Night time is too dark, lights have flat batteries...game is too dark in general

  • Thread starter Thread starter CoolColJ
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Yeah, agreed! 👍

I get lost sometimes with super dark track (like the Tour Event with Lambo).

Precisely like me, on same event. At general, the problem are not the night light, but the car light, are to weak indeed, on the car's today, even the most cheap car in real life, have better lights.
Please Kas, consider upgrade the light in beahalf of a better eye health. Not everyone have eagle eyes, not me for example. 💡
 
I agree with OP.

The beam pattern is far too short and the way the pattern gets even shorter when a you're driving uphill is unrealistic and very annoying. Its understandable if the gradient ahead of you is steeper than the one you are on, that it would shorten. This however is like you are parked infront of a wall.
 
toscana is too dark. i had to turn on the driving line too. i don't agree you can't see **** at night in real life. GT5 won't give you the beam path, which is clear from inside a car. You also get reflective signs, etc. I think the 'darkness' in Toscana is overly exaggerated.
I drive my Mazda RX8 in the german autobahns at night almost every week, always doing 220, 230 km/h, and I can tell you it's not like in the game. Yes, if you go to the countryside, driving inside forests (i pass thru the black forest a few times), it's dark, but you can see your beam, reflex, shadows and a sense of depth that GT5 is unable to reproduce.
 
Make sure your not using RGB for hdmi settings (CPU only). I keep mine at limited and yes light beam needs to be more at a distance.

What does a CPU have to do with RGB and HDMI? I think the light beam is too yellow, but further I think it's fine.
 
It really is dark at night. And it's not a good idea to drive 170mph in the dark.

I'm afraid that's all real racing drivers see: almost nothing.
 
👍👍👍👍 YES..YES..YES... OP you are correct KAZ/PD are stupid..I don't think that they ever played there own game at night .. It's too dark you can't see anything !!!! that's not realistic !!

Too prove your point (CoolColJ ) Listen and look at how it really feels like too drive at night in a race :

P.S: Keep in mind that the fact that you are able to see the road more clearly is because the video camera filming/recording the race most likely increased it's ISO/exposer Setting on the camera .It's actually darker in real life then this video shows. here's the link :

http://us.gran-turismo.com/us/gallery/d5287n2.html

It all happens withing the first 46 seconds of the video start. (CoolColJ) listen carefully to how night driving is explained !


Jesus people complain about every thing:crazy:
Next time try the game with another TV 💡
Or your copy Is FUBAR .


Have you read the whole thread? Me thinks you have not, we've been through all this before.

Plus as I've said before, our eyes have better dynamic range than cameras, and they do adjust to ambient light conditions, by opening or closing the pupils to regulate how much light enters our eyes, much like an auto ISO setting in a camera.... but better ;)
Our eyes can sense and differentiate infinite graduations of tone, unlike the terrible range of any camera, which GT5 seems to be trying to emulate.

When I look at my dash on a bright day, I can clearly read the speedo, and the sky is not burn out to a white, but in GT5 this is not the case. The same applies to night time on some tracks, but in the reverse
 
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i am also having troble with night racing even thoe i have passed them on gold i got a big 56 hd and still cant see night its not the tv its the way kaz and pd have set up up the beam lights i live in a small town with alot of country roads and have raced on mountain passes in nights i find my self using both high beams and moon light to better the vision and gt5 night looks nothing like it i find my self driving more on track nolwege and feal more for my braking zones they need to fix this
 
http://img818.imageshack.us/img818/5012/89447079.jpg

If thats how much your full beams illuminate the road when driving I'd get down to Kwik Fit or you might just find you fail your next MOT ;)

That looks alot darker than on my TV, although I've noticed GT5 pics on the PC don't have the same brightness as on the TV without some photoshop.

That example does look like a serious problem though. Definately should be more light on the road from full beam headlights.
 
Have read all of this thread now, makes interesting reading. Personally I found the Toscana challenge too dark and there is definitely the issue with the trajectory of the lights on slopes etc, but the bigger problem was you simply can't make out both sides of the track at the same time, which feels odd. Admittedly though it is a wide road, and I don't have personal experience of night driving at all.

