race car drivers also spend the majority of their lives learning tracks by heart...as its their JOB to do so...and they are paid A LOT of money to learn tracks...some people do not have the time to sit for hours and learn every single track in the game like the back of their hand...
See, you're talking about professionals....even amateur racers have to do it without a "guide" line.
so the racing line (especially the braking line) can be very helpful to people as they run through tracks the first bunch of times as a suggestion on when to brake...
Here's another suggestion, build your speed up slowly and not try and go into every corner balls out. You'll learn the braking lines and apexes just as easily.
i hate this attitude by some people (and it encompasses GT fans and Forza fans alike) that somehow by racing in games with all driver aids off, and no driving line that it somehow makes them some type of bigger person then someone who doesn't have 10+ hours a day to devote to learning every inch of a bunch of different tracks...
No, it just makes it more realistic. You want to drive with aids, that's your prerogative. A fair percentage of us don't like driving with driver aids as it takes away from the driving experience. As for the comment about the "bigger person" type of thing blah blah blah, some of us DON'T have 10hrs+ a day to devote to it....I'm lucky to get 1/2hr a week sometimes, it still doesn't stop me driving like I do in real life, simple.
guess what? say all you want about learning the "race craft properly" or "hitting the apex." none of us are real race car drivers, and none of us will be, because none of us are even REMOTELY good enough...
There are some members in the GT4 forum (Dotini is a great example) who actually race in real life. Then take Lucas Ordonez, he came from the game to BECOME a real racing driver.....so learning the race craft properly DOES have benefits for some people. There's several others on here that do track days and race at a club level aswell.
and don't even go down the route of somehow glorifying the GT series that it is somehow up on a pedestal compared to the other franchises in this sense...obviously from all the demo footage we have seen up to this point im betting by default the driving line will be ON in GT5...
Where the 🤬 did that come from?? I'm not glorifying GT, I'm simply stating a fact....get over it.
It's a video game. Not everything has to be "ultra-super-duper-high-realistic".
But KY wants it to be that way, it's his vision to do so.
Any my point is: So?
In GT4 I used the brake point/suggested gear thing on the HUD as a guide for when I was breaking in new cars (and when I was first learning tracks). I had never played a game before that had the feature, and I loved its inclusion because of how simple it was to learn individual car's driving mannerisms. That doesn't mean I followed it religiously. That doesn't mean I was using it as a crutch. You act as if having a driving line on screen makes it so you aren't actually doing any driving. I leave the driving line on in GT:M, but I hardly follow it. Does that mean it is giving me an unfair advantage?
And why does what real life allow have any bearing on features that GT should have? Should we take ghost cars out of the series as well? They serve pretty much an identical purpose.
Well with the gear change feature I personally don't mind it either, but it's a bit off when it says slow down to 2nd when you can take that corner in 3rd gear if you're a decent driver. So I don't really pay attention to it, unless I've done some major tuning to the gearbox. I agree with you that you don't have to follow it religiously, but all I am saying is that if you want to drive like you are in real life, you wouldn't have the driving line feature on either. I'm not saying it gives an unfair advantage, far from it. Same with the ghost car to me, because when it comes on I think of it as another car and subconsciously change my driving line to "avoid" the ghost car which does wreck my lap in more cases than not, so I push up and take it away myself.
I learn tracks in video games the way I learn tracks in real life. Start slow and progressively work my way to faster lap times.
+1. Totally agree with this logic as I've already said the same thing too in this post. 👍