Playstation 5 (and Xbox Two) coming sooner than expected?

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I was browsing the net to find out what the GTS is all about and why it's announced before GT7. I came across few interesting links where was rumours about the PS5 that it might be under developing or maybe almost ready.
We have had rumours before, I know, but made me thinking this more seriously is GTS and how much unreleased Vision cars we have in GT6. Like Mr. Yamauchi said when all possible material is published to GT6 it's time for GT7.
This is of course a rhetorical question but could it be possible that GT7 comes only to PS5?
Opinions, thoughts?

http://www.t3.com/news/xbox-two-vs-playstation-5

http://bgr.com/2014/06/05/playstation-5-and-next-gen-xbox-launch/
 
The name Xbox Two likely won't happen. This gens console is called Xbox ONE because it is meant to be the "all in one system", the expectations of an Xbox Two would mean that Microsoft were trying to reboot the Xbox Console lineup which isn't really the case.
 
Nintendo's new console will be released either at the end of this year or sometime in 2017. I would expect Sony and Microsoft to release their systems no longer than 1 full year following Nintendo.
 
This kind of talk does pop up but not really of the PS4, more talk of the Xbox One getting replaced since its obviously slow and it stumbles at 1,080p but really, i doubt we will see anything before 2020.

Thing is although both consoles are now in their 3rd year, they are still both young in their life cycle.

Didnt they want 2 x GT games in the PS4 life? I would expect at more likely GTS, GT7 and they may do a GT6 and do a GT8 in its last years of life.

I dont think SOny or MS have any plans to do early replacements as they are both in this for billions of dollars and they need as much life out of their investment as possible.

VR is a possible push factor for a PS5 and Xbox Two but I doubt it since the h/w requirements are so high.

For Xbox One I expect at LEAST a Forza 7 and a Horizon 3 before they dump it and I beleive the two year intervals will mean even more titles which is good value to me if nothing else.

For PS4, I would expect at least TWO mainstream GT titles plus the ONE 'sport' title. Anything less to me is wasting my investment in the PS4.

The PS3 has been good value with GT5/6 as it is.
 
Doubt you'll get TWO full GT games this generation! Still, development of the next console happens as soon as you get the last one out the door. It's a question of when tech becomes viable for energy use, heat generation and price by the time they commit to a spec'.
 
Also Sony isnt likely to replace any time soon as they STILL sell millions of units. It surprises my just how spectacularly well Sony does in all markets. Isnt it up over 40 million units? It has every damn market by a factor of TWO or more except the MS strongholds of the US, UK and possibly AU and NZ? Otherwise the Sony victories in all markets tells me Sony will ride this goldmine to the very end. The PS4 is this generation's PS2. This is without Gran Turismo. I think they sell so well without it, it feels like they dont care about releasing it early until sales starts to fall off and then its the GTSport and then GT7 bundles and then you got more millions of units shifted.
 
It has every damn market by a factor of TWO or more except the MS strongholds of the US, UK and possibly AU and NZ?
Pretty sure that the US is the only 'stronghold' (if you can call it that). Some of the core non-gaming features of the Xbox One weren't available in Australia and New Zealand at launch such as voice commands or Tuner support.
 
I just hope Microsoft leverage the capability as a computing company and come out with an absolute DX12/13 powerhouse that's easy to code for and around mid to high end PC specs for the time. I don't mind paying £500 for something if it's going to be powerful for a console.
 
Wonder if Sony and Microsoft will update the architecture of their current consoles to something newer and try and make older stuff work as intended through software, maybe even a high-power one. Probably would be be able to get down to something smaller than PS3 Super Slim and close to something like the PS2 slim potentially maybe even this year. Getting to stage where you could get handhelds with similar performance so hopefully there will be a successor to the Vita, maybe just try and make it a PS4 Portable.
 
I was browsing the net to find out what the GTS is all about and why it's announced before GT7. I came across few interesting links where was rumours about the PS5 that it might be under developing or maybe almost ready.
We have had rumours before, I know, but made me thinking this more seriously is GTS and how much unreleased Vision cars we have in GT6. Like Mr. Yamauchi said when all possible material is published to GT6 it's time for GT7.
This is of course a rhetorical question but could it be possible that GT7 comes only to PS5?
Opinions, thoughts?

http://www.t3.com/news/xbox-two-vs-playstation-5

http://bgr.com/2014/06/05/playstation-5-and-next-gen-xbox-launch/
People and especially media outlets fool themselves into thinking that 4k and VR are easy and affordable to the mainstream market.

