New Grip Bug?

  • Thread starter Thread starter phil_75
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Exactly what I was thinking. It sounds like something is carrying over, whether it be tyres or set up related, the same way it was back in our days of QM with SRF. At least PD should know what to look for this time, if in fact this is the case.

They likely haven't changed their principles of programming so it's well possible. Imagine :rolleyes: ... Guess it's about gathering ideas, naming incidents and not forgetting about the issues atm.
Well, my Cinquecento yesterday didn't have extra grip or improved stability though, I even rolled it :lol: !
 
Forgive me if this is too far off topic as it's not online and might not be about grip, but I have noticed a subtle performance variance in arcade time trial.

I've been trying, and failing, to get that pesky 500-mile-oval trophy using the Tomohawk. On Blue Moon I noticed that at some point I was suddenly about half a second off pace while observing no change in my driving. Yesterday I notice the same thing on the half-mile track. After about 100 laps suddenly I was 3 or 4 tenths off and about 20mph down at each turn entry.

No damage, but the car performance seems to just randomly degrade. I know this might not be useful for this discussion, but I can't help but think of this when others talk about inconsistencies in the game.

That would be the car running out of the wierd "hybrid" system it has.
 
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