Nordschleife research lab

  • Thread starter sfa_tan
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Hong Kong
Hong Kong
sfa_tan

The many fast cars in online races has led me to develop an interest in car tuning. I was particularly helped by many tuners in this forum that provide very good starting points to further develop tunes specific to certain track and tires.

As the Ring is one of the most popular tracks in online lobbies, I would like to focus on it, in particular the Nordschleife with RS tires.

I have chosen the Ford GT Concept '02 as a first car as it is really difficult to drive in stock form. Have fun and comments welcome/appreciated. With my amateurish driving skills, I am able to lap at 6 54!

Ford GT Concept '02
550pp
418 hp
1194 kg
F/R distribution: 44:56

Tires
F RH
R RS

Tuning parts
Fully customizable suspension
Racing brakes
Fully customizable transmission
Fully customizable limited slip differential
Triple plate clutch
Stage 1 engine tuning
Sports exhaust
Sports catalytic converter
Stage 3 weight reduction
Window weight reduction

Ride height 106 104
Spring. 10.090 14.80
Compression. 7. 1
Extension. 2. 6
ARB. 6. 1
Camber. 1.6. 0.8
Toe. -0.08. +0.64

Brake. 4. 3


Transmission

3.437
2.302
1.687
1.283
1.013
0.860

Final 3.320

Max speed 360 kph

LSD
5
5
5

Power limiter 73.6%

Ballast 0 kg
 

Want to take a less demanding car after the Concept '02, this time the Cobra Daytona Coupe '64. This car has massive downforce and that means the ability to take very fast corners. This shows itself all too clear in the series of fast corners after the first carousel in the Ring. Obviously the heavy downforce does show its weakness in max speed in the long straight.

For this tune, I started off with @shaunm80 tune and applied a number of tweaks for the Ring. Lap time can be easily 6 44, again with my beginner's skills!

Shelby Cobra Daytona Coupe '64
550pp
408hp
1043kg
F/R distribution: 50:50

Tires
RS

Tuning parts
Fully customizable transmission
Supercharger

Ride height. 90. 94
Spring. 14.78. 11.45
Compression. 6. 5
Extension. 4. 6
ARB 3. 4
Camber. 0.8. 0.5
Toe. -0.08. +0.03

Brake. 6. 7

Transmission

2.868
2.137
1.656
1.348
1.130

Final 2.740

Max speed 200 kph (real max about 270 kph)

LSD
10
12
16

Power limiter 90.2%

Downforce. 250. 450

Ballast. 0kg

Enjoy, and again comments and suggestions most welcome.
 

A rather underrated car, and often overshadowed by it 4.2 liters sibling, is the Audi 5.2 R8 V10 chrome line. One thing that makes this different from other 4WD sport car is its drivability. I notice very mild oversteer in its stock form and it does not try to kill you in each and every fast hairpins surprisingly.

Its 4WD nature makes it an extremely grippy car in the many fast corners after the carousel. For those who love smoky tires, they will definitely love this!

This car has strong downforce unlike most Ferrari. This prevents it from jumping in a few uphill runs and provides an edge over lots of other road cars!

For this tune, I have made use of @ImToLegitToQuit tune and made a number of changes mainly to enhance mid corner stability and throttle oversteer . Lapping 6 52 in the Ring should be straight forward.


Audi R8 FSI Quattro Chrome Line
550pp
504hp
1358kg
F/R distribution 46:54

Tires RS

Tuning parts
Fully customizable suspension
Racing brakes
Improve body rigidity
Fully customizable transmission
Fully customizable differential
Triple clutch
Carbon shaft
Torque differential
Stage 3 engine
Sports computer
Isometric manifold
Catalytic converter
Intake tuning
Stage 3 weight reduction

Ride height. 100. 100
Spring 10.06. 15.03
Compression 7. 4
Extension 5. 6
ARB 4 4
Camber 0.4. 0.3
Toe. -0.05. -0.10

Brake 6 6

Transmission

Max speed 220

3.472
2.471
1.864
1.495
1.210
1.050

FG. 3.100

Real maximum speed 280 kph

LSD

10 15
12 20
6 6

Front rear split

35 65


Power limiter 70.0%

Downforce

140 360

Enjoy and suggestions, comments welcome.
 
good luck on your venture. i never did like the way racing tires performed in this game so going from SS to RS and V8 to V10 would definitely require some tweaks. Thanks for giving my car a go. i've got a 550pp Ford GT tune also that you might want to try and compare to your own. that's how I learned a lot about tuning was comparing a car i liked to my own and looking at the differences. It's built on SS and has a fair amount of grip with no added downforce. It should run great on racing tires.
 
