Polyphony gets mercenary?

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So, when all races are done what do you do?! Buying credits?!

I remember when playing GT 5 you could earn enough credits via the seasonal-events to buy the cars you want.
Now the credits in seasonal events are very limited, and It seems like you need to buy some credits if you want to drive more then a few cars.

In my opinion this totally sucks. You need to invest more money (if 60€ weren't enough for same tracks, same cars, same events and a few newer cars since years!)

So they doing it like Rockstar Games and GTA.

**** up the whole game in my opinion. Who is willing to pay will have the most fun or what?!

I like the whole Gran Turismo series, but now they are getting profit-seeking like everyone else in this business.

So the millions of dollars from sales all over the world aren't enough?!

That they actually screw up the updates is another fact.
My PS3 crashed because of GT6 more often than in its complete lifetime. One day it will be broken if it goes onwards like this

Regards
An upset stony
 
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So, when all races are done what do you do?! Buying credits?!

I remember when playing GT 5 you could earn enough credits via the seasonal-events to buy the cars you want.
Now the credits in seasonal events are very limited, and It seems like