Found my old post:
So after a looooooooooot of testing with different cars, and watching videos from youtube posted after Dec. 7 (just to assume that it was updated) it seems as if PD did longitudinal lights correctly, but the latitude of the lights are way off. Most of the lights I've seen, especially at Nurb, are clear in the tree tops, and barely lighting the road.
They are so close from closing this issue, but yet so far away..
Edit: I hatched an idea..
What if we can set the equilibrium points, in both longitude and latitude, on each car? That way, we can maximize long distance straight tracks, or have small, tight curved tracks such as Toscana? You can set your cars headlight beams for latitude, which is an option for almost all cars nowadays.
.. Just more customization if PD wants to add. That way, they won't need to upload all new cg files for each car..
If we could only adjust the cone of light (the beams of light where the tip of the cone is the equilibrium where the lights pass through each other) I think that would improve a lot of things. I'll see if I can draw a picture up tomorrow or even tonight, scan it or take a picture just to show you what I'm saying..