One has to know master Praiano if one would like to learn about GT6 tuning. With that in mind, I grab a less twitchy Ferrari, the California, with @praiano63 tune. Well, I am amazed by how little I need to change his tune to make it good for the Green Hell. A careful examination of the original tune seems to reveal it might have to do with softness of the springs. This softness, however, does not translate into sloppy steering response at all. In fact, rotation of this car is by no means slower than MR cars. There is a slight hint of corner entry understeer; nonetheless, I decide not to address that by say changing front toe. This is because doing so seems to sacrifice mid corner stability. Boy, he is good, as he appears to find the best balance.

Better drivers than me will have no difficulty lapping 6 45.

Ferrari California '08
550pp
478hp
1320kg
F/R distribution 47:53

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Customizable differential
Triple clutch
Carbon shaft
Intake tuning
Stage 3 weight reduction
Rear wing
Improve body rigidity

Ride height. 105 95
Spring 7.20 10.80
Compression 3 5
Extension 5 3
ARB 4 4
Camber 0.3 0.3
Toe -0.06 -0.08

Brake 7 8

Transmission

Final to max
Max speed 200

3.056
2.381
1.883
1.529
1.285
1.112
0.976

Final 3.40

Real maximum speed 310kph

LSD

7
12
7

Power limiter. 94.6%

Downforce 205

Hope you enjoy it!
 
dodge_viper_srt10_competition_coupe_10.jpg


Initially, I was always under the (wrong) impression that American muscle cars are rather poor handling cars. These all change when I started tuning the Viper. Of course, it is no Ferrari and cannot rotate like one. Nonetheless, it surely can careen with ease the many initial tough bends of Nordschleife, e.g. Bogen, Hatzenbach, Hocheichen.

The version of Viper here is SRT10 Coupe '06, and I started off by using @Wydopen tune. Not a bad tune to start with at all! Again I have used wing to moderate the few jumps in this track, raise the car slightly to avoid bottoming out, toughen the ARB due to the tricky high speed bends, increase toe out to facilitate better turn in. Still, one needs to be extremely careful with the Foxhole bend as the car tends to just slide sideways to the grass!

Manage to lap at 6 41. Really not bad at all compared with say California!

Viper SRT10 Coupe '06
550pp
490hp
1272kg
F/R distribution 50:50

Tires RS

Tuning parts
Improved body rigidity
Rear wing
Aero
Fully customizable suspension
Racing brakes
Fully customizable transmission
Fully customizable differential
Triple clutch
Carbon shaft
Stage 1 engine tuning
Sports computer
Sports exhaust
Catalytic converter
Stage 3 weight reduction
Body color hood
Window reduction

Ride height 93 90
Spring 9.30 9.70
Compression 4 4
Extension 3 2
ARB 4 4
Camber 0.7 1.1
Toe -0.06 0.40

Brakes 5 5

Transmission

Max speed 300
Final 2.59

3.880
2.620
1.920
1.570
1.270
0.990

Actual max speed is 310 kph

Differential
10
10
6

Power limiter 75.4%

Downforce 15

Ballast.
20kg
-50%

Enjoy the ride and love to hear how my senior fellow tuners can address the slide mentioned above. Many thanks!
 
fto super tc.jpg


For a change, let's see how race cars fare in the Ring!

As one expects, the strong downforce helps tremendously with the many corners in the Ring, and you need not worry too much about braking points at the few jumps. What you sacrifice is the top speed at the straight. The Mitsubishi fto super touring car is no exception with a maximum speed of only 280 kph. So, in order to win any online race, you will have to secure a 4 to 5 sec lead before the final straight, or helplessly seeing others overtake you in the final section.

For this tune, I have based it on @MaxHavoc tune for 600pp. As pp is changed, the transmission is completely redone. Downforce is very much reduced to help with top speed. Ride height and spring stiffness are both increased for the Ring and RS tires. I am able to get a lap with 6 44 with this tune.

FTO Super Touring Car
550pp
418 hp
980 kg
F/R distribution 50:50

Tires RS

Tuning parts
Nil

Ride height 65 65
Spring 8.25 15.10
Compression 7 4
Extension 4 6
ARB 4 6
Camber 1.0 2.0
Toe -0.34 0.15

Brakes 4 6

Transmission

FG to max, speed to min, set gears, set Final

3.200
2.080
1.600
1.330
1.155
0.990

Final 3.600

Differential
8 10
8 10
12 14

Torque
25 75

Power limiter 98.8%

Downforce
180 350

Ballast nil

Hope you enjoy this!
 
