No Restrictions = No Challenge = No fun?

  • Thread starter Thread starter madjack9
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All i'll say is

I'll play the game however i want, You play it however you want.

I didnt mind restrictions, was an interesting challenge to say the least.

But on the other hand i enjoy the easy credits and XP so in that respect i don't mind either way :sly:

Perhaps it should begin with restrictions, but perhaps a week later take em away just so those who were struggling get the chance.

Im currently level 31 in A Spec and i have to say these Seasonal modes have been a life saver :)
 
How about reading the 12 PAGES!! of comments before posting something utterly useless to the forum

And you can take your attitide somewhere else everyone are free to discuss here your post added almost nothing so you are worthless according to me. If u dont want tune car then dont if u want nothing is stopping u idont see why this thread is over 12 pages long..
 
And you can take your attitude somewhere else everyone are free to discuss here your post added almost nothing so you are worthless according to me. If you don't want tune car then don't if you want nothing is stopping you I don't see why this thread is over 12 pages long..

It's because reasonable people of each opinion have debated the pro's and cons of each argument along with suggestions of acceptable compromises in a fairly rational manner, interspersed with ill informed comments from people who haven't read any of the discussion making accusations of 'elitism' and 'whining'.
 
It's because reasonable people of each opinion have debated the pro's and cons of each argument along with suggestions of acceptable compromises in a fairly rational manner, interspersed with ill informed comments from people who haven't read any of the discussion making accusations of 'elitism' and 'whining'.

The problem is that only 3-4 people on here are actully complaining and the rest are pretty much happy the way things are. Why a compromise is needed is beyond me when the majority are happy the way it is. So yes the elite are whining. I haven't seen a debate yet. All I see are people (the elite) basically trying to tell everyone how the game should be played, their way and that everyone else is wrong. That is not a debate that is I'm right and your wrong. I'm not sure how informed one needs to be to figure that out. If you read through all the other threads you will see many, many people are eagerly awaiting the next set of events. Not crying and whining about how bad they are but debating about why they are late. Apparently the majority are very happy the way they are. If the majority are happy why does there need to be a middle ground?
 
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Because the GT series isn't huge by being a mass appeal game. It's huge because of the things it doesn't compromise on. If it were to lose it's elitist appeal and critical acclaim then your average Jo will happily go back to playing NFS. PD need to remember that the plebs are along for the ride and that it's the hardcore who give the game it's reputation. Just like how BMW is revered as a quality drivers car in spite of most owners probably not being capable of telling the difference between one and a Mondeo if it had the right badge on it.
 
Because the GT series isn't huge by being a mass appeal game. It's huge because of the things it doesn't compromise on. If it were to lose it's elitist appeal and critical acclaim then your average Jo will happily go back to playing NFS.PD need to remember that the plebs are along for the ride and that it's the hardcore who give the game it's reputation. Just like how BMW is revered as a quality drivers car in spite of most owners probably not being capable of telling the difference between one and a Mondeo if it had the right badge on it.

Wow! Really? Elitist statement of the year You do realize that this is the first GT that is online. Because of that PD needs everyone playing, not just the elite. PD wants to sell DLC, lots of it. How else do you think a company can take 5 years between games and remain successful? They need to sell. Reputation no longer alone keeps a game alive and PD knows it. Us "plebs" spend money, far more than you elite because we have the numbers. Sorry to hurt your feelings but keeping the riff raff happy is more important then the elite.
 
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Wow! Really? Elitist statement of the year You do realize that this is the first GT that is online. Because of that PD needs everyone playing, not just the elite. PD wants to sell DLC, lots of it. How else do you think a company can take 5 years between games and remain successful? They need to sell. Reputation no longer alone keeps a game alive and PD knows it. Us "plebs" spend money, far more than you elite because we have the numbers. Sorry to hurt your feelings but keeping the riff raff happy is more important then the elite.

I didn't even have to change my tyres to earn that one :)

The problem is your Jo public are a fickle bunch quite happy to jump on the next bandwagon that's receiving acclaim. EA learned this the hard way when they were forced to bring Fifa back up to scratch to stem the tide of gamers flocking towards this Pro Evo game the hardcore had been banging on about. And they did this by getting those same hardcore to switch to Fifa because they were becoming increasingly disappointed with how stagnant Pro Evo had become and because Fifa genuinely offered competitive depth.
They made it more challenging and less accessible.
 
I didn't even have to change my tyres to earn that one :)

The problem is your Jo public are a fickle bunch quite happy to jump on the next bandwagon that's receiving acclaim. EA learned this the hard way when they were forced to bring Fifa back up to scratch to stem the tide of gamers flocking towards this Pro Evo game the hardcore had been banging on about. And they did this by getting those same hardcore to switch to Fifa because they were becoming increasingly disappointed with how stagnant Pro Evo had become and because Fifa genuinely offered competitive depth.
They made it more challenging and less accessible.

