Oh NO... don't make me DRIVE that!!

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GT4s new physics engine, bumpier tracks, graphics engine and the DFP will give the whole game a much better experience than GT3.
It already felt a whole lot faster with prologue for the suckier low powered FF cars in stock form, The suspension movement didnt make them feel slug like gliding along slowly over a billiard table surface stuck like glue.
The new wheel gives you much more feeling for whats going on with the car in the turns and can feel them getting off balance something that cant be appreciated with the DS, all of this made for a much better expereince than GT3.
Now sure some of those cars bone stock, arent going to be great to drive just like they arent in real life, but tuned in the full game, based on what ive experienced in prologue, these cars will be a great deal more interesting to drive fast, than anything in GT3.

Sure some cars will react better, and become personal favorites, but im sure this time im going to enjoy trying them all.
I never had that feeling about GT3, the lack of feel in that game for anything remotely like realism or speed left me unimpressed, and used maybe only 15 cars, yet with prologue ive already enjoyed racing every single car, over every track, all stock, so im salivating at actually being able to tune them, and doing the same again.

The only thing i dont want to do is run races with them on the test track, but im sure I wont mind taking them out for a few laps on the Ring, once ive pulled out the interior and tuned a few more BHP out of the small lumps, and firmed up the suspension :)
 
GTXLR
GT4s new physics engine, bumpier tracks, graphics engine and the DFP will give the whole game a much better experience than GT3.
It already felt a whole lot faster with prologue for the suckier low powered FF cars in stock form, The suspension movement didnt make them feel slug like gliding along slowly over a billiard table surface stuck like glue.
The new wheel gives you much more feeling for whats going on with the car in the turns and can feel them getting off balance something that cant be appreciated with the DS, all of this made for a much better expereince than GT3.
Now sure some of those cars bone stock, arent going to be great to drive just like they arent in real life, but tuned in the full game, based on what ive experienced in prologue, these cars will be a great deal more interesting to drive fast, than anything in GT3.

Sure some cars will react better, and become personal favorites, but im sure this time im going to enjoy trying them all.
I never had that feeling about GT3, the lack of feel in that game for anything remotely like realism or speed left me unimpressed, and used maybe only 15 cars, yet with prologue ive already enjoyed racing every single car, over every track, all stock, so im salivating at actually being able to tune them, and doing the same again.

The only thing i dont want to do is run races with them on the test track, but im sure I wont mind taking them out for a few laps on the Ring, once ive pulled out the interior and tuned a few more BHP out of the small lumps, and firmed up the suspension :)

Me too, nothing wrong with FF cars.
 
Buggy Boy
Everything "handles", if you are not able to handle it, that's your problem.
I've had the problem of terrible understeer as well, especially with highly tuned FFs. I didn't know much about tuning prior to GT, and this is how I solved this one: I saw a test of the Ford Focus RS on Top & 5th Gear, and they said that it was quick on the racetrack cause it had a front differential. I did know what a diff is for at the time, but I didn't know it had this effect on a FF car. So I got one for my Civic Type-R in GT3, and it worked very well.

Conclusion: the handling of a FF car can be very good, if you know how to drive it and especially how to tune it.

Cheers,
the Interceptor
 
Even in real life FF is the worst set up for racing.
Understeer is prevelant attribute to this set up.
Driving FF is less satisfying than any thing that powers the rear wheels, it also requires a different driving style/technique to get the best out of it.
But once learned, and setup is mastered, they can still be quite rewarding.
 
Personally, I don't mind driving a low HP car, even around the ring.

What I can't stand however is the Test Course. I can't believe they re-introduce that track in GT4. :indiff:
 
Ah, fond memories of the "Like the wind" race.
 
The FUNNY thing is, the cars are so slow in the beginning you can drive with one hand and eat at the same time, no reason to leave the game for hours!
 
The car I'm gonna start off with will either be the 73 bmw 2002 or a 86 Mk11 supra. Both of these cars have been apart of my driving life and I'd love drive them in gt4 :)
 
Hiya! :D :O :lol: Meow! (='.'=)

I wouldn't look at starting with SLOW cars that bad! :crazy: Usually the race should be quick with 1-2 lappers. I would suggest looking for an FF car that you can at least enojoy looking at when you race it. I would like a 1994-1999 Toyota Celica if it's affordable with the starting credits, but it would be better if I can get the 2000-2005 ones! :O And although the starting car will be slow...Patience would be your best friend! 👍 If you REALLY wait and work your way, you will get that other car you would prefer to have! Happy RACING! :O
 
SlipZtrEm
I don't see why people are so opposed to the low-powered FF cars.

Me? I love them. In fact, the one thing I don't look forward to with that drivetrain is adding power. It's once you're putting lots of power through the front wheels that the power-on understeer becomes a serious issue. In a light, ~200hp FF car, you can still have wonderful adjustability. No, what frustrates me even more is a low-powered rear-wheel drive car. It's then that you know you're missing out on something, because you don't have enough power to fully exploit the balance in the chassis.

It frustrates me though; I don't dread driving anything in the game. Each car has it's own special little characteristics in GT3; even the crap stock TT with it's hedge-threatening understeer could be fun once you figured a way to drive around that shortcoming. Why should I assume GT4 will be any different?

low powered FF cars rock.

Mini coopers, VW GTis, Peugeot 206 GTis, and all manner of light, nimble and responsive machines are a hell of a lot more fun to drive than lumbering dyno queens. At least in my opinion.