Ferrari GTO 288.jpg


The Ferrari GTO appears to be rather temperamental (to say the least) at 550pp, even with racing tires. It is very sensitive to hard braking and movement in the steering wheel. As such, it is not a car one finds in most racing rooms, not in particular the Green Hell; as sudden steering input to say overtake or avoid a spinning car ahead of you will cause yourself spinning as well! Further, its MR configuration means that faster turn will cause its tail to swing wide and one needs to take a very close apex because of that.

For this tune, I have stolen @proudhon_run 600 pp tune. Quite a number of changes need to be made, namely:

1) stiffen both front and rear suspension to make the car more stable at the very fast corners;
2) use rather drastic ARB setting (extreme high at the front and low at the rear) to prevent wild tail swing at high speed corners;
3) add a wing to help with the few jumps;
4) reduce LSD settings to help maneourvability;
5) reduce camber to ensure straight line stability, in particular braking stability;
6) use ABS of 3 for the same reason above;
7) add ballast to increase front weight, again for reason above.

A lap time of 6 40 is acheivable even with my sub-optimal driving skills.

Ferrari GTO '84

550 pp
467 hp
1102 kg
Front/rear distribution 51:49

Tires RS

Tuning parts
Wing
Triple clutch
Stage 1 engine tuning
Sports ECU
Sports exhaust
Catalytic converter
Intake tuning
Stage 3 weight reduction
Windows weight reduction

Ride height 93 90
Spring 11.90 14.10
Compression 2 4
Extension 4 2
ARB 7 1
Camber 1.0 1.2
Toe +0.12 +0.25

Brakes 5 2

Differential
7
5
5

Transmission

FG to max
Top speed to min
Set gears
Set final

3.300
2.170
1.560
1.260
1.020

FG 3.015

Max speed is very high at 340 kph

Downforce 20

Ballast 80kg/-50

Again be gentle with steering input and take a closer apex. Enjoy!
 
Last edited:
Mercedes 190e evolution II.jpg


This is one of those cars that never gets old with age. In spite of its age (about 25 years), it remains a highly competitive car for the Ring, even alongside more recent Alfa Romeo 155 TC or Mitsubishi Super FTO TC. Handling is very neutral with little hints of under/oversteer. It is also very forgiving and is an excellent beginner's touring car.

Credit goes to @SiTheBugski for a base tune. I must say the tune is already very suitable for the Ring (and my driving style), and I only need to make a handful of changes, namely:
1) tweak ride height to facilitate faster rotation (especially for the early corners)
2) stiffen the ARB for the fast corners and reduce understeer
3) add a little rear camber for rotation
4) lower downforce to increase top speed in the long straight
5) closer 3rd and 4th gears for the fast corners after the first carousel
6) shift weight to rear again for quicker rotation

I manage to log in a lap time of 6 43 without any drama.

AMG Mercedes 190 E 2.5 - 16 Evolution II '92
550 pp
450 hp
1030 kg
Front/Rear distribution 52:48

Tires RS

Tuning parts
Mid-range turbo

Height 62 60
Spring 15.50 15.25
Comp 6 4
Ext 5 4
ARB 4 5
Camber 0 0.4
Toe -0.03 -0.12

Brake 7 5

Transmission
FG 3.990
Top speed 260
3.170
2.320
1.810
1.428
1.170
1.005

(Max speed is rather low at 270 kph.)

Differential
8
9
9

Power limiter 94.7%

Downforce
240 400

Ballast
50 kg
50 (to rear)

Enjoy!
 
Nissan R390 Road Car.jpg

Although not a very fast car, one cannot resist the beauty of the Nissan R390 Road Car. Let's see how it does in the Ring!

As it is in effect a GT1 car, it has tremendous down force and enables one to take corners fairly easily (& aggressively). It also moderates the few jumps one find so often in the Ring. However, top speed suffers even if you reduce the down force all the way to a minimum. It struggles to make anything above 270 kph even in the long straight. As such, lap time suffers. I am only able to get 6 46. :(

Another thing about this car is its extremely wide body, quite like the LMP's. You have to be very careful when overtaking other cars and ensure your tires do not run into the grass and cause an unexpected spin. This happened all so easily in a few of the online races that I took part!

My base tune is from @Thorin Cain

Nissan R390 GT1 Road Car '98
550pp
386 hp
1117 kg
Front/Rear distribution 48:52

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Customizable LSD
Isometric exhaust manifold
Sports catalytic converter
Intake tuning
Mid-RPM turbo
Stage 3 weight reduction
Carbon hood

Ride height 67 67
Spring 11.87 13.40
Compression 4 4
Extension 6 5
ARB 3 4
Camber 0.9 2.5
Toe -0.08 0.01

Brake 7 5

Transmission
FG to max
Speed to min
Set gears
Set FG

3.250
2.155
1.730
1.470
1.260
1.075

FG. 3.080

Real maximum speed 270 kph

LSD

12
10
13

Power limiter 65.1%

Downforce

155 315

Ballast

25 kg
-50

Enjoy!
 
