there are many posts and threads that discuss the efforts made to create a close, competitive race.
Here is a problem I have: many of the races are just 2 or 3 laps long. When going from a rolling start, the field is widely spread... and only gets wider when the green flag drops. If you haven't noticed, not all the cars accelerate at the same time. There is an invisible line before the starting line that causes you to go full throttle when you cross it.
Given that most of these short races don't have qualifying available (and when qualifying takes up 2/3rds as much time as the actual race, NASCAR style, its not a very appealing thought to include it anyway)... you are not racing, so much as playing catch up. When you get control of your car, you have what sometimes appears to be a 1/4 mile handicap, not to mention a 20 or 30 mph deficit on the leader. If there were 20 laps to go, and there were another 20 cars between you and the leader, then it would make sense. But to have a "close" race with the leader in this situation, in a 3 lap race, you have to have a lap time about 2 or 3 seconds faster per lap, and THATS assuming that you get past the 4 other competitors with out missing a beat.
In all the racing I have ever followed, 2 or 3 seconds per lap makes the difference between a podium finnish and a back marker... yet in GT4, this gap is pretty much required in order to gain ground fast enough to pass the leader. If it is a true close battle, with fractions of a second in lap time between you and the 1st place guy, you will never get any where near him.
I am having this problem in the Clubman cup with my moderately modified, naturally aspirated CRX. If I push the car, my lap times are ever so slightly quicker then the MR2 that generaly wins. However, it is impossible for me to catch him in 3 laps, even IF I manage to slide by any other cars that I come upon.
Here is a problem I have: many of the races are just 2 or 3 laps long. When going from a rolling start, the field is widely spread... and only gets wider when the green flag drops. If you haven't noticed, not all the cars accelerate at the same time. There is an invisible line before the starting line that causes you to go full throttle when you cross it.
Given that most of these short races don't have qualifying available (and when qualifying takes up 2/3rds as much time as the actual race, NASCAR style, its not a very appealing thought to include it anyway)... you are not racing, so much as playing catch up. When you get control of your car, you have what sometimes appears to be a 1/4 mile handicap, not to mention a 20 or 30 mph deficit on the leader. If there were 20 laps to go, and there were another 20 cars between you and the leader, then it would make sense. But to have a "close" race with the leader in this situation, in a 3 lap race, you have to have a lap time about 2 or 3 seconds faster per lap, and THATS assuming that you get past the 4 other competitors with out missing a beat.
In all the racing I have ever followed, 2 or 3 seconds per lap makes the difference between a podium finnish and a back marker... yet in GT4, this gap is pretty much required in order to gain ground fast enough to pass the leader. If it is a true close battle, with fractions of a second in lap time between you and the 1st place guy, you will never get any where near him.
I am having this problem in the Clubman cup with my moderately modified, naturally aspirated CRX. If I push the car, my lap times are ever so slightly quicker then the MR2 that generaly wins. However, it is impossible for me to catch him in 3 laps, even IF I manage to slide by any other cars that I come upon.