Power oversteer is the one notable sacrifice. And the fact that long tracks take aproximately 6 years to lap. 👎
 
I am not a big fan of small, Asian-style or Euro-style low-hp, low-speed cars. The Vitz is only one example of the style of car that simply does not appeal to me at all.

I a PRAYING that the "Used Car" option will include a broader range than it did in GT2. I PRAY that the option will exist to purchase an AMERICAN used car. If I have to drive around in a beater, I want it to be a Taurus, or an Intrepid or crappy 80's Mustang or the like. In other words, ANY other American car.

We love what we love, for better or worse. And I love American cars.
 
Blackfish
I am not a big fan of small, Asian-style or Euro-style low-hp, low-speed cars. The Vitz is only one example of the style of car that simply does not appeal to me at all.

I a PRAYING that the "Used Car" option will include a broader range than it did in GT2. I PRAY that the option will exist to purchase an AMERICAN used car. If I have to drive around in a beater, I want it to be a Taurus, or an Intrepid or crappy 80's Mustang or the like. In other words, ANY other American car.

We love what we love, for better or worse. And I love American cars.

that would be cool as well. I wonder if the used car section extends to the other territories this time around or if it's another japanese-only deal.
 
I'd try to start off with a used Prelude if they start us off with enough credits, but if I have to start off with something crappier, I wouldn't mind much. Either way, I'm still going to try and get gold on the license tests anyway.
 
Fade to Black
Well, second hand cars would certainly help, but what about those damnable FF races... it doesn't matter WHAT you choose... nothing handles, and they're all slower that molasses stuck in glue... and that's TUNED...

Having said that, I could happily cope with driving a Toyoto Pod... having driven it in GT3 concept, I just love that car... it's the nearest thing to driving herbie of "the love bug" fame... now if it only had acceleration to match... *grin*

But an awful car is an awful car... and you KNOW there are gonna be some DOGS in there somewhere....

By the way I agree about the Scion... or how about the joys of an FTO road car again... looks nice-ish... but slooooooooooooooow.... :P


The integra type r and that Beetle RSI had awsome handling and the civic type r wasnt too bad either
 
Gabkicks
The integra type r and that Beetle RSI had awsome handling and the civic type r wasnt too bad either

beetle RSi is 4wd.

I found the handling in GT3 too soft and sluggish to appreciate the FF cars, but driving them in real life is anything but boring.
 
What about the Echo, or Yaris?
Are they the same, just different names?
 
Blackfish
The Vitz is only one example of the style of car that simply does not appeal to me at all.

The Vitz is in real life quite a frisky car thanks to his VVT-i engine. The steering is also great. I have the choise of going for my license in dad's 100hp VW Bora TDI and mom's 87hp Yaris 1.3 VVT-i. The Yaris is just more fun to drive.
 
den brakke
The Vitz is in real life quite a frisky car thanks to his VVT-i engine. The steering is also great. I have the choise of going for my license in dad's 100hp VW Bora TDI and mom's 87hp Yaris 1.3 VVT-i. The Yaris is just more fun to drive.

I'd agree. I test drove the Echo hatch with the 1.5L VVT-i and frisky is a good way to describe it.

It's no sports car, but it's at least lively.
 
Generally the main problem concering all racing games is that your body is not subjected to any forces when driving. I noticed that during a test drive in a Honda Civic Type-R. When I got home from it I immediately loaded Prologue to compare the games' Type-R to the real one. I found out that the speed, the handling and the gear ratios actually fit quite well. But still, in the game you don't feel as quick as in reality, cause you don't experience acceleration, braking and cornering with your body. That makes it kind of hard to enjoy driving a small car in the game. You get the impression that it's not quick at all even if its real counterpart actually is quick.

Cheers,
the Interceptor
 
the Interceptor
Generally the main problem concering all racing games is that your body is not subjected to any forces when driving. I noticed that when I had a test drive in a Honda Civic Type-R. When I got home from it I immediately loaded Prologue to compare the games' Type-R to the real one. I found out that the speed, the handling and the gear ratios actually fit quite well. But still, in the game you don't feel as quick as in reality, cause you don't experience acceleration, braking and cornering with your body. That makes it kind of hard to enjoy driving a small car in the game. You get the impression that it's not quick at all even if its real counterpart actually is quick.

Cheers,
the Interceptor

that's true. you don't get that kick in the pants in a videogame because you're not getting tossed around in your seat and you don't feel the car moving and reacting around you.

But with the DFP, you can at least feel the difference in dynamics from the different cars. Driving FF wheels with a DS2 was no fun in GT3. The rumble torque steer feature only compounded it.
 
kinigitt
errrr. wrong. it's the japanese version of the echo. the xA is an entirely different car.

Their bodies are almost exactly alike. The xA is a little sharper on the edges. It makes sense, because Scion is a branch of Toyota after all.
 
Giancarlo
Their bodies are almost exactly alike. The xA is a little sharper on the edges. It makes sense, because Scion is a branch of Toyota after all.

different car. similar styling and a shared parts bin doesn't change that.
 
kinigitt
beetle RSi is 4wd.

I found the handling in GT3 too soft and sluggish to appreciate the FF cars, but driving them in real life is anything but boring.


whoops, i havent driven that car in a few months oso i forgot :dunce:

Live for speed gives a pretty good idea of how FF cars compare to others. THe advantages of FF cars on light s turns. light windy highspeed turns etc... And how a fr car of similar performance will be able to take tighter turns faster and will usually be a bit faster on the straights.
 
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