Why would Sony just outright copy the left stick position of their rival?
I'm happy with the layout of the controller. Why would Sony just outright copy the left stick position of their rival? It comes down to personal preference.
PzR SlimBecause it's in a better location than it is currently? If it wasn't the dpad on the original controller would have been where the thumbstick now is. Unless you are saying they got the position of the dpad wrong in the first place?
Because it's in a better location than it is currently? If it wasn't the dpad on the original controller would have been where the thumbstick now is. Unless you are saying they got the position of the dpad wrong in the first place?
That's ironic for you to say, since you're the one assigning objective standards to a purely subjective concept.
So you are saying that historically gamepad designers got the location of the dpad wrong?
That isn't going to happen. There is a much simpler solution. Say you put a ps3 game in your ps4. The system verifies the disc and brings up a menu offering to take you to the streaming service. Take the disc out and you won't be able to play. It's simple, allows people to play the games they own and prevents people exploiting the system.
No, I'm saying your little "if they had analog controls back then they always would have been where the D-Pad is" argument is meaningless. It basically amounts to nothing more than "Microsoft obviously did it for a reason, so Sony should to" in terms of relevance.
So plesae, tell me more about how ergonomics are objective and aren't based entirely on personal preference. I'd simply love to know how the way I hold a controller is equivalent to claiming "black is white in the face of the facts."
Chances are... maybe not: http://www.virtualr.net/logitech-the-era-continues
Personally if they did both pads I would stick with the Sony layout. I'm not a fan on the L3/R3 stick and the only game I use them for is CoD.
Everything thing else I use D-Pad and buttons, I tried GT5 with sticks and can't see how people play that way, it just felt sooo wrong!
When you are marketing a product to the world the people who look into ergonomics look at what is best for the majority
Hence why the overwhelming majority of new game controllers have done it, because it is better suited to the majority of consumers.
I see. Now you're claiming the majority think the 360 stick placement is better; in essence argumentum ad populum. Allow me to question your source for that information.
And then tell me why that is relevant to people who don't agree with the 360 stick placement are wrong for thinking so.
You think companies spend billions on market research per year only to ignore that research?
Not at all. Therefore Sony must have good reason for putting the sticks where they are.
Hmm, so they got their dpad placement wrong for all those years, dummies!
Excuse me?
I'm not sure I follow that. I just made the opposite point and you somehow take that as supporting you?
Products on the market, past 15 years (since analog control became a thing):My source of that information is to look at the products on the market and realise that the vast majority do it the MS way. You think companies spend billions on market research per year only to ignore that research?
Aaaaaand still not seeing how swapping the sticks means it's best for the product.What is best for an individual and what is best for a product are two entirely different things. Companies looking to sell high volume of a product should look at what is best for their product not for individuals.
Might as well say people who like controlling games with the third arm on their ass for all the relevance such an extreme exaggeration has.What if an individual decided he or she preferred the thumbstick on the back of the controller? Should the company base their decision on placement on the wishes of that individual or should they look at what is best for their product?