Official WRC Game by Milestone/Black Bean

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Just a heads up for PS3 players, the demo will be available on the EU PSN store later today(29th).

EXCUSE ME! I am past bashing Dirt2. I actually find it quite entertaining now.....

Wow, i'm not quite sure how to react to that!.:crazy:
 
Just a heads up for PS3 players, the demo will be available on the EU PSN store later today(29th).



Wow, i'm not quite sure how to react to that!.:crazy:

Thank you for the heads up Tommi, I'll be checking it out!
 
Now i've had the opportunity to play the demo I can finally come to my conclusion on this game. It sucks.👎

Here's a quick summary as to why:

  • The cars felt exactly the same and were very unresponsive even with changes to the setup
  • You have to pretty much turn off the (horrid) SFX to hear the pacenotes
  • The stages are too wide and very boring
  • The visuals/graphics are crap, it felt like I was playing a PS2 game
  • There was not much of an improvement when I played it with a wheel either (Driving Force GT) - thankfully you can adjust some of the settings

I personally think this is the worst game out of all the official WRC titles. :grumpy:
 
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Having been a bit burned and disappointed by both SSV8 Racing and SSV8 Next Challenge, I wasn't expecting much from any Blackbean/Milestone collaboration. In fact, considering their past work, I was more than a little surprised that they were able to land the official WRC license. But perhaps, considering the fall from grace that the WRC series has endured in recent years, a game put out by Blackbean is a fitting tribute.

In fairness, they're a small developer and publisher with limited resources. And they managed to incorporate some interesting features in their V8 series games that nobody else on the PS3 at the time, were offering (variable weather conditions, free practice, qualifying, race, full race weekend, interesting tracks, tire wear, etc). But over-all, they lacked in quality, were full of bugs, had many glaring issues that Milestone never resolved, and they simply weren't at the polished level people expect from today's games. Especially considering the competition. Back in 2003, as a PC or PS2 game, they may have impressed. Or today as a USD 20 PSN download, they would have been OK. But I haven't found any of their products that I've tried, truly worthy of a full price game.

I made up my mind after SSV8:NC that I would never buy a game from Blackbean/Milestone again unless it was receiving absolutely glowing reviews. I'm sad to say, Tommi's first impressions are exactly what I was expecting. But certainly not for what I was hoping.
 
Now i've had the opportunity to play the demo I can finally come to my conclusion on this game. It sucks.👎

Here's a quick summary as to why:

  • The cars felt exactly the same and were very unresponsive even with changes to the setup
  • You have to pretty much turn off the (horrid) SFX to hear the pacenotes
  • The stages are too wide and very boring
  • The visuals/graphics are crap, it felt like I was playing a PS2 game
  • There was not much of an improvement when I played it with a wheel either (Driving Force GT) - thankfully you can adjust some of the settings

I personally think this is the worst game out of all the official WRC titles. :grumpy:

This.

It's shocking. I didn't expect much but at the same time I did expect some things to be right. Hearing the co-driver is kind of a vital requirement for a rally game, so why can't I hear him? Also anyone else notice that the vibration in this game is very weak on a controller? I had pretty much nothing until I hit into something (which I then got a little shudder). I didn't think the visuals were too bad, but they weren't Next Gen standard, I think my laptop could run games with better graphics. The stages were really wide, and the damage seemed poor as well. But yeah, worst WRC game ever. It's even worse that WRC Extreme II, which I always thought was too twitchy.

Why couldn't Evolution carry on making it?! They did a much better job, and the WRC games were far more interesting than what Motorstorm has become. Or give Codemasters the full license.
 
Is the PS3 demo live yet? I need to play this. Now im scared lol I REALLLLYY wanted this game to work.
 
Demo is live now in europe ... but it is just such a disappointment. Really bad impressions, feels like a playstation 2 title, even though those were most likely much better (looking at my wrc ps2 games now ...) This could be a PSN title for like 10 euros, ok then you dont expect great quality, but a full priced game with this standard of quality is ridiculous.
 
Demo doesnt support DFP :( and i cant use a gamepad. So THAT part sux. They really dont want people to get this game apparently.
 