Anyway, for anyone who is still struggling, I was too at first but I have a few tips I used which let me get Silver fairly quickly, will probably go back at a later date for Gold:

1. Learn the track. Unlike the rally stages, this course is the same each time, and there are only maybe 3 or 4 tight corners you really have to slow down for.

2. Get a good start, floor it from the off and take the Countach on the long, sweeping downhill left, keep control around the next tighter right and you should be up with the 512BB already, or passing it. The next 2 cars (Miura and F40) are faster though and will take a little while to reel in.

3. If you are struggling to see which way the track is going, I found it handy to drive mostly on the left side of the road, so you can see the white line at the side. Most of the bends are left handers. Also get used to looking out for the lights at the side of the road, you can see which way the track is headed when you see them going across in front of you (hard to explain but you'll see what I mean)

4. I must admit that I used anti-skid and ASM for this one, I use a controller and found the Lambo just a little too tail-happy, unlike the rally stages where it is far better to have them switched off. With the aids on you can still drift to some extent but do slow up for the tighter bends. If you are *really* stuck, use the driving line. I didn't have to resort to this though :)
 
Bla, Bla, Bla. Outdriving your lights has NOTHING to do with changing how far they shine down the road. Your lights illuminate the same area with the car dead stopped as they do going 150. The difference is only how much time you have to react when something appears. Anyone who thinks the lights in this game are anywhere near realistic must drive the crappiest car ever. My 06 Mazdaspeed6 lights the holy hell out of the road. I think I can see farther than in the game with just my parking lamps on.
 
Well I done all test from my yesterday's post so here are my impressions:

-In general toscana becomes really dark in the lambo and some JP like the 300ZX,I try with some cars like the SLS and the McLaren MP4 and still way too dark,in high beams really looks like the batteries are flat or there is too much shadows over the track,there is no moonlight so it seems to be driving in a lake at night.

-Same with nurburgring,not that dark but some cars like the M5 or the GT-R(09) show more powerful lights,and the M5 do not have the change direction lights.

-La Sarthe is dark but just a bit,there is no moonlight and there is impossible to know if the bit of darkness is produced by clouds that covers the moon if there is any(I didn't found the moon,I didn't locate it even with photomode),and the fireworks make are a bit overdone,they bright too much in comparison with all elements,I know fireworks look great in real live but again is hard to know because you don't know if is foggy or just clear.

-SSR5 looks OK in my opinion,maybe is the car light but that track looks within the parameters so is more down to the car,it seems that some cars have different intensity according to the area of the lights,both GT-R and LFA offer proper illumination but just in that track.

My verdict is that:

1. The lights intensity is set according to the car,so there are cars that bright more than other.

2. Toscana and La Sarthe seem to be too dark,and some cockpit lights in those track are not that "efficient" than tracks like SSR5,SSR7,and nurburgring so for this tracks the gamma adjustment is just too dark in my opinion.

An the lights seem to have a conic trajectory,just like in any other game so that explains the lack of visibility in slopes and hills specially in toscana.

And one more thing for CoolColJ,I set my tv with RGB level of 75% instead of the 100%,and change and cycle the filters or "picture modes"that my TV has,and in some points the games is too dark, specially in the menus,is too dark,I know that it doesn't affect the PS3 image output but it looked like your images posted before.

I have no idea why this is produced,I explore over the PS3 output options too see if there is something set too dark or too bright but nothing,no idea why there is a "darker output" in your case,really I give it hard thinking to find what could be wrong but I don't find any condition that could affect image output from PS3,maybe is the version of the game,I use a US version,maybe there is different settings according to PAL or NTSC regions,that's the only thing that could be causing this.
 
2. Toscana and La Sarthe seem to be too dark

And they are both tracks with nothing next to the track for your lights to hit. Night driving seems spot to me. You shouldn't really see much on a wide road with nothing next to it, there is nothing for your lights to bounce off.

The people saying 'in my car' etc, do you drive in the city or on wide open roads in a deserted area?

Some need to adjust their TVs, other need to adjust their perception of reality. Just take a look at in car le mans feeds, the night effect is close to spot on.
 
the lights in general are just way too dim. at night, those running lights should be easily visible from any distance on the tracks, and brake lights should actually be illuminating the area.

ive got a 69 vette that i drive at night quite often. even with that things halogen bulbs, those high beams light the area up like its the middle of the day. theres a nice straight strip in front of my house (about 1/4 mile) with a turn, and reflective turn sign at the end. from one end to the other, my head lights will light up that reflective sign no problem, and the road its self is illuminated about 1/3rd of the way.
 
on second tought I think that some tracks are too dark. I noticed that after the update before last... and also head lights have an orange tint to them.
 