A computer setup to run games at high quality visual settings running at 4k resolutions will not go lower than $1500, if you add VR to this you will end up with a price tag of $2100 which is barely affordable to the market (no one is going to buy a PS5 priced at $1000 in 2020 while they struggle to invest $500-$600 in the current gen, and then another $500 for a VR set up within the next 3 years).

So those sites are talking out of their asses, not a single engineer, corporate manager or game developer will suggest a generation change with new hardware 2 years after its release, not to mention that no wacko-investing-millionaire will invest resources for such an endeavour.

Development for VR is eating up all the R&D resources on Sony's side with Playstation VR project, is stupid to think that new hardware is developed alongside VR, VR itself is a really complicated thing to develop for (requiring special coding, as well as more engineers to work new things like using gyroscopes, fixing sickness feelings, etc).


To put it into perspective, HDTV exists since 1987, adoption of HD 720p resolutions on the mainstream market didn't happen until 1998, and its adaptation to game consoles didn't happen until early 2006, while the PS2 still had the edge on the market:

20090801012400


Personally I don't think there will be a PS5 in the future, given how everything works nowadays is likely that Sony comes up with a cloud computing solution to sell cheaper consoles to increase their market share, rather than dump millions into hardware development that might become obsolete, given that regular materials to produce those processors are becoming more and more expensive, making the whole venture less viable.

Sony is not stupid, they will probably devote more resources into software for the PS4 in upcoming months, given that games sell more consoles than consoles themselves (as given by the above example, PS2 kept prices and demand due to its catalogue and not it's hardware).
 
People and especially media outlets fool themselves into thinking that 4k and VR are easy and affordable to the mainstream market.

A computer setup to run games at high quality visual settings running at 4k resolutions will not go lower than $1500, if you add VR to this you will end up with a price tag of $2100 which is barely affordable to the market (no one is going to buy a PS5 priced at $1000 in 2020 while they struggle to invest $500-$600 in the current gen, and then another $500 for a VR set up within the next 3 years).

So those sites are talking out of their asses, not a single engineer, corporate manager or game developer will suggest a generation change with new hardware 2 years after its release, not to mention that no wacko-investing-millionaire will invest resources for such an endeavour.

Development for VR is eating up all the R&D resources on Sony's side with Playstation VR project, is stupid to think that new hardware is developed alongside VR, VR itself is a really complicated thing to develop for (requiring special coding, as well as more engineers to work new things like using gyroscopes, fixing sickness feelings, etc).


To put it into perspective, HDTV exists since 1987, adoption of HD 720p resolutions on the mainstream market didn't happen until 1998, and its adaptation to game consoles didn't happen until early 2006, while the PS2 still had the edge on the market:

20090801012400


Personally I don't think there will be a PS5 in the future, given how everything works nowadays is likely that Sony comes up with a cloud computing solution to sell cheaper consoles to increase their market share, rather than dump millions into hardware development that might become obsolete, given that regular materials to produce those processors are becoming more and more expensive, making the whole venture less viable.

Sony is not stupid, they will probably devote more resources into software for the PS4 in upcoming months, given that games sell more consoles than consoles themselves (as given by the above example, PS2 kept prices and demand due to its catalogue and not it's hardware).
PS5 I think is very likely. Cost of high performance hardware to do 4K or VR really well from off-the-shelf hardware looks likely to come down really quickly so $399-$499 price point should make for something really capable by say 2019-2020. Cloud gaming seems less viable to me, must cost a lot for Sony and end user for an inferior experience. Seems to work more as convenience type of service like if you have got a compatible TV and Internet, you can get gaming by just getting a subscription and controller.
 
Sony is not stupid, they will probably devote more resources into software for the PS4 in upcoming months, given that games sell more consoles than consoles themselves (as given by the above example, PS2 kept prices and demand due to its catalogue and not it's hardware).
I think this is true more than ever today. With games development being more expensive and labor-intensive than ever before, creative stagnation on the titles that are pushed through on a tighter schedule, and some of the most compelling new games coming from indie devs who are frequently multiplatform or based on PC (and typically offer shorter experiences that aren't hardware sellers), it now takes an unbelievably long time for new consoles to collect a worthwhile library of software.