Downloaded it and played a very quick stage - It isn't GT5 or Forza3 but it feels better than Dirt 1 by far. Graphics about the same as in SSV8NC... okay, but again, not GT5/FM3 level. Still, I didn't think it was THAT bad, but I'm looking for a fun game, not a true sim. If you like games like NFS:Shift and Dirt2 I think you will like this - but since the demo is not the final product, who knows what the real deal will be like.

I certainly like the fact you can destroy fences, signs, etc - better than the silly invisible wall two feet off the road surface in the rally stage on the GT5 Best Buy/Target demo. If that stays in the final release of GT5, then WRC 2010 has my vote for rally game!
 
I certainly like the fact you can destroy fences, signs, etc - better than the silly invisible wall two feet off the road surface in the rally stage on the GT5 Best Buy/Target demo. If that stays in the final release of GT5, then WRC 2010 has my vote for rally game!

Really? Because I hit into the fence my car came off worse on the WRC Demo. For the record, I prefer Dirt 1 over this.
 
i agree with the massive under-steer feel. I am playing the PC version with the G25 and the only time you feel vibrations through the wheel is crashing, or landing a jump. Besides that there is NO road feel at all, you can just feel the shifting of the cars weight. I am not a WRC expert but the finland stage is pretty wide, although it helps since the car is hard to control with the under-steer. The Jordan stage is pretty intense and tight, i did have some fun trying to navigate it.

I tried playing with the differential settings and got it to a better over-steer feel, but even then i didn't feel the road/car as i would have expected. I know i don't know the tracks well, but i am SOOOO far behind the leaders times it's not even funny. I can't find any way to make up 25-40+ seconds with the cars driving/handling the way they do. I am far from an expert but i like to believe i have a pretty good grasp of driving and racing. I was going to get the ps3 demo as well so i can play it on my 32" hdtv instead of my 17" laptop, but i don't really see a need to do so. I am just wondering if they are going to be more improvements over the final release.....:crazy:
 
I don't find this game sim-like, but hell yeah do I find it fun!

Okay there is understeer, massive, but once you get used to it, it gets fun.

"Chicane, don't cut." were the wise words of my co-driver. I thought what would cutting do and then..... smash into a rock.

For fun factor though, Dirt beats it, but it feels more like proper off-road racing game than Dirt.
 
Really? Because I hit into the fence my car came off worse on the WRC Demo. For the record, I prefer Dirt 1 over this.

There may be some fixed and some deformable fences. There were some I hit which didn't budge much, but there was one on the Finland stage that I drove straight through! it took me by surprise because i wasn't expecting it to give. It was a split-rail fence IIRC.
 
Since we are comparing this to Dirt ...

I can feel/perceive the weight shift in dirt2, i can control understeer with weight shift and oversteer with fine throttle control. There is none of that here. It feels a tad backwards.
 
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Since we are comparing this to Dirt ...

I can feel/perceive the weight shift in dirt2, i can control understeer with weight shift and oversteer with fine throttle control. There is none of that here. It feels a tad backwards.

I was comparing to Dirt 1, not Dirt 2... WRC is in between IMHO.
 
I was comparing to Dirt 1, not Dirt 2... WRC is in between IMHO.

I agree.

I just found out that the transmission by default was set to semi-auto i thought it was on manual, this meant an extra downshift and extra upshift every time ( who uses semi-auto anyway? ). And all asists were on, this made the car unresponsive. After setting it with no assists and proper manual, it's not bad at all, not as fun to drive as dirt2 but not bad at all. :)

I'm playing with a G27.
 
Well, I just played this on the PS3 with my Logitech G27 and the FFB is disappointing. It felt like 90% of the time, my car was floating. I didn't get any feedback at all from the wheel.

People say GT5 Prologue had bad FFB, but I can tell you guys it's much better on Prologue than it is here and this is suppose to be a rally game where feeling the gravel beneath you is imperative.
 
Just played the new demo and I must say 650mb of download waisted...there is absolutely no connection between steering and the road...you cant feel any bumps etc

With wrc for ps2 you had an idea of what the car was doing...felt like I was driving a boat in '10 WRC

Also, graphics is a BIG let down, compared it to WRC on ps2 and the cars in the menu look better on ps2 than on ps3...