View attachment 595995

For a change, let's see how race cars fare in the Ring!

As one expects, the strong downforce helps tremendously with the many corners in the Ring, and you need not worry too much about braking points at the few jumps. What you sacrifice is the top speed at the straight. The Mitsubishi fto super touring car is no exception with a maximum speed of only 280 kph. So, in order to win any online race, you will have to secure a 4 to 5 sec lead before the final straight, or helplessly seeing others overtake you in the final section.

For this tune, I have based it on @MaxHavoc tune for 600pp. As pp is changed, the transmission is completely redone. Downforce is very much reduced to help with top speed. Ride height and spring stiffness are both increased for the Ring and RS tires. I am able to get a lap with 6 44 with this tune.

FTO Super Touring Car
550pp
418 hp
980 kg
F/R distribution 50:50

Tires RS

Tuning parts
Nil

Ride height 65 65
Spring 8.25 15.10
Compression 7 4
Extension 4 6
ARB 4 6
Camber 1.0 2.0
Toe -0.34 0.15

Brakes 4 6

Transmission

FG to max, speed to min, set gears, set Final

3.200
2.080
1.600
1.330
1.155
0.990

Final 3.600

Differential
8 10
8 10
12 14

Torque
25 75

Power limiter 98.8%

Downforce
180 350

Ballast nil

Hope you enjoy this!
 
Sorry it took a while to respond, I haven't been able to play for a bit. How did you make out with your changes? I have a few other cool tunes on here, but if you are looking for great handling tunes from starter to expert, I always recommend @GhostRider65, that's what makes this game so great, you have some very talented people who share and you can custom fit tunes to your driving style with a great starting platform....Handling, speed, and fun! Good luck
 
Sorry it took a while to respond, I haven't been able to play for a bit. How did you make out with your changes? I have a few other cool tunes on here, but if you are looking for great handling tunes from starter to expert, I always recommend @GhostRider65, that's what makes this game so great, you have some very talented people who share and you can custom fit tunes to your driving style with a great starting platform....Handling, speed, and fun! Good luck
Thanks for the response, @MaxHavoc.

The changes slightly increase the top-speed in the two long straights of the Ring. It also stiffens the suspension so that the car stays planted on the ground even at high speed corners.

Yes, will indeed have a look at Mr. @GhostRider65 tunes later.

Welcome back to the community!
 
Mazda Rx-7 Spirit R.jpg

A very well balanced car this time - the RX7. It is no wonder many others use it in online races.

Although a RWD machine, it does not seem to suffer much from understeer and rotates really well. The weight balance of 50:50 appears to help.

The base tune this time is from @DriftinAssassin. A decent lap time of 6 40 is possible with my poor driving.

Mazda RX-7 Spirit R Type A (FD) '02
550pp
462 hp
1039 kg
Front/Rear distribution 50:50

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Triple clutch
Carbon shaft
Customizable LSD
Stage 1 engine tuning
Sports ECU
Isometric exhaust manifold
Sports exhaust
Sports catalytic converter
Intake tuning
Low-RPM turbo
Stage 3 weight reduction
Carbon hood
Window weight reduction
Rear wing

Ride height 98 98
Spring 11.50 12.90
Compression 4 6
Extension 6 5
ARB 5 6
Camber 1.5 2.2
Toe -0.19 0.15

Brake 5 3

Transmission
FG to max
Speed to min
Set gears
Set FG

3.050
2.100
1.600
1.300
1.100
0.975

FG. 3.100

Real maximum speed 320 kph

LSD

45
20
15

Power limiter 97.1%

Downforce

70

Ballast

Nil

Enjoy!
 
Citroen GT Road Car.jpg


A very interesting car to drive and certainly one that lets you stand out from the crowd of GTRs, RX7s, Bimmers & Miuras!

It is a MR car, so expects the tail to come round if you do not brake and turn respectfully. When that happens, step on the gas a little and the spin will stop! For a road car, it has very good downforce even without any wing and this gives one much confidence in corners such as Flugplatz & Adenauer Forst. This downforce interestingly does not jeopardize top speed and a maximum of 305 kph can be achieved in the long straight. A 7 speed gearbox also means that you can have fairly decent acceleration by having pretty close gear ratios.

