<div class="bbWrapper"><blockquote data-attributes="" data-quote="Eric." data-source="post: 3547007"
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After playing this nonstop from like, 3pm to 3am yesterday, I'm very happy with buying it. All of the mixed opinions are understandable because it is definitely a good sim engine tied up in a flashy package with some of the usual NFS stuff we've learned to hate with the street racing games.<br />
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I'm going to make this short because I haven't played it yet today (haha, yeah, addicted)...<br />
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I don't care how perfect GT5 looks. I don't care how 100% accurate the physics are in FM3, GT5, or Shift...nothing has felt more immersive to me than this game. There's a one-make race where you drive an Elise 111R (its provided to you, even, you don't have to go buy all these) on the Aremburg (sp?) section of Nurburgring. Mind you, I previously did a hotlap challenge where I was provided a Miata, so they should feel kinda the same, right? They do in every other game. Oh boy. The Miata has nothing on the Elise for balance and composure. And as you cross into triple digits, the car is bouncing all around you, you feel the tires hopping as you make gentle bends, at 110mph the interior gets fuzzy and your peripheral vision blurs. Only what is straight ahead of you is clear. And at 135mph, not even what lies ahead is fully focused. Then your tire drops off the edge of the track, into grass, and you're suddenly sliding out of control onto walls.<br />
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Its a blast. Found a few bugs though. There's a Veyron race around the entire Ring. Its pretty much impossible to keep up and on the track. But anyway, I let everyone get ahead of me just to drive around the circuit and the top speed of the Veyron is messed up. Hits 192mph in sixth gear, shift into seventh gear and...hit 192mph. The tachometer doesn't move.
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I've driven the Bugatti and man is this one difficult car to tame it's so powerful you're at speed before you know it and then you're fighting to keep it on the track. Looks like I'll be spending more time with this race</div>