DeadNutsEven
(Banned)
- 5
- Windsor, ON
- DeadNutsEven
Welcome and thanks for checking out Dead Nuts Even Racing. The thread should be up and active within the next few hours. We are a spin off group from the Parity Racing League, with full permission from Mike 5927, the originator of this unique concept, that allows drivers of all skill levels to compete on, well, a Dead Nuts Even basis!!
Welcome to the Dead Nuts Even Racing Club! Thanks for checking us out. Well try and make it short and sweet because youre looking to race, not read! If you want the Cliff Notes condensed version of what you see below go to [post=7812569]Post 2[/post]
The Dead Nuts Even Racing Club is a spinoff of the [post=7009913]Parity Racing League[/post] started in the spring of 2012 by Mike 5927. It is unlike any other Racing you have ever experienced on GT5, online or off. To create the closest possible racing, Mike devised a racing system where, on your honour, you take a car of your choosing and adjust the PP level of that particular vehicle so that you can run consistent laps within a certain target range. Absolutely any car is in play, so long as when you are racing at your race pace, you are very close to the lap time target. Heres a little more detail to help you get a feel for how things work:
Tuning At your discretion, tune or dont, full tune or stock, completely up to you.
Race Car/Street Car/Tuner Car Whatever you prefer, so long as you meet the target time. And you can choose a car someone else is using as well, there are simply no restrictions.
ABS/Cockpit View/Gated Shifter/AT or MT etc. Completely up to you. Many of us run without ABS but you can run with or without. Several use the shifter and cockpit view but you can do whatever you like. Choose combinations that suit your own preferences so you can enjoy the racing even more.
This is a [post=7236352]Typical Week of Qualifying[/post] under the original Parity Racing League format. Here are some typical changes in finishes for some competitors in back to back races:
1st >>> 7th
9th >>> 2nd
1st >>> 6th
2nd >>> 8th
Yes, it really is that competitive and anyone can win or place well!!
On the track, a dead even field of cars, with a 4wd mini-van, FWDs, RWDs, sports cars, an electric car, a 40pp spread from top to bottom, and yet everyone qualified between 1:22.605 and 1:22.931!!!! Some cars are tuned and some are not, some are just better cars than others, and each driver has his own unique skill level and combination of choices in view, shifting style and braking setup that lead to the differing PP levels.
Each week, well post a Track/Tire/Lap Time combination in the second post of this thread and youll have 7 days to post a car choice and lap time like this:
Pick any car, hit the track online, and fine tune it until you are just reaching, but not exceeding the target time. Bring your car to the DeadNutsEven Lounge and race, simple as that. A heat or two to fine tune your PP as necessary and at least 2 or 3 feature races. A little over an hour in total.
Choosing cars and arriving at your PP level isnt as difficult, you get a feel for it after a couple of weeks. Whoever posts the time for the following week, will include the car and PP level he used to obtain the target and once you get a feel for the PP levels of the other drivers it wont be difficult to translate someone elses PP level to your own. If youre familiar with a few cars, you can spend a half hour or less each week choosing a car, and while youre fine tuning you are also learning the car/track/tire combination anyway.
While you can choose any car, we suggest you choose cars you can run consistent laps with. It may be spectacular to drive the Yellowbird around a track on Comfort Softs, but unless you are Vettlesque, its not easy to run the same laps over and over with that particular car and chances are youll make a mistake or two during the race and fall back and be uncompetitive. We want everyone to be in the mix and have a shot at a podium or victory but at a bare minimum be able to mix it up in traffic with confidence and control.
Good rules make for good racing so we generally follow the GTP OLR. In a nutshell, the OLR"s provide a standard set of rules for passing, blocking etc. and what to do in the case of contact. We are a courteous bunch. We race hard but we race fair and clean. If you cause contact and impact another drivers race, we expect you to pull aside when its safe and let them regain their position. Wed also prefer you err on the side of caution to begin with and not make high risk passes where grip is limited or room is tight. Going three wide into the first corner on the first lap at Deep Forest Reverse on CS tires is spectacular if you pull it off without incident, but the odds of that are slim and none and slim has left town, even for the most highly skilled of drivers. Theres no harm in backing off a bit, allowing the field to get through the corner cleanly, and using the remaining laps to set up your pass attempts.
Its also true that many of us are mature individuals, which sounds better than old, which also applies to many of us. Our main focus here is to compete and compete hard, not just to win. No one wins here at all costs, it just isnt done. Fact is, you just cant win repeatedly, the competition is just too good, the cars are just too even and gaining enough momentum to make a pass takes some planning, patience and a bit of luck. Most of the room chatter is about the competition, the close racing, the spectacular passes, going side by side for lap after lap without contact. Thats what we celebrate here, although we do still congratulate our winners lol. And while you dont have to be mature in years, you do have to be mature in attitude and in your approach to racing.
When all the cars run the same lap times as they do here, your absolute level of skill, becomes meaningless. In 99% of GT5 races, the best driver/tuner for a given car/track/tire/tune combination wins the race and if that's what you prefer there is plenty of that around and most of us partake in that kind of racing too. In the Dead Nuts Even Racing Club, it's good racecraft that provides the most enjoyment and often leads to the podium. Good racecraft means knowing your limits and sticking to them, knowing when to pass and when to back off, searching for a weakness in an opponent and setting up a pass several corners ahead. In short, we eliminate your skill deficit allowing you to compete based on your ability to out guess and out think your fellow drivers, not on your innate or learned skill level.
All you have to do to get started is post in this thread, send an FR to the DeadNutsEven PSN ID through your PS3, find the track/laptime/tire combo for this week in the [post=7812569]Second Post[/post], pick a car and start driving!!
