And once again Sony seems to be under the impression that power is the answer; it didn't work with the PSP (one could argue it isn't working with the PS3 either), when will they (developers, not just Sony) learn: Gameplay > Graphics. Unless you're Crytek in which case gameplay is the only real viable option considering their graphics engines can burn down houses.![]()
And once again Sony seems to be under the impression that power is the answer; it didn't work with the PSP (one could argue it isn't working with the PS3 either), when will they (developers, not just Sony) learn: Gameplay > Graphics. Unless you're Crytek in which case gameplay is the only real viable option considering their graphics engines can burn down houses.
As for the question: Vita, obviously. Oh and the poll is a bit ambiguous -- comes off as if you're asking which of the two platforms is better.
Just because the Vita's more powerful than the 3DS, you assume Sony's only bringing better graphics with the Vita?
How about the fact that it's got dual thumbsticks?
I'd say that goes a long way in terms of gameplay.
Besides, what has Nintendo brought us with the 3DS? A DS with beefed up hardware and a 3D screen that has no benefit to gameplay?
Some gimmicky StreetPass garbage?
The 3DS software lineup hasn't caught my interest at all. And to be fair, what we've seen of the Vita lineup hasn't completely amazed me yet either. But there's a good handful of Vita titles that I'm very curious about, which is more than I can say about the 3DS even though it's had 5 months to build its library atop its launch titles.
And lastly: PSN. Sure it's no Xbox Live, but it's still a hundred times better than any of Nintendo's attempts at online connectivity.
I think you have no idea what the PSV is capable of.And how is this any different to the Vita in the very same regard?
I think you have no idea what the PSV is capable of.
Front Touchscreen, Rear Touchpad, two sticks and SIXAXIS for the controls.
Way more RAM than the PSP, even better than in the PS3 actually, allowing for cross game voice chat and other social gaming features.
It won't be "better", it doesn't have the same CPU or GPU power as the PS3, neither does it have a BD drive (and I doubt someone would download 20-40 GB games all the time). It's a handheld, a damn good one it seems, but it will never replace a home console and vice versa.
That's like saying the iPad is a better platform than a normal PC.
That's like saying the iPad is a better platform than a normal PC.
That's apples to oranges.
Yes it is, just like comparing the PSV to the PS3.
What is a "better platform" to you? Like I mentioned, it's a handheld, the game size is also very important, it will never replace the PS3 or going to be "better" because it's on a completely different market. That's like saying the iPad is a better platform than a normal PC.
Exactly. The PSV offers things the PS3 can't (like the touch controls, augmented reality and some other social features), but the PS3 offers things the PSV can't (still way more hardware power, 3D, splitscreen multiplayer, BD/DVD/CD playback etc.).It's all subjective. To some people (like me), the PSV will be better simply because it's portable.
What makes a platform better?
And where are the PSV and PS3 more similar than an iPad and a PC (or Mac)?
Handhelds can never be compared to home console because they are made for a completely different market.
Exactly. The PSV offers things the PS3 can't (like the touch controls, augmented reality and some other social features), but the PS3 offers things the PSV can't (still way more hardware power, 3D, splitscreen multiplayer, BD/DVD/CD playback etc.).
So where is Vita the better platform?
Sure, but games cannot be as complex as on the PS3.
Intuition, ease of use, more parameters/variables to work with, developer-friendly programming interfaces, design features, motivation, etc, etc.
Do I really have to name all the similarities?For one, Vita and PS3 are basically appealing to the same market. Just because one of them happens to be a portable alternative to the "full-fledged" experience doesn't really change much at all. Especially considering the PS3 is on it's last legs and hasn't been anywhere near the success Kutaragi built it up to be, cockily built it up might I add. If anything at all, at this point Sony mght be pushing Vita to temporarily step in and "replace" the PS3 until the PS4 comes around.
An iPad and a PC in no way contend for the same consumer base whatsoever. That's actually no different than comparing a PC with a Mac; again, fundamentally different in almost every facet.
Yes, I see your point, but even in the gaming segment there are different markets. The PSV won't compete with the PS3, just like the PSP didn't with the PS2, or the DS with the Wii.One appeals to gamers, and the other also appeals to gamers (albeit, mobile ones or at least that's it's intended focus). Not really seeing much a difference to be honest.
I'm mostly joking on that, I'm not naive...but nonetheless I do hope you see the point.
Tech specs and developer commentaries are already available if I remember correctly. Vita isn't close to the PS3 hardware wise, it can't, because a CPU or GPU similar to the one in the PS3 would still need too much power and the batteries would be empty after 30 minutes of gameplay. You can also see that already in the games. The PSV Uncharted for example doesn't look as good as Uncharted 1 on the PS3 which came out 2007 (the difference is still kinda big). Don't forget that the games aren't in HD either, so if you would compare them to PS3 games on a big screen, the difference would be even bigger."Way more power" is a most exalted exaggeration by every means. 1. You're never going to see most of that power, regardless of the game. 2. Even if you could see 100%, it'd bottleneck long before you could get a definitive read on it, and unless there are tech specs for Vita (which I'll check after posting this) then that's a mere assumption.
We don't know yet. I said it could be, you're the only one here who's warping it to sound like I said it would be.
That something you want to bet on?
I would, you won't see games like MAG with 256 players at once, you also won't see a Gran Turismo with the same features and structure as GT5. Not only would the graphics suffer a lot (real time weather effects for example), it also wouldn't make sense on a portable system. Of course, a game like WipEout (2048?) won't be less complex than WipEout HD, but that doesn't mean that you can expect games like Mass Effect on the PSV.
And again, since both platforms have their positive and negative aspects, you can't say one is (yeah yeah, could) be better regarding this.
Do I really have to name all the similarities?
PS3 & PC: Stationary, no built-in display (iMac has I know), needs peripherals for the controls (Mouse and Keyboard / Controller), faster hardware, bigger hard drives, more comfortable to use at home, support discs in several formats.
PSV & iPad: Mobile, built-in touchscreen, doesn't need peripherals for the controls, not as fast as a stationary counterpart, more intuitive to use, same "core features" as the stationary counterpart but all a bit simpler, software only in the form of "Apps" (including downloadable games).
Not that I want to compare a PSV with an iPad and a PC with the PS3, but you might get what I mean.
Yes, I see your point, but even in the gaming segment there are different markets. The PSV won't compete with the PS3, just like the PSP didn't with the PS2, or the DS with the Wii.
Tech specs and developer commentaries are already available if I remember correctly. Vita isn't close to the PS3 hardware wise, it can't, because a CPU or GPU similar to the one in the PS3 would still need too much power and the batteries would be empty after 30 minutes of gameplay. You can also see that already in the games. The PSV Uncharted for example doesn't look as good as Uncharted 1 on the PS3 which came out 2007 (the difference is still kinda big). Don't forget that the games aren't in HD either, so if you would compare them to PS3 games on a big screen, the difference would be even bigger.
The games look insane for a portable system though of course.
I'm just trying to say that the "could be" is already a bit too... well I dunno, let's say "optimistic".![]()
G.T.AceBut you would have to make the graphics worse, cut the framerate or reduce the number of cars on track, all of that is a part of the complexity of a game. T10 couldn't put weather and night racing in Forza 4 because the 360 is not powerful enough to handle it, so you shouldn't expect the PSV to do it.
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Where have you been for the past, well, the last time I saw you?![]()