Very few tunes are found for this car in the forum and I have picked @Burned_Rubber tune as a start.
I manage to clock a lap time of 6 43 with this tune.

GT by Citroen Road Car
550pp
458 hp
1419 kg
Front/Rear distribution 47:53

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Triple clutch
Customizable LSD
Stage 3 weight reduction

Ride height 88 80
Spring 14.01 20.42
Compression 4 7
Extension 7 4
ARB 5 4
Camber 0.3 0.8
Toe -0.17 0.23

Brake 6 7

Transmission
FG to max
Speed to min
Set gears
Set FG

3.800
2.690
2.180
1.810
1.545
1.335
1.170

FG. 3.000

Real maximum speed 305 kph

LSD

9
11
13

Power limiter 91.6%

Downforce

325 530

Ballast

100kg
-50 (to front)

Hope you enjoy!
 
Ford Focus RS WRC 07.jpg


Having tried road cars, super cars, touring cars for the Ring, it is time we test drove a rally car. We all know that the street version Ford Focus RS does pretty well in the Ring, so it is tempting to see how its rally version fares.

Unlike the road version, the rally car is 4WD. As such it has much more grip and exits corner much quicker. It also behaves very well and is very forgiving. All these give you much more confidence to take more speed through the corners, and it certainly does very well! An inadvertent step on the grass is forgiven as well! What this means is you can overtake on the grass if you so choose! :sly:

For this car, I have started with a tune by @randyrockstiff. Boy, this is very good and I only need to make a handful of adjustments (more to suit my driving style), namely slightly stiffer shocks and less toe-out at the back to make the car turn more stably. Likewise, a slight rear camber is added again to increase rear stability when turning. A lap time of 6 43 is possible!

Ford Focus RS WRC 07 '08
550pp
479 hp
1230 kg
F/R distribution: 52:48

Tires
F RS
R RS

Tuning parts
Stage 3 engine tuning
High RPM Turbo

Ride height 105 100
Spring 7.02 9.81
Compression 3 3
Extension 4 4
ARB 4 3
Camber 0.0 0.5
Toe 0.16 -0.18

Brake 5 5


Transmission
FG to max
Speed to min
Set gears

3.048
2.043
1.547
1.177
0.960

Final 2.700

Max speed 285 kph

LSD
10 24
11 18
7 10

F/R Torque 30:70

Power limiter 96.5%

Downforce 120 200

Ballast 0 kg

@randyrockstiff tune has been already very good and makes this a very enjoyable rally and racing car to take to the Ring. Enjoy!
 
TVR T350C.jpg


The TVRs are very fast and agile cars. The T350C is no surprise and is a go-to car if winning a race is top on your mind (as opposed to simply enjoying a new car/track). The interesting thing is although it is a FR car, it behaves quite like a MR car. A 50:50 chassis and a mere weight of 1005 kg definitely help with this.

The base tune is from @BEjamin. My major change is with the transmission to ensure a closer gear ratio for the fast corners of the track. You should be able to have a lap time of 6 31 with this car (the quickest car so far for me)!

TVR T350C '03
550pp
498 hp
1005 kg
Front/Rear distribution 50:50

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Triple clutch
Carbon shaft
Customizable LSD
Stage 3 engine tuning
Sports ECU
Isometric exhaust manifold
Racing exhaust
Sports catalytic converter
Intake tuning
Stage 3 weight reduction
Carbon hood
Window weight reduction
Rear wing

Ride height 95 95
Spring 7.35 8.10
Compression 3 4
Extension 5 2
ARB 7 7
Camber 0.4 0.4
Toe -0.01 0.08

Brake 6 5

Transmission
FG to 3.730
Speed to 340 kph
Set gears

3.000
1.855
1.315
1.040
0.820

Real maximum speed 335 kph

LSD

15
10
6

Power limiter 95.3%

Downforce

20

Ballast
12 kg
+50 (to rear)

Enjoy!
 
Mitsubishi HSR-II.jpg

I have always taken concept cars with a pinch of salt, and think most of them are overrated with gimmicks never realized. All these changed when I "stepped" into this 1989 concept car. It can be summed up in just one word - "responsive". Yes, it goes where you point it, and you can point it where you like, quickly. Simply enough. Having said that, I doubt if this is because of the six active aero parts of the car! :rolleyes: IMO, this car is better than a lot of Mitsubishi Evos in the performance compartment!

In stock form, the car understeers rather badly, and this car is one that shows how tuning can dramatically improves a car. Again, I have stolen Mr. @Thorin Cain tune as a base, and further adjusted it to remove any hints of understeer, e.g. stiffer rear spring/rear ARB, lower front camber, lower rear toe-in and lower rear height. The front torque distribution is also increased (35:65) in order to better exit speed. Ballast is used to reduce load on front ties.

