- 4,806
- Sweden
I searched for the words 'temperature' and 'temperatures' but no previously posted threads came up.
If there already is a thread covering this issue I apologize.
It's great to be able to alter the time of day and all, and also whether it should be raining or not, but in addition to that I would like an option of being able to alter the outside temperature.
Let's say even though I go out onto the Nordschleife at 6am in whatever car, I'd like to still be able to experience it with a nice 20 degrees C / 68 degrees F in the air, as if it was in the middle of July.
Or on the flip side to that coin have it be only 4 degrees C / 39 degrees F even though the time is 1pm,
to simulate driving around the Nordschleife on a crisp November day.
Of course Europe, Asia and North America all experience different seasons at different times,
so the settings/environments at, for instance, Laguna Seca, Suzuka and Nordschleife would all be different even though the time and temperature would be the same.
It's just an idea. I wouldn't know how to incorporate it to the game or how it would actually work.
If there already is a thread covering this issue I apologize.
It's great to be able to alter the time of day and all, and also whether it should be raining or not, but in addition to that I would like an option of being able to alter the outside temperature.
Let's say even though I go out onto the Nordschleife at 6am in whatever car, I'd like to still be able to experience it with a nice 20 degrees C / 68 degrees F in the air, as if it was in the middle of July.
Or on the flip side to that coin have it be only 4 degrees C / 39 degrees F even though the time is 1pm,
to simulate driving around the Nordschleife on a crisp November day.
Of course Europe, Asia and North America all experience different seasons at different times,
so the settings/environments at, for instance, Laguna Seca, Suzuka and Nordschleife would all be different even though the time and temperature would be the same.
It's just an idea. I wouldn't know how to incorporate it to the game or how it would actually work.