- 1,796
- Gambleboyen
Not long before someone bowls in saying "you should all learn to race without pitting"Get 10 guys together, go online, set a 3 lap race up, have 5 of the guys pit lap 1 , see what happens to the other 5 that are on the track
Not long before someone bowls in saying "you should all learn to race without pitting"Get 10 guys together, go online, set a 3 lap race up, have 5 of the guys pit lap 1 , see what happens to the other 5 that are on the track
You would probably be surprised to learn that I am a 300lb, gun toting, moonshine swilling, redneck from the heart of Dixie who prefers mud filled Audis over pickup trucks or track days, I appreciate the complement, 212 years since the invention of the light bulb and we use technology to watch cat videos and fling poo worldwide.
I have not experienced the pit lag issue first hand, my first thought would be with P2P network. Have you experienced this with a fixed room host?
The audio issues w/Bathurst I have seen first hand, and I can see how they can be severely detrimental to gameplay. One thing I have noticed is while experiencing the issue during practice, exiting the track and watching another car, audio works, back in your own car, no audio.
I don't see PD adding any real features, the only real adds are superfluous content with no real function. The functional issues may explain the delay in real features. If we see community, course maker, livery editors, etc. before these faults are repaired, that would be a mistake on PD's part.
I am pleased to see at least the low hanging fruit (Staggered wheels, GARG, L1R1) being addressed, and it gives me hope that the more major issues are being reworked even if they aren't live yet.
This right here will unfortunately be ignored or skimmed over for years to come...I think some are missing the disconnect between development and repair, I can not believe the same individuals/departments are responsible for modeling new cars and debugging code.
@CJSpencer77 - Maybe you should change the name of the thread to, "No More New Content Needed UNTIL..." so that people don't get the wrong idea.
lmao, its a deal !
id like to see PD fix them before they add any features that compound them, if you remember GT5 every patch only ever seemed to fix the last patches issues and add some new ones to boot.
Im just hoping for somthing different.
Different teams will be dealing with the bug fixing, the next gen project and the DLC.
clearly one is not familiarwith developement of games, the same was said for Skyrim,GTA5 and various other games.Games arent just little piddly 40mb games nowadays your talking millions upon millions of lines of code.
Yeah they were on that one and fixed it quite fast no?I seem to remember most updates in GT5 addressing a pretty hefty list of bugs and glitches. Maybe we all just expected more problems when the PS3 was a new and uncharted realm.
Call me cynical, but it seems like the best way to get these bugs fixed quickly would be to start a misinformation campaign whereby we all claim to exploit these bugs to the tune of millions of credits.
The game is not nearly buggy enough to warrant suspending major content updates. and 1.03 fixes a bunch of bugs. what remains isn't game breaking at all.
ummm the tire width appears to have been addressed in 1.03
A million cars and tracks is worthless if you cant race them properly to start with.
Im not saying i dont want new content, i just want the exisiting content to work first.
Yeah that is a bit game breaking for those who have not yet completed those races but that is a new issue and will likely be corrected rather quicklyMaybe you didn't get the memo that events like the "15 Minute Races" are impossible to complete now thanks to 1.03. So you're wrong about nothing being game breaking.
I have been driving without ABS the entire time, there is NO problem with ABS! The only weird 'issue' is that the default balance is much stronger on some cars thanothers
For which we need new content specifically the community and club features. So they still need to add content and fix bugs at the same time in this case as well.If the game was a single player, with no online leagues then i would agree that adding content as well as fixing bugs could/should be done simultaneously, but the reality is that most serious GT6ers are looking for, and competing in leagues that require the system to be as robust and glitch free as possible.
I totally agree but these are likely being done by different people than those who would be responsible for adding content so there is no reason not to do both.Fixing any tire / pit glitches, sound glitches and screen jumping glitches should be done as a matter of priority so the majority of leagues run as smoothly as possible. They did after all make the game for this purpose.
For which we need new content specifically the community and club features. So they still need to add content and fix bugs at the same time in this case as well.
I totally agree but these are likely being done by different people than those who would be responsible for adding content so there is no reason not to do both.