A lap time of 6 41 is possible.

Mitsubishi HSR-II '89
550pp
502 hp
1100 kg
Front/Rear distribution 50:50

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Triple clutch
Carbon shaft
Customizable LSD
Torque distributing differential
Stage 2 engine tuning
Sports ECU
Isometric exhaust manifold
Racing exhaust
Sports catalytic converter
Intake tuning
Stage 3 weight reduction
Window weight reduction

Ride height 90 84
Spring 10.05 12.15
Compression 5 6
Extension 6 5
ARB 6 7
Camber 1.0 1.9
Toe -0.12 0.01

Brake 6 4

Transmission
FG to max
Speed to min
Set gears

3.220
2.230
1.640
1.262
0.950

Real maximum speed 330 kph

LSD

6 7
11 17
5 6

Torque F/R
35:65

Power limiter 98.7%

Ballast
90 kg
+50 (to rear)

Again, a car I highly recommend for driving pleasure (or absence of nasty surprises). Enjoy!
 
Audi Nuvolari.jpg


Here is another concept car, this time from Audi. Unlike the Mitsubishi, this car actually turns into the A5/S5 that are in the market today.

I must say it is yet another pleasant surprise of a concept car. Understeer is very mild for an AWD configuration. Rotation is very fast and is probably helped by the nearly neutral F/R distribution of 52:48. Straight line acceleration is also very decent in view of its light weight of 1240 kg. The other thing, and probably one of the most important things, about this car is it is very easy to drive. This car is very forgiving to sudden steering input (for example when avoiding car incidents in front or overtaking).

The base tune is from @PKS 80. A fairly consistent lap time of 6 38 - 6 41 can be achieved.

Audi Nuvolari quattro '03
550pp
499 hp
1240 kg
Front/Rear distribution 52:48

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Triple clutch
Carbon shaft
Customizable LSD
Torque distributing differential
Stage 3 weight reduction
Carbon hood
Window weight reduction
Rear wing

Ride height 70 70
Spring 11.90 17.25
Compression 7 8
Extension 9 7
ARB 5 6
Camber 0.4 1.0
Toe -0.20 0.00

Brake 5 5

Transmission
FG to 3.200
Speed to 340 kph
Set gears

3.780
2.420
1.785
1.415
1.155
0.930

Real maximum speed 310 kph

LSD

15 15
15 20
7 14

Torque F/R
35:65

Power limiter 83.4%

Ballast
Nil

Downforce
15

Hope you like this car, and again a car highly recommended for consistent results!
 
Oullim Spirra.jpg


A number of tuners in this forum has said that how difficult it is to tame the Oullim Spirra. As such, it is certainly worthwhile to have a go at tuning this car.

Not to one's surprise, the car is in fact very sensitive to steering input, sometimes even more so than the RUF CTR/BTR. However, it has very strong acceleration, likely thanks to its very light weight. I have used ABS 3 (other assists off). With a higher ABS, the brakes work great and gives one a lot of confidence in taking the very fast Fuchsrohre.

The more challenging section of the Ring appears to be Stefan-Bellof (ie the high speed winding turns after the sand bath and before the last carousell). Somehow, it loves to spin in these corners and breathing of throttle is needed before each of the turns. This is despite a rather high rear compression damper preventing weight transfer to the back.

In all, this is a car very suitable for time trial, but probably less so for online races because of its inherent over-reaction to sudden steering input. A lap time of 6 39 is possible.

Oullim Motors Spirra Prototype '04
550pp
488 hp
1095 kg
Front/Rear distribution 48:52

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Triple clutch
Customizable LSD
Stage 3 engine tuning
Sports ECU
Semi Racing exhaust
Isometric exhaust manifol
Sports catalytic converter
Intake tuning
Stage 3 weight reduction
Window weight reduction
Rear wing

Ride height 135 147
Spring 10.20 12.65
Compression 3 9
Extension 9 5
ARB 7 1
Camber 0.4 1.4
Toe 0.02 0.18

Brake 6 3

Transmission
Reset to default
Max speed 340
Set gears

3.330
2.040
1.540
1.250
1.020
0.800

FG 3.430

Real maximum speed 325 kph

LSD

30
5
8

Power limiter 95.7%

Ballast
81 kg
-50% to front


Downforce
19

Hope you like this car. Be gentle with steering input!
 
Ferrari Enzo.jpg


Some Ferrari's are rather difficult to tame, like the GTO and the 512 BB. The Enzo, by contrast, is a very neutral car. In fact, it reminds me of some of the other AWD cars in the game!

