Most wanted answers from pd/kaz

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1.Will there be standard car's, track's in future GT??
2.GT6 will be on PS3 or PS4??
3.Why some car have very good damage(Evo VI, DB9...) and some almost don't have damage (Ford GT, BMW M5)... will that be fixed for GT6??
4.Will GT6 have much more A-spec race (like GT4)??
5.Will AI drivers be better in GT6 and what will be update for AI??
 
Just a couple off the top of my head...

I'm ok with the AI being slow, that's nothing new(doesn't mean I like it). But why did you feel it was necessary to patch them so that they slam on the brakes every time the player gets near them, even if they are directly in front of the player?

Why doesn't it say on the box that we are required to purchase a surround sound system in order to hear engine noises in many cars come from more than one speaker? Oh wait, that was changed in a patch too. So I suppose it would actually be: If the game has the ability to recognize and correctly identify basic 2-channel stereo audio, why is it no longer properly supported when it once was?
 
1. Can we have tyre temp monitors and the ability to adjust tyre pressures to close the loop on suspension tuning. Camber adjustment is a shot in the dark at the moment...

2. Will you implement a new career mode with some new A-spec races? You could 'create' a new racing season at the start of each year as an automatic update and make the game last as long as you want it to...

3. Will you implement an A-spec creator so that I can create my own race series?

4. Do you plan to update the SuperGT grid to 2011 or 2012 liveries and introduce the remaining cars in the field?

5. Seriously, what's your plan for obtaining a Porsche license from EA? Tell Sony to put their hands in their pockets and get it done. Your DLC sales figures will undoubtedly demonstrate that there is a good business case for the purchase, plus I would imagine that the DLC take for a Porsche pack will be much higher than the previous packs. DO IT!
 
1. Are you Listen to Community feedback ?
2. Why is your Sound staff Not already fired?
3. Why Sony doesnt help you with Sound Hardware?
4. When do you improve the AI?
5. Who decided to call the Game "the Real Driving simulator"? Because it isn't. Example are Sound, AI, tyre physics. They are not Good Enough for a "Real Driving Simulator" which doesnt Exist atm
Ist is a Great Game but Not the Real Driving Simulator.
 
1. What was up with that Porsche 911 in GT3?
2. What was up with those special Miatas in GT3?
3. What was up with that Stratos in GT3?
4. What was up with the CLK DTM in GT2?
5. What was up with the VW Polo in GT2?


Completely serious.


He said he wanted simpler tuning. I told him to play NFS then since NFS's tuning isn't that great, if any of them even have tuning anymore. We want more sophisticated stuff. Not simpler.

It's funny, because the most hated game in the franchise from people around here (U2) had tuning so absurdly more advanced than anything in the GT series that GT5 might as well not have it.



Stop throwing around "NFS" like a pejorative. It makes you look silly in situations like this.
 
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1. What was up with that Porsche 911 in GT3?



I would want to see his reaction upon this one. The GT3 on Gran Turismo 3 looked better than any RUF we have now. :(

Dramatic-chipmunk.gif
 
1.is there going to be an option to disable those screen shakes and camera movement?
2.Am i a camera or a man in this game?
3.is there going to be a custom gameplay cam like in lfs?
4.is there going to be a custom hud
5.do kids making these games know that camera aint same as human eyes?
 
Different engine options? (you know Kaz they put bigger engines in Corvettes and Camaros...396s, 427s, 454s)
Supercharge or turbocharge everything?
Paint everything (Race cars too)?
Livery editor?
Wonderful old/new tracks?
 
one question :

Q. kaz have you looked at the A-spec mode ?

lol He's addressed that before. A few months back.


GTP: If you could go back in time and start over with GT5, is there anything you would do differently?

KY: No, because I think everything that I thought about in that way, we have done in the updates. If I can think of one, I think we should have made more A-Spec races. When you buy a car, it’s fun to be able to participate in a lot of races with that car, and I don’t think there were enough.