Cancelled pre-order
 
I just played Ps3 demo aswell, it feels floaty and heavy, almost GRID like, and the only time the FFB tells you something is when you land after a jump, or hit a huge rut in the road, otherwise, you can hear gravel under your car, but you cant really feel it.
 
Playing the demo of WRC or, playing SSV8:NC cars on the gravel traps of any given circuit is, more or less, the same.

The feedback (or lack of it) and the deadzone in the wheel is exactly the same.
 
Also played the demo also "meeeh"
I find the abs abusive, no matter how sideways the car was, breaking and it blocked and slided in the same direction i was going, instead of a rear become light and passing the front...

I await GT5
 
It felt like driving a van, it felt unresponsive, under steer on every corner. :yuck:

My van feels infinately more nimble and precise than this slush fest.:yuck:
The PS3 version is shockingly bad!!
I used the Fanatec PWTS and no matter how i fiddled with the settings just couldnt get it to feel right and turn well at all!!
Certainley couldnt flick it through the stages to any degree of satisfaction and at all times it felt totally disconected from any sense of (virtual) reality.

I downloaded the Xbox 360 version a few weeks ago and thought that was bad too, untll i spent an hour getting the Fanatec wheel setup properly with it, And was able to bring it to life.
The Xbox version is miles in front of the PS3 for feel and handling when correctly set, you can get the scandanavian flick going and get the back out and drift the the course as required, although the feedback isnt great its just enough to get a feel of what its actually doing. And you could definately feel the difference with even slight tweaks to the cars set up.

Was looking forward to this on PS3, but now this will be another add for the Ever expanding Xbox 360 library alongside F1 2010
 
Just gonna give my imressions of the demo. Alright, some month ago I played a trial version with a G25 on gamescom, ps3 version, and I was shocked by EVERYTHING, like it was BAD you know. Now I tried the demo, again ps3, and I must say it did imrove at least. Graphics now look OK, not more, course design is ok, handling as some already here said="floatish" (did try it out only with a pad though), car models are ok too if you look at them but in reality they are well...HORRIBLE. Look, there is ONE yes one car on the track and it consists of what 50.000 polygons?, seriously now?, this is running on the polygon monsters ps3 and 360?, yes, this number is official. Now please let us compare that to GT5 with 16! cars and an avarage of let's say 300k-400k polygons, at better graphics, physics, damage model and special effects like weather or day-night and to top it of with FAR better framerate, because although there is only one car, the game runs on avarage I would guess, 20-25 flops, it even stutters in the replays. The only thing well made graphics-wise is the dust, looks quite nice actually, at least I like it better than the one from GT5.
What I did like though is, I don't know but I actually did enjoy the driving kinda and I REALLY like the replay features, there are some special effects you can add, a neat combi of cameras you can adjust, you can "move forward" and also activate slow motion, which I find really cool. Besides you can pause while playing at any given time and move the camera freely around your car and zoom in and out, nice touch.
Well, an in all this game really is a dissapointment, especially from the thechnical standpoint. (When I heared the polygon number I simply couldn't believe it)
 
Played the demo, really disappointing. Physics were awful, it felt like I was hovering over the ground and would lose control at random times, even on a smooth section. The tracks are horrible, they are really wide and there is basically always something bordering the road and if there is a section that doesn't have something you are given very little runoff area before being re-set.

Sounds are awful as well, especially when going through water.


Hopefully the full game is much better or I won't be going through the process of getting it imported.
 
Couldn't get my Fanatec turbos S to work properly with the PC demo. I'm using the G25 pedal adapter.

It steers and some buttons on the wheel work but no gas or brake. When I try to map the controls, the selected box won't go white and stays green and navigating the wheel config only, is impossible as it goes mental when you push down to navigate and rapidly jumps back to the top of the menu. If I unplug the pedals its still the same, jumping about and won't let me map anything. Not had a problem with any other game.

I'd make a vid but I played with the 360 joypad and thought the game was awful and would enjoy CM1 more from 13 years ago.
 
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