This is where you, I and PD agree and one of the main reasons I think PD has created the seasonal events the way they did. They have to keep the average Joe happy. The funny thing is, contrary to my argument, I am far from the average joe when it comes the GT5 and put in allot of time, I just understand PDs motivation.
 
Wow! Really? Elitist statement of the year You do realize that this is the first GT that is online. Because of that PD needs everyone playing, not just the elite. PD wants to sell DLC, lots of it. How else do you think a company can take 5 years between games and remain successful? They need to sell. Reputation no longer alone keeps a game alive and PD knows it. Us "plebs" spend money, far more than you elite because we have the numbers. Sorry to hurt your feelings but keeping the riff raff happy is more important then the elite.

I vote this to be the "Most Personal Assumption Stated as Fact" post of the year!
 
Whatever, they balanced this game to be either super easy or super hard because they don't know any better, and the online is broken as ****. Seriously, they make MW2 look good by comparison.
 
Exactly.
No Restrictions = No Challenge = No fun.
 
Exactly.
No Restrictions = No Challenge = No fun.

You have to restrict yourself. Then you find the challenge. That results in fun. Such a simple concept. 👍

The restrictions were ok but they were also kinda screwed up. The one that stands out the most in my opinion was the Nascar event at Nordschliefe. I had a car but because I had done an oil change it was over the hp limit! I finally got to run the race which was easy in my opinion once they dropped the restrictions.
I have 250+ cars at this point in my garage no duplicates or 2 of differant paints (I buy whatever I see that I like) and the only time I run a modified car in a seasonal race on the 1st try is when I allready have the car and don't want to purchase a second car simply to run a 1 off event. Run the race with a stock vehicle 1st then decide what you need to be competetive. You can throw a bunch of mods on and "win" easily without much challenge or fun but also with less gain because you've spent the credits on mods. I prefer to run each race multiple times trying to get the highest payout without spending too many credits. Then I buy more cars.
 
I enjoyed them when the restrictions were there and it was a proper challenge, I only got gold in a few events and that was only after copying people's tunes of this site. I'll be happy if they go back to that system but only AFTER I've used all the easy XP to get to Level 30 and unlock the Red Bull Challenge. That's all I want to do and thanks to PD's terrible game designers the only way to do it without these seasonal events is to grind the same things over and over.

How they don't understand that this isn't enjoyable for most people is mind boggling to me!
 
For the love of god let this thread die. (wait I just extended it). Seriously, the last three posts are the exact same thing this thread started on. 13 pages later nothing.
 
I'm pleased that they've removed the restrictions since nobody at PD knows that Gran Turismo is played with control pads as well as wheels, having two different difficulties would've solved it but removing the restriction's makes the seasonal events possible for anybody and you don't need to max a car to win sometimes no changes are needed or just small tweak.

My son has golded most of the licenses with a DS3, using the D-Pad to steer. I can't even gold a lot of them, with a wheel and pedals.

The game has input mechanisms to balance out the less accessible methods of playing. In reality, someone with a DS3, should be equally as fast as someone with a wheel, you're still dealing with analogue inputs for steering and throttle/brake control. They've actually done a pretty good job of balancing the amount of skill each control method uses, and making sure that one isn't way beyond the other with regards lap times, and achievement potential.

The beauty of the restricted challenges, was that it forced you to think about the upgrade path, balancing weight with power. That's got nothing to do with how well you drive, it's about making good choices with regards to performance. Now, they're simply a cash/XP machine.

Just as someone has argued that making it too hard alienates a percentage of the market, making it too easy does the same thing. Take a look at the PC Sim market for instance, it's a huge market, with games that require extreme levels of perseverence. But each "difficult" game that comes out doesn't shrink that market, it entices new people in. I always thought that was why GT had arcade and sim mode, to appeal to both sides of the coin, so to speak.

Perhaps what they should have done, is provide an arcade mode, that was as extensive as GT mode, and seasonal arcade events, to cater for that side of the market too. It would have been extremely easy to do, so I can't see why they didn't take that approach.
 
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Not really, it asked the question if the loss of restrictions and thus any challenge made it no fun. There was obviously going to be 2 answers to that question.

