No Endurance races...

I'm perfectly fine with how there are no endurance races in GT6, i mean, you can't accurately create a 24 hour race with just 16 cars, no mechanical damage, or cautions. PD is just making do with what they have. If those races are fun enough, i'll do them many times, unlike the one time i did the 24 hours of Le Mans and got bored by about 3 hours in.

Yeah, because racing for five minutes is the most accurate you can get...

Really, if you don't like endurances, fine. But don't throw this kind of argument in the discussion.

PD could just put an option to people do endurances in 24 minutes, couple of hours or the full time extend of the event. And everybody will be happy.
 
maybe PD figured that not everyone who buys the game will have time to play the game all the way through with 24hour races. also the expenditure of keeping the console on and how taxing the game will be on the console was probably taken into consideration
 
I only bothered to complete three endurance races in GT5 so it's no big deal. In fact, the only thing I truly care about doing offline in Gran Turismo these days are free runs and Photo Travel. Maybe I'd say otherwise if the AI was competitive.
 
Yeah, because racing for five minutes is the most accurate you can get...

Really, if you don't like endurances, fine. But don't throw this kind of argument in the discussion.

PD could just put an option to people do endurances in 24 minutes, couple of hours or the full time extend of the event. And everybody will be happy.
It's not that I don't like endurance races, its just that they are very time consuming and many people don't have the time to do them. I do, however, agree with you on the distance option.
 
Endurance races of 24 hrs aren't much fun on your own, but 1hr, 2hr & 4hr endurance races I find much more appealing than the heavily over used start last pass everyone in two laps races.

People desperately wanted GT3 cars in the game so hopefully they will be a championship using these cars over 8 or more tracks and each race being over 1 or 2hrs just like real life GT3 races.
 
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If you look what the did to the career mode its is propably good that there are no endurance races...

There is no damage, the AI cars slows down and let you win, the opponent selection is rediculus (one alway stronger, maybe 2 equal, the rest driving obstacles).
Also no fuel use/tire wear so far (int.B).

Serious question, what do you liked in the 24h races, where they satisfying/challanging to you ?

I alway found them 100% pointless, you could not bin your car, you could get no mechanical failure, you had to drive 24h by yourself (that allone is crazy) instead of switching with bspec. (and no saving too)
The fuel/tire use and laptimes where 100% linear/predictable, so after every car had done one stint you could do the math for who's gonna finish where.
But endurance races are a part of the Gran Turismo DNA :(
 
Not a huge fan of endurance races for the reasons stated above. Also, wtf wants to be driving for 9 hours or 24 hours? I understand a degree of realism but that's just too much.
 
Weather is not a big factor with the current physics. Traction does suffer a bit in the rain. But my experience so far is that you are FAR better off using the "Racing: Soft" tires, even at 60% water on the track. The "rain" tires seem to have worse traction than the normal tires, even in very wet conditions.
need to check, not sure if racing soft is allowed in some of those races. I thought they are having a much more strict tire limitation to prevent players using racing soft to get easy race wins (especially back when AI are using stuff like sport hard).

I've tried racing hard v.s. intermediate in 20-50% wet condition (in spa), seems like a lot of difference. probably about 10s per lap. for 5 laps, it's the difference for an extra pit stop.

also, not sure about how long racing soft tire lasts, and even if it can last 5 laps in spa, almost wore out soft probably has less grip than half wore out hard.

anyways, a lot more to consider, and all of that matters, that's fun.
 
need to check, not sure if racing soft is allowed in some of those races. I thought they are having a much more strict tire limitation to prevent players using racing soft to get easy race wins (especially back when AI are using stuff like sport hard).

I've tried racing hard v.s. intermediate in 20-50% wet condition (in spa), seems like a lot of difference. probably about 10s per lap. for 5 laps, it's the difference for an extra pit stop.

also, not sure about how long racing soft tire lasts, and even if it can last 5 laps in spa, almost wore out soft probably has less grip than half wore out hard.

anyways, a lot more to consider, and all of that matters, that's fun.
them softs go like free beers ! FAST ! lol
 
I believe it's a very personal choice. I didn't even do both 24h enduros in GT5 but I still plan to do them when time and patience is available.

Not having this option in GT6 would be a big letdown...
 
But endurance races are a part of the Gran Turismo DNA :(

Exactly.
Its part of the GT signature.
Other than anything over 4 hrs at Tsukuba, I always looked forward to the challenge.
I always run the Nurb 4 hrs numerous times.
Wouldn't you know, as soon as they implement a save feature, they skip the endurances.
Bah Humbug! :irked:
 
PD could just put an option to people do endurances in 24 minutes, couple of hours or the full time extend of the event. And everybody will be happy.
Which reminded me to look up how that was done in GTR2 (back in 2006) - the race length for the "24 hour" endurance mode races had these settings : 24 hours, 12 hours, 6 hours, 3 hours, 1 hour, 24 minutes
And an adjustable grid size. And adjustable opponent strength. Kept everybody happy.
 
Not a huge fan of endurance races for the reasons stated above. Also, wtf wants to be driving for 9 hours or 24 hours? I understand a degree of realism but that's just too much.
There is the option to save your progress in the long endurance races. You werent forced to do the whole race in one go when the save option was introduced. The argument that the endurance races is time consuming isn't true when you have the option to save your race and jump back into the race when you are ready. I thoroughly enjoyed doing the endurance races and it was even more fun doing a few hour stints with my brother (at his house).
 
It is funny to me that the more that Kaz "dumbs down" GT for the masses, the less GT sells. The harder the game was back in the day, the better it sold.

Seems the "masses" like hardcore, or at least respect it more. I know I have more fun when I am challenged, not when everything is given to me easily on a silver platter. (breaking ai when you get close to them in a corner that let you by, short "endurance" races, easy-peezy license tests, etc.
 
The endurance races make sense with B spec so you only drive 8 hours...no one can drive 24 hours realistically.
 
as much as i don't want to do endurance and had to be "forced" by the game to do it during GT5, there's an incredible amount of SATISFACTION when you complete some of them. I'm talking about the non-24 hour ones, like the Nurburgring 4 hours, Suzuka 1000km, Tsukaba, etc.

I also agree if the real endurance races should be added in a future patch, like the Le Mans 24 hour, they could add an adjustable time grid. And the prizes could be adjustable as well according to the length of the race.
 
need to check, not sure if racing soft is allowed in some of those races. I thought they are having a much more strict tire limitation to prevent players using racing soft to get easy race wins (especially back when AI are using stuff like sport hard).

I've tried racing hard v.s. intermediate in 20-50% wet condition (in spa), seems like a lot of difference. probably about 10s per lap. for 5 laps, it's the difference for an extra pit stop.

also, not sure about how long racing soft tire lasts, and even if it can last 5 laps in spa, almost wore out soft probably has less grip than half wore out hard.

anyways, a lot more to consider, and all of that matters, that's fun.

It does seem like they fixed this in the mini update. I noticed today that the intermediates do seem to do much better than the racing softs in the 24 minute LeMans race now.
 
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