No one seems to have mentioned that the headlights dont illuminate other cars?

Are you certain? I thought for sure when I raced the Special Stage Route (?) I saw my headlights illuminate the cars ahead. You might want to double check this.


Btw, I was surprised that some of the night courses from GT5 didn't make it. :(
 
Bla, Bla, Bla. Outdriving your lights has NOTHING to do with changing how far they shine down the road. Your lights illuminate the same area with the car dead stopped as they do going 150. The difference is only how much time you have to react when something appears. Anyone who thinks the lights in this game are anywhere near realistic must drive the crappiest car ever. My 06 Mazdaspeed6 lights the holy hell out of the road. I think I can see farther than in the game with just my parking lamps on.

👍
 
You need to fix your TV, I've been driving for 15 years alot in the dark, PD got it spot on.

👍 He also runs components, but honestly I have no problems with the dark except that challenge with the Lambo and the head lights light up just find.
 
And they are both tracks with nothing next to the track for your lights to hit. Night driving seems spot to me. You shouldn't really see much on a wide road with nothing next to it, there is nothing for your lights to bounce off.

The people saying 'in my car' etc, do you drive in the city or on wide open roads in a deserted area?

Some need to adjust their TVs, other need to adjust their perception of reality. Just take a look at in car le mans feeds, the night effect is close to spot on.

C'mon people use your brain, look at my pics, can you honestly say that is reality :ouch:

I don't care what you see in real life, what matters is what is coming out of my PS3, the evidence of which I have posted in the form of pics. Or would like some videos too???? I can easily do that as well and put them up on Youtube

The game just feels dark for me. And to add that there is no gama calibration options. Every major game on the PS3, PC, and 360 has these options. Why does humble GT5 not have this? :guilty:

You'll also note that the EV levels for GT5 changes from cockpit view to bumper, to roof cam, and from track to track. Having to constantly tweak it is IMO a pretty bad reflection of GT5's quality and consistency. It's not hard to see that GT5's foundations are pretty shoddy.
The Time Trial had the same issues, and that was a year ago, nothing has been done since then. Makes you wonder...
 
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Are you certain? I thought for sure when I raced the Special Stage Route (?) I saw my headlights illuminate the cars ahead. You might want to double check this.


Btw, I was surprised that some of the night courses from GT5 didn't make it. :(

im watching a night race right now. head lights do not lite up or reflect off other cars. which is odd, as on premium cars, theyll light up your interior as you drive by.
 
I took this picture in the middle of nowhere a few weeks ago, after some woods. its kinda shaky because the iphone sucks at night:

scaled.php


this is low beam only. yes, it's incredibly dark, but you can see stuff. with high beam you can see a much winder light path.

so no, GT5 night driving isn't realistic. sorry.
 
I agree that there is this light problem. I had to "cheat" and turn brightness very high on final test on S licence.
 
Response to "Just take a look at in car le mans feeds, the night effect is close to spot on. ". I watched some 24hr race feeds on youtube. They are grossly underexposed. Every video I saw had a bright spot somewhere in frame and the camera adjusted exposure for the brightest spot, hardly realistic. I've been to night races at Mid Ohio, a single car lights up the whole front straight. You can not judge this by a picture unless the person driving the car can compare the pic and say it looks that way. I can go out during the day and set the exposure to 1/8000@f64 with an ISO setting of 100 and show you a black pic. Then again I can go out right now, set the camera for 15seconds @f1.4 with the ISO set to 1600 and give you a completely white pic. Cameras set to AUTO try to expose to an average of 40% gray. Light things and dark things mess up the exposure.
 
:mad:

It's so hard to get this across to people who are lighting up the road as they're parked. That large area that's lit up as you don't move becomes basically useless after you get above highway speeds.

The headlights are realistic, and there's a damn good reason why racers who race in areas with no street lighting use these:

WRC_Lamp_Pot_Complete.jpg
 
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