It is somewhat ironic though that while most people who think it has taken the fun out have simply offered up that opinion and why that's so along with a general consensus a balance is needed, the people who prefer it the current way have on top of saying why they prefer it without restrictions, also attacked and debated the opinion of those they oppose. People so intent that something shouldn't be a challenge so intently keen to seek out debate and obstruction on an internet forum 👍
 
PD does an excellent job of allowing up to challenge ourselves if we want.
Another (more honest) way to say that is that they are lazy.
If we just drool over anything they do they just might make GT6 just as horrible.
Imagine if Mass Effect 3 came out and it would be really easy even on Insanity could you picture someone defending it by saying:"Bioware does an excellent job of allowing us to challenge ourselves if we want. Just don't upgrade your skills and use the crappiest gun you find."
 
Another (more honest) way to say that is that they are lazy.

I don't think it is laziness. Rather, they see what the other guys are doing (Forza and Need for Speed both have "Easy" difficulty levels), and they have adjusted. If you want challenge, don't tune and use the crappy cars.

Also, I just tried the Vittel challenge. Are you guys saying that is easy? My best time is 50 seconds longer than what I need to get bronze.
 
I don't think it is laziness. Rather, they see what the other guys are doing (Forza and Need for Speed both have "Easy" difficulty levels), and they have adjusted. If you want challenge, don't tune and use the crappy cars.

Also, I just tried the Vittel challenge. Are you guys saying that is easy? My best time is 50 seconds longer than what I need to get bronze.

The Special events are the best bit of the game because of the fact that most are a decent challenge. I like the fact I haven't got gold on all of them yet because every so often I go back to one and realise I've gotten a little better than last time I tried and make a bit more progress. But they are missing a whole chunk of GT's appeal because you aren't using your own car (except the rally event) and you don't tune.
 
Also, I just tried the Vittel challenge. Are you guys saying that is easy? My best time is 50 seconds longer than what I need to get bronze.
Vettel challenge is the only challenging part in the whole game.
It is 1000 times more difficult than FGTC what people seem to think is the second most difficult.
Are you seriously telling me that this is fine and dandy and the next GT should have just as little challenge in it?
 
I am also having trouble with many of the license tests, the advanced rally events, the Lotus Top Gear Challenge, the AMG Mercedes events and the FGT event. I also had trouble with the NASCAR events, the Sebastian Loeb event, the Historic cup (I used the Countach), the advanced cart races and several spec events. I have been playing games since the early 1980s, when I started with Car Wars in the TI 99 4/A. I can safely say that GT5 is challenging, but still accessible.
 
Couldn't the main idea of what people are complaining about be solved with the performance point system from prologue??? I agree that there is no challenge to some of the events, but it is interesting to tune a miata up to ferrari performance levels and run it in a supercar race. The PP system lets you know how your car will compare to other often wildly different vehicles (assuming that the AI would drive at the potential for the cars, which it doesn't)
 
Couldn't the main idea of what people are complaining about be solved with the performance point system from prologue??? I agree that there is no challenge to some of the events, but it is interesting to tune a miata up to ferrari performance levels and run it in a supercar race. The PP system lets you know how your car will compare to other often wildly different vehicles (assuming that the AI would drive at the potential for the cars, which it doesn't)

Do all the 'no challenge' complainers drive in cockpit view (when available) or other views?

Just wondering, because in cockpit view it is challenging whatever the restriction :)
 
Do all the 'no challenge' complainers drive in cockpit view (when available) or other views?

Just wondering, because in cockpit view it is challenging whatever the restriction :)

No because I play on a 24" or 32" TV and the cockpit view cuts the visible screen view down to like a third of the available screen space which isn't a realistic simulation of how much visibility I get from a real car windscreen. That issue is completely off topic and has been debated in other threads.

Hell I could put it picture in picture with a video lecture on neutrinos and particle flavour changes if I wanted to artificially challenge myself.
 
I just think there should be a BHP and/or weight restriction for EVERY race, and some kind of year/country/drivetrain restriction to give the race some character. I don't like having to impose my own restrictions to make the game a challenge. Thats not how games are supposed to work. I'm not going to bother with the latest seasonal events. I really hope they sort this out soon. This game is becoming more disappointing by the day. I've found 3 challenging events in the whole game so far- the S Vettel time trial, the FGT, and the AMG driving school. And if I remember, the first 2 seasonal events with BHP restrictions were pretty good. The rest have been rubbish. And I know what people are going to say- "just use slower car, why force everyone to play the way you want to play?". If you want to intentionally miss my point then thats up to you.
 
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Vettel challenge is the only challenging part in the whole game.
It is 1000 times more difficult than FGTC what people seem to think is the second most difficult.

Huh? FGTC difficult? As in it's difficult cos it's long, and you need an awful lot of patience? I won in the first time round, and I even got last in one race cos I ran out of fuel (leading in the last lap). And yes, I still won the championship. Easy as.

The Vettel challenge, on the other hand, now that IS difficult. I'm getting better at it, but I'm still way off the bronze time. I'm actually wondering whether I'll ever get there.
 
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