I wouldn't buy a console on launch day ever again unless they manage to back it with a killer lineup, and I don't know what people were playing when they bought a Wii U, PS4, or XBone at launch. A brand new console is not as exciting as it was back when you'd get an evergreen title like Super Mario 64 or Super Smash Bros. Melee right off the bat.
 
Cost of high performance hardware to do 4K or VR really well from off-the-shelf hardware looks likely to come down really quickly so $399-$499 price point should make for something really capable by say 2019-2020.

Strange that it will take until 2019 for off the shelf hardware to do it well and cheap when you've been saying for over two years the only thing keeping the PS4 from doing it is that Sony hasn't enabled it.
 
I think this is true more than ever today. With games development being more expensive and labor-intensive than ever before, creative stagnation on the titles that are pushed through on a tighter schedule, and some of the most compelling new games coming from indie devs who are frequently multiplatform or based on PC (and typically offer shorter experiences that aren't hardware sellers), it now takes an unbelievably long time for new consoles to collect a worthwhile library of software.

I wouldn't buy a console on launch day ever again unless they manage to back it with a killer lineup, and I don't know what people were playing when they bought a Wii U, PS4, or XBone at launch. A brand new console is not as exciting as it was back when you'd get an evergreen title like Super Mario 64 or Super Smash Bros. Melee right off the bat.
I'm the same way. The last two times I've bought the "new" consoles, I've waited almost 2 years before they were out. It seems like it takes the game developers a couple years for the really good games to come out with regularity after a console release anyways.
 
Strange that it will take until 2019 for off the shelf hardware to do it well and cheap when you've been saying for over two years the only thing keeping the PS4 from doing it is that Sony hasn't enabled it.
It should get quite cheap even this year and should be even more accessible in 2018. This is about the next-generation experience.
 
I wonder if the rumours about a PS4.5 are true. This generations consoles are no where near the jump we saw between 1&2 and 2&3 so they will need to be replaced earlier. This might come in the form of an upgrade model to the PS4 with the PlayStation VR external processing unit built in, BDXL support, more RAM, more beefy CPU etc. This will extend the life a couple of years before a full blown new release. A bit like what Apple has done with the iPhone.

You can be pretty sure though s with every console in the past they have already started working on any follow up console the day after the current one released.
 
I wonder if the rumours about a PS4.5 are true. This generations consoles are no where near the jump we saw between 1&2 and 2&3 so they will need to be replaced earlier.

That's just the nature of where we are in technology though, gains are getting fewer and Moore's Law seemingly getting less and less true. For example the i5 2500k processor in my PC is 5 years old, the equivalent current 2015 chip is only around 20% faster.

Despite that of course the current consoles could have been more powerful than they were but by how much? Do well made PC-exclusive games running on $750 GPUs look THAT much better than current consoles? Not really. Certainly again it's not a huge jump akin to PS1>2 and 2>3, we're just never going to see that kind of leap again.

If a hypothetical PS5 released tomorrow for $400 it would be a near non-existent jump. You'd have a few more bells and whistles here and there and a few more games would run at 1080/60. For the most part though, it'd still be 1080/30 and minor improvements in visuals and other areas.

Look at the bullshot images and screens for current games, that's probably where we'll be with the next consoles, at best.

image_tom_clancy_s_the_division-22299-2751_0004.jpg
 
This kind of talk does pop up but not really of the PS4, more talk of the Xbox One getting replaced since its obviously slow and it stumbles at 1,080p but really, i doubt we will see anything before 2020.

Thing is although both consoles are now in their 3rd year, they are still both young in their life cycle.

Didnt they want 2 x GT games in the PS4 life? I would expect at more likely GTS, GT7 and they may do a GT6 and do a GT8 in its last years of life.

I dont think SOny or MS have any plans to do early replacements as they are both in this for billions of dollars and they need as much life out of their investment as possible.

VR is a possible push factor for a PS5 and Xbox Two but I doubt it since the h/w requirements are so high.

For Xbox One I expect at LEAST a Forza 7 and a Horizon 3 before they dump it and I beleive the two year intervals will mean even more titles which is good value to me if nothing else.

For PS4, I would expect at least TWO mainstream GT titles plus the ONE 'sport' title. Anything less to me is wasting my investment in the PS4.

The PS3 has been good value with GT5/6 as it is.
I kinda doubt that we'll see a GT8 in the future.
 

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