We look forward to seeing you on the track!!
Dead Nuts Even Racing Club
Welcome to the Dead Nuts Even Racing Club! Thanks for checking us out. Well try and make it short and sweet because youre looking to race, not read! If you want the Cliff Notes condensed version of what you see below go to [post=7812569]Post 2[/post]
The Dead Nuts Even Racing Club is a spinoff of the [post=7009913]Parity Racing League[/post] started in the spring of 2012 by Mike 5927. It is unlike any other Racing you have ever experienced on GT5, online or off. To create the closest possible racing, Mike devised a racing system where, on your honour, you take a car of your choosing and adjust the PP level of that particular vehicle so that you can run consistent laps within a certain target range. Absolutely any car is in play, so long as when you are racing at your race pace, you are very close to the lap time target. Heres a little more detail to help you get a feel for how things work:
Tuning At your discretion, tune or dont, full tune or stock, completely up to you.
Race Car/Street Car/Tuner Car Whatever you prefer, so long as you meet the target time. And you can choose a car someone else is using as well, there are simply no restrictions.
ABS/Cockpit View/Gated Shifter/AT or MT etc. Completely up to you. Many of us run without ABS but you can run with or without. Several use the shifter and cockpit view but you can do whatever you like. Choose combinations that suit your own preferences so you can enjoy the racing even more.
This is a [post=7236352]Typical Week of Qualifying[/post] under the original Parity Racing League format. Here are some typical changes in finishes for some competitors in back to back races:
1st >>> 7th
9th >>> 2nd
1st >>> 6th
2nd >>> 8th
Yes, it really is that competitive and anyone can win or place well!!
On the track, a dead even field of cars, with a 4wd mini-van, FWDs, RWDs, sports cars, an electric car, a 40pp spread from top to bottom, and yet everyone qualified between 1:22.605 and 1:22.931!!!! Some cars are tuned and some are not, some are just better cars than others, and each driver has his own unique skill level and combination of choices in view, shifting style and braking setup that lead to the differing PP levels.
Where Do We Race and What are the Targets?
Each week, well post a Track/Tire/Lap Time combination in the second post of this thread and youll have 7 days to post a car choice and lap time like this:
Tsukuba 1:07 Sports Hards
Pick any car, hit the track online, and fine tune it until you are just reaching, but not exceeding the target time. Bring your car to the DeadNutsEven Lounge and race, simple as that. A heat or two to fine tune your PP as necessary and at least 2 or 3 feature races. A little over an hour in total.
Choosing cars and arriving at your PP level isnt as difficult, you get a feel for it after a couple of weeks. Whoever posts the time for the following week, will include the car and PP level he used to obtain the target and once you get a feel for the PP levels of the other drivers it wont be difficult to translate someone elses PP level to your own. If youre familiar with a few cars, you can spend a half hour or less each week choosing a car, and while youre fine tuning you are also learning the car/track/tire combination anyway.
Which Cars Are Best?
While you can choose any car, we suggest you choose cars you can run consistent laps with. It may be spectacular to drive the Yellowbird around a track on Comfort Softs, but unless you are Vettlesque, its not easy to run the same laps over and over with that particular car and chances are youll make a mistake or two during the race and fall back and be uncompetitive. We want everyone to be in the mix and have a shot at a podium or victory but at a bare minimum be able to mix it up in traffic with confidence and control.
What are the Racing Rules?
Good rules make for good racing so we generally follow the GTP OLR. In a nutshell, the OLR"s provide a standard set of rules for passing, blocking etc. and what to do in the case of contact. We are a courteous bunch. We race hard but we race fair and clean. If you cause contact and impact another drivers race, we expect you to pull aside when its safe and let them regain their position. Wed also prefer you err on the side of caution to begin with and not make high risk passes where grip is limited or room is tight. Going three wide into the first corner on the first lap at Deep Forest Reverse on CS tires is spectacular if you pull it off without incident, but the odds of that are slim and none and slim has left town, even for the most highly skilled of drivers. Theres no harm in backing off a bit, allowing the field to get through the corner cleanly, and using the remaining laps to set up your pass attempts.
Its also true that many of us are mature individuals, which sounds better than old, which also applies to many of us. Our main focus here is to compete and compete hard, not just to win. No one wins here at all costs, it just isnt done. Fact is, you just cant win repeatedly, the competition is just too good, the cars are just too even and gaining enough momentum to make a pass takes some planning, patience and a bit of luck. Most of the room chatter is about the competition, the close racing, the spectacular passes, going side by side for lap after lap without contact. Thats what we celebrate here, although we do still congratulate our winners lol. And while you dont have to be mature in years, you do have to be mature in attitude and in your approach to racing.
Racecraft is the Thing!!
When all the cars run the same lap times as they do here, your absolute level of skill, becomes meaningless. In 99% of GT5 races, the best driver/tuner for a given car/track/tire/tune combination wins the race and if that's what you prefer there is plenty of that around and most of us partake in that kind of racing too. In the Dead Nuts Even Racing Club, it's good racecraft that provides the most enjoyment and often leads to the podium. Good racecraft means knowing your limits and sticking to them, knowing when to pass and when to back off, searching for a weakness in an opponent and setting up a pass several corners ahead. In short, we eliminate your skill deficit allowing you to compete based on your ability to out guess and out think your fellow drivers, not on your innate or learned skill level.
All you have to do to get started is post in this thread, send an FR to the DeadNutsEven PSN ID through your PS3, find the track/laptime/tire combo for this week in the [post=7812569]Second Post[/post], pick a car and start driving!!
We look forward to seeing you on the track!!
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