The Enzo is very good in lateral grip. It can take the Karusell (in the Ring) at 95 kph (while most others will be struggling at 80 kph). This also enables the car to take the Galgenkopf, the last corner before the long straight, at very high speed. As we know, every corner before a long straight is an important corner. Another amazing thing about the Enzo is its highly effective brakes. I am able to use the same brake balance in front and rear without the funny locking feel in some other Ferrari's. This gives one a lot of confidence in threshold braking in important corners. The tricky blind corner before Metzgefeld comes to mind.

Here, I have started with a tune by @MrGrado. A lap time of 6 36 can be achieved with little drama.

Enzo Ferrari '02
550pp
468 hp
1150 kg
Front/Rear distribution 48:52

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Triple clutch
Customizable LSD
Stage 3 weight reduction
Window weight reduction
Rear wing

Ride height 70 72
Spring 9.10 15.95
Compression 4 7
Extension 7 4
ARB 3 2
Camber 1.4 2.0
Toe -0.35 0.13

Brake 6 6

Transmission
Reset to default
Max speed 360
Set gears

3.075
1.975
1.490
1.195
0.980
0.775

FG 4.320

Real maximum speed 320 kph

LSD

18
15
26

Power limiter 71.1%

Ballast
69 kg
-50% to front


Downforce
55

Enjoy!
 
Mustang Mach 1.jpg


You rarely see people using muscle cars in online races in the Ring. That's because to compete in the Ring, you need strong acceleration, high top speed, strong brakes, unbelievable lateral force and responsive handling. Muscle cars are unfortunately not one of those normally. This probably explains why you do not see many tunes for muscle cars in the forum.

Nonetheless, the Mustang Mach 1 is pretty and sounds amazing. So what the heck, let's give it a try.

The Mach 1 is a funny car. It does not turn in quick, but once it does it behaves like a MR car with a swinging tail. A high rear toe in and rear camber helps somewhat but still does not completely remove this trait. Body roll is also quite severe, and that's why the need to set ARB to its maximum.

This tune should enable you to lap 6 48 fairly easily.

Ford Mustang Mach 1 '71
550pp
529 hp
1323 kg
Front/Rear distribution 52:48

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Triple clutch
Carbon shaft
Stage 2 engine tuning
Sports ECU
Racing exhaust
Isometric exhaust manifold
Sports catalytic converter
Intake tuning
Customizable LSD
Stage 3 weight reduction
Window weight reduction
Carbon hood
Rear wing
Oil change
Improved body rigidity

Ride height 81 79
Spring 15.15 9.00
Compression 5 7
Extension 6 4
ARB 7 5
Camber 0.0 2.8
Toe -0.12 0.28

Brake 7 4

Transmission
Reset to default
Max speed 340
Set gears

2.255
1.425
1.075
0.855
0.640

FG 3.890

Real maximum speed 310 kph

LSD

15
5
10

Power limiter 92.0%

Ballast
30 kg
+50% to rear


Downforce
20

Hope this reindeer brings you happiness in the festive seasons!!

Enjoy!
 
Camaro SS.jpg


Camaro SS is an interesting car. Most FR cars tend to have a weight bias towards the front as the engine is placed at the front. The Camaro, however, has a weight distribution of 47:53 rather. What this means, when you are driving it, is its exceptional rotation capability. In fact, sometimes, you need to be careful in tight hairpin corners. The Wehrseifen hairpin comes to mind, where you may be surprised by an unwelcome oversteer if you fails to slow down sufficiently. Another strong point about the Camaro is you feel fairly safe even at relatively high speed. Being an FR car, it does not behave like the twitchy MR/RR cars, especially when applying the brakes at high speed.

I am able to achieve a lap time of 6 44 with this tune. (My feeling, however, is given more time and practice, it is possible to achieve a sub 6 40 lap time.)

Camaro SS '10
550pp
510 hp
1301 kg
Front/Rear distribution 47:53

Tires RS

Tuning parts
Customizable suspension
Racing brakes
Customizable transmission
Triple clutch
Carbon shaft
Stage 1 engine tuning
Sports ECU
Sports exhaust
Isometric exhaust manifold
Sports catalytic converter
Intake tuning
Customizable LSD
Stage 3 weight reduction
Window weight reduction
Carbon hood
Rear wing

Ride height 105 105
Spring 9.95 16.45
Compression 5 5
Extension 6 3
ARB 6 3
Camber 0.7 1.5
Toe -0.09 0.37

Brake 5 4

Transmission
Reset to default
Max speed 340
FG to 3.575
Set gears

3.470
2.180
1.635
1.305
1.070
0.850

Real maximum speed 310 kph

LSD

21
6
27

Power limiter 92.3%

Ballast
Nil

Downforce
20

Hope you enjoy this tune!
 
