abilities to become somewhat effective.

So my advice, for anyone looking at heading down the sniper route, level to at least 30 and then re-spec to a sniper to pick up secondary abilities to compliment the sniper at the same time. I'm only just now starting to pick up 300+ exp games with about 30+kills and some decent points for taking down vehicles/turrets, and even now I still feel I'm not as useful as I could be being a sniper.
 
I agree with lion-face, the low level sniper guns are very poor and its hard to level up with them.

The best route, as he said is to level up your machine gun of choice first then to respec later on once you have enough to keep a decent upgraded weapon along with the best sniper rifle.

If your going to be a sniper be sure to upgrade to the most powerful sniper gun (skip the others), its a one hit kill (at least Valor's is) no matter where you hit them as long as the opponent isn't wearing heavy fiber. The bipod and variable zoom scope is essential for a sniper.

If you look hard enough you can find really good sniping spots. I found one at Raven's map that was just outside where they spawned. There was a little bit of grass to hide me just enough so the guys who tried to shoot me didnt get a good shot and I took them down and then cured myself.

I switch to sniper if I find a good spot or the team is losing bad and trying to fight it will result in a bad KD ratio.

I have been wondering why there isn't any leaderbords, it turns out they dont want people to aim for individualistic goals.

A litle hint, if your defending A & B in domination (Valor) and the AA is down jump into a jeep and drive around the little circle path in front of the building your defending. Dont stop and shoot just drive in circles and run over guys. This is a very easy way to earn 10-20 kills a battle. I have a loadout with a repair gun so I can repair the motor pools if the enemy blows them. Right now its almost impossible for me not to earn a grim reaper ribbon when defending Valor because of this exploit I found with the hummer. Of course some squad mates dont like how I go defend A & B no matter what.

I wish there was a way to let everyone know your going lone wolf even if you dont have a mike.
 
Grrrr - I got kicked out of a game yesterday by a little xenophobic ****... his reason - I was British and he got his mates to vote by offering them a quarter each?! Seriously?!

Otherwise though - all in all a good nights play last night - upto Level 55 now might be able to make 60 by the weekend!!

One thing I will say - if there is more than 1 sniper in your squad - then you WILL find it hard to do anything this game is all about winning as a team - Indiviudal K-D ratios don't matter...

C.
 
I switch to sniper if I find a good spot or the team is losing bad and trying to fight it will result in a bad KD ratio.

You know, this is exactly the wrong way to deal with situations like that. That is also the reason why you start losing even harder. As yeti said, this game isn't about individual stats or KD ratio. It's about working as a team and helping your squad. If you are doing something to prevent your KD ratio to go down I'm pretty sure you aren't helping your team. Instead, you should try to figure out what is keeping you guys losing and try to focus on preventing that. We've had so many battles where the enemy has stopped attacking totally and started to snipe from their spawn. I mean whole squads that only snipe from spawn when they are supposed to be attacking!

You get more points with healing and repairing stuff than you get with killing and it helps your team probably more. I spent one match almost entirely just laying down on our bunker's roof repairing the turret. Enemy was very keen on trying to destroy it (which is the correct way, you should try to get the turret down first, then it's a lot easier to destroy bunker and you can drive APC's closer. Btw, I haven't tried so I'm not sure, but I've heard that the last sniper is good against turret's. That's a good way to use sniper rifle in a match, against those too and not only against enemy infantry). So there was one of my squad mates using turret and I was repairing it. It was a domination match, I got maybe 10 kills but I still had most points for our squad. Maybe it wasn't that cool match for me but it was really important job. If nobody hadn't fix the turret, they would've taken it down in a less than a minute. After that they would've come storming in and destroy the bunker. Like they almost did, we barely got it defused when they got the turret down couple of times.

That's just one example. Try to behave always towards what your squad/team needs, not what benefits most yourself. That's the way to win battles. If your squad doesn't have medics, be a medic. If they don't have anyone repairing, repair. If nobody plants mines, plant mines. Be versatile.
 
Yep, forget KD ratios, I can go sniper and get huge KD ratio but my XP will be low compared with other specialities though my KD will suffer. I'm now upto level 39 with just shy of 40 hours gameplay under my belt, I've toted up what I can ultimatly aford with the 21 skill points I have left to earn on my way to level 60 and it's really hitting crunch time! do I get the sniper rig toped out to go with my full spec assault and machine gun rigs, or do I go for the "personal" skills and electronic devices? I have 1 more respec coming up at around level 45-50 so I may go electronic first then respec to the sniper rig if it dosn't work out. Before an earlier respec I did have the full rollins sniper rig which was good but I wasn't using it as much as I should, I kind of miss it now but as I'm now starting to get higher comand roles I thing the electronic warfare kit may be of more use to the team as a whole.........decisions decisions LOL

I had a few games last night with clan members but due to one member (Wiggsy) having a **** conection there were problems of conection for the group, so much so I'm going round to his today to fix it! I ended spending half the night with a big group and the other just with wiggsy, in these games I went for the smaler matches which showed up a bit of a trend. In the small games you yend to get the casual gamers, or rather I did last night, giving orders to them was a complete waste of time as was putting down waypoint markers.........very very frustrating! Get in a big mach however and all was well with the world again LOL, I am starting however to get quite anoyed with comanders who don't have headsets or don't bother to place fragos or waypoint markers. If your not goint to comand then WHY have your option to comand ticked? The growing reaction of "kicking" comanders for this reason is starting to seem justified to me now LOL

And finaly regarding the number of people playing/owning this game........I'm not sure why but MAG hasn't sold by the bucket load which I think is down to the poor review scores it got, that and people renting before buying may not be able to get far enough into the game to see it's full potential and thus decide not to buy it. As review go MAG seems to have been marked down on 3 levels, firstly the graphics are not as epic as the main FPS, MW2, BF2 and killzone. Secondly it's online only, no single player means "half a game" for some, and thirdly and to a lesser extent were back to giving the game time to unveil itself, by this I mean that as time goes on the game moulds peoples playing style and most importantly the need for team play, the reviewers would not have experienced this which is the main point of the game. There have however been reviews of the game which have taken these things into account and given the game 90+ this and word of mouth seems to see a continued uptake of the game rather than the usual huge influx at launch.

MAG for me is on par with the experience I had with BF on the 360 and MW on the PS3 both games were ground breaking at there time of launch as is MAG. You just can't fault the games credentals regarding nrw ideas and the way it impliments them. the biggest being 256 players with a far more stable online platform than any of the current top FPS titles! The feeling of imersion due to the sheer numbers involved really dose make the other titles seem lacking in scale. And of course theres Zippers manipulation of the players, they make completly random players work as a team.....not an easy task and one done so cohertly that it dosn't impeed the feeling that you can do anything you want, this is really an amazing feat of game desighn! You then finish this all off with the map desighn and weapon and skills tree plus the comand structure game play. Theres so much involved in this game that even with 40 hours gameplay your STILL learning the maps, weapons and unlocking game modes. And are continualy being challenged by the game, for me MAG is THE best online FPS game available on a console, but due to poor reviews it will be undiscovered by many people.

Raven? there just there to warm up brfore going after Sever........... ;)


The usual addition........

Sever and it's advantages.....personaly I feel Sever are "overpowered" but nad it's a big one, Id prefare it if they left it that way! Why? Well it's simple, it's a challenge. Going up against Raven then your not too woried, hitting sever instantly gets your back up, by this I mean your instantly determined to win against them! I've not heard too much on how raven are finding going up against sever but I would imagine it's even more of a challenge than valour finds hitting Sever!.........to this end I may change to Raven somewhere down the line if the clan are in a position to change factions.
I'd also like to point out some of the posts on this thread, it's great to see people talking tactics about this game rather than wheres a good camping place, or the latest glytch. It's a testiment to zipper's skill as game desighners that the game is prety much exploit free barring the possible Sever balancing issue I've not heard the usual, "this that and the other is wrong" If you look at MW it was still being patched for exploits a week before MW2 was released and still has network issues! I'm not having a pop at the MW or COD series I'm just drawing comparisons between MAG and the market leader.
 
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I really don't see MW2 as a competitor for MAG, the games are completely different. BFBC2 on the other hand...

But I'm really curious what the 'huge' patch is Zipper is talking about, I'm hoping for some new maps, weapons, skills etc. Perhaps some extra stuff thrown in like vehicles, etc. ?
 
MAG, MW2, KZ and BFBC2 are all FPS, BFBC2 and MAG are more strategic than the other 2 but ultimatly all are FPS. I would say the major difference though is BFBC 2 and MAG require you to take a few seconds to think about what your going to do and work as a team rather than relaying entirly on reactions and playing lone wolf. The other 2 titles can be played strategicaly and as a team but online the gameplay dictates a more reaction based style. Is it unfair to compare MAG against MW2? No not really, MW2 is unquestionably the FPS brand leader based on copys sold and as such using it as a base line or benchmark for comparison is good as most people have played it and so have a knowledge of your comparison. Ultimatly though with any media it's personal preferance and for many MW2 is the king of the hill and nothing comes close to it.......excuse me I'm rambleing again, what was the question? LOL
 
Well, those are exactly my thoughts: BF (any version) and MAG focus on teamplay, therefor appealing to different people than the ones that fancy CoD-style games. (I have always liked BF-style games a lot more than CoD-style games). So I (and many with me) will prefer this game regardless of new CoD-style games being released. I cannot say the same thing about BFBC2 though, I gave it a few rounds and I find it brilliant! But Zipper mentioned a 'huge' patch being on the way, so I am curious what it will bring, if it will bring more maps, weapons, skills and possibly another faction that will certainly increase longevity. :)
 
Overall I really like this game. Just one thing that bothers me though is the fact that 90% of the people I come against have an LMG. I usually snipe, but when Rave defends in the big game I usually run around and fix things. I gave up on using the M4 because I can't get the hang of it, but sniping I have down pat.
 

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