So that the first sentence isn't taken literally. He, also, said this -
Of course we’re working on GT6 already and I think what really will be the separating factor is something that we can’t update through a DLC is something that obviously has to be saved for GT6. Things that we can provide through DLC we will, so that’s really the market difference.
http://www.thesixthaxis.com/2011/11/11/kaz-on-gt5-dlc-and-gran-turismo-6/


I explained that the first part of the updates before Spec 2 were mainly things that were about what Kaz couldn't add because they ran out of time. Then after those updates, we're going to be getting more user-influenced updates post-Spec 2. I was pretty close.
It’s been about a year since we’ve released the game and in the interim we’ve had about 15 updates that were performed on the game. These set up the basic platform for the system. Now that we have that out of the way, we’re ready to release more expansions and content to add to the game.
https://www.gtplanet.net/gtplanets-...cars-dlc-and-the-future-of-polyphony-digital/
 
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Good questions. But.
2: Is it possible to simplify tuning?

NOOOOOOO, please hell NO! They already made it too simple! We miss some stuff from previous GT games, the ability to buy NA tuning parts independently etc.

Please. They need to make it bigger and less "simple"... I want to adjust my powerband with the ECU, I want to adjust my fuel mixture, cam specifications and all that. Tuning on GT5 is too simple :nervous:

I'm with you too. By limiting tuning it just make the game more arcade-ey and less of a simulator.

Let us be able to adjust the suspension at all 4 corners of the car independently. There are times where I may want a more stiffer spring in the right rear with a lighter spring in the left rear.
 
shawnjets
Would Kaz ever consider adding the "F090/S" F1 from GT3 with a cockpit view.

I would be forever grateful

Why don't you twitter him?
 
Would Kaz ever consider adding the "F090/S" F1 from GT3 with a cockpit view.

I would be forever grateful

Like Spagetti said, send him a tweet. And let's hope he reads.

Those old F1 renditions from GT3 were brilliant. I would love to have them back.
 
Good questions. But.
2: Is it possible to simplify tuning?

NOOOOOOO, please hell NO! They already made it too simple! We miss some stuff from previous GT games, the ability to buy NA tuning parts independently etc.

Please. They need to make it bigger and less "simple"... I want to adjust my powerband with the ECU, I want to adjust my fuel mixture, cam specifications and all that. Tuning on GT5 is too simple :nervous:


I agree 100%!!:drool:👍

I would MUCH MUCH prefer to have a more detailed Tune Shop aswell!!
R*
 
1. Will clutch implementation be more realistic in GT6?
2. Will European and American cars be better represented in GT6?
3. Will there be more classic real-world tracks in GT6?
4. Will there be a point-to-point option for the track creator if said feature returns in GT6?
5. Will car damage be improved upon in GT6? (And don't say that this isn't possible due to licensing issues, because this hasn't been a problem for a certain other series)
 
interpolfan11
1. Will clutch implementation be more realistic in GT6?
2. Will European and American cars be better represented in GT6?
3. Will there be more classic real-world tracks in GT6?
4. Will there be a point-to-point option for the track creator if said feature returns in GT6?
5. Will car damage be improved upon in GT6? (And don't say that this isn't possible due to licensing issues, because this hasn't been a problem for a certain other series)

I thought we were supposed to stay away from GT6 questions.
 
I thought we were supposed to stay away from GT6 questions.

Whoops lol! :lol:

Revised questions:
1. If there's a spec 3.0 update, will better clutch implementation be included?
2. Will the majority of remaining DLC cars be either American or European?
3. Will Silverstone or any other classic real-world tracks be included in DLC?
4. Is PD reconsidering adding a point-to-point track creator? (since this feature was rumored before the release of GT5)
5. Does PD actually use the feedback section of this website as a tool to help them decide what content should be included in DLC?
 
1. Can I work for you as a graphic designer?
2. Can you make the tuning more complicated? :)
3. When will you incorporate a flying car?
4. When will you make an office in the US(so I can work there)
5. Can I have the first copy of GT6 if I give you a big hug?
 
ShortAznGuy
1. Can I work for you as a graphic designer?
2. Can you make the tuning more complicated? :)
3. When will you incorporate a flying car?
4. When will you make an office in the US(so I can work there)
5. Can I have the first copy of GT6 if I give you a big hug?


Answers:
1. Yes.
2. Yes.
3. We'll make it just for you.
4. We'll make it just for you.
5. Of course!

Lol! :lol:
 
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