VW Roadster VGT.jpg


A number of the VGT cars in GT6 are not tunable; or if they are, the way you can tune them is somewhat limited. This is not the case with the Volkswagen Roadster VGT. Actually, the only thing that is not tunable on this car is the front/rear torque differential.

The Roadster is a racecar, and a racecar it certainly is. The downforce on this car is incredible. It attacks corners with ease and this comes in handy in the Ring. I raced a couple of times with this car in online lobbies. Although trailing quite badly in the initial part of the Ring, I was able to catch up with the pack in no time through the fast corners after the Karousel.

You probably will not be winning a lot of races with this car at 550pp because of a low top speed. Nonetheless, the absence of drama and massive downforce just inspire confidence. A lap time of 6 47 can be attained easily with this car.

Volkswagen GTI Roadster VGT
550pp
356 hp
1200 kg
Front/Rear distribution 50:50

Tires RS

Tuning parts
Nil

Ride height 70 70
Spring 11.44 16.30
Compression 5 4
Extension 5 4
ARB 3 3
Camber 1.0 1.0
Toe 0.00 0.60

Brake 5 5

Transmission
Reset to default
Max speed 310
FG to 3.410
Set gears

3.675
2.605
1.945
1.530
1.255
1.055
0.880

Real maximum speed 290 kph

LSD

10 10
40 40
20 20

Power limiter 64.5%

Ballast
Nil

Downforce
280 480

Hope you like it and enjoy!
 
Lotus Esprit.jpg


You rarely see a Lotus in online lobbies. This is strange when you get to drive the Lotus Esprit V8.

Being a MR car, it demonstrates the tail-happy nature found all too readily in this type of chassis. What I find different with the Lotus Esprit is the way it manifests its "tail swing". It is very subtle and gradual, unlike that of say the RUF or Oulim. Because of this, the Esprit is very much driveable and raceable!

I have stolen the base tune from yet another great tuner Mr. @DolHaus. Key changes are stiffening of the spring and lower height to accommodate racing soft tyres. Driveability is enhanced somewhat with the use of ballast to the front to slow the waggy tail.

I register a lap time of 6 40 with this car.

Lotus Esprit V8 '02
550 pp
515 hp
1180 kg
Front/Rear distribution 48:52

Tires RS

Tuning parts
Fully customizable suspension
Racing brakes
Fully customizable transmission
Fully customizable differential
Triple clutch
Stage 2 engine tuning
Sports ECU
Semi-racing exhaust
Isometric exhaust manifold
Sports catalytic converter
Intake tuning
Improved rigidity

Ride height 92 92
Spring 7.75 9.25
Compression 4 4
Extension 6 6
ARB 7 5
Camber 1.5 3.0
Toe 0.20 0.25

Brake 4 3

Transmission
Reset to default
Max speed 330
FG to 3.700
Set gears

2.915
1.800
1.305
1.025
0.800

Real maximum speed 330 kph

LSD

18
6
20

Power limiter 91.1%

Ballast
50 kg
-50 (to front)

Downforce
NA

Hope you like it and enjoy!
 

The many fast cars in online races has led me to develop an interest in car tuning. I was particularly helped by many tuners in this forum that provide very good starting points to further develop tunes specific to certain track and tires.

As the Ring is one of the most popular tracks in online lobbies, I would like to focus on it, in particular the Nordschleife with RS tires.

I have chosen the Ford GT Concept '02 as a first car as it is really difficult to drive in stock form. Have fun and comments welcome/appreciated. With my amateurish driving skills, I am able to lap at 6 54!

Ford GT Concept '02
550pp
418 hp
1194 kg
F/R distribution: 44:56

Tires
F RH
R RS

Tuning parts
Fully customizable suspension
Racing brakes
Fully customizable transmission
Fully customizable limited slip differential
Triple plate clutch
Stage 1 engine tuning
Sports exhaust
Sports catalytic converter
Stage 3 weight reduction
Window weight reduction

Ride height 106 104
Spring. 10.090 14.80
Compression. 7. 1
Extension. 2. 6
ARB. 6. 1
Camber. 1.6. 0.8
Toe. -0.08. +0.64

Brake. 4. 3


Transmission

3.437
2.302
1.687
1.283
1.013
0.860

Final 3.320

Max speed 360 kph

LSD
5
5
5

Power limiter 73.6%

Ballast 0 kg
Handles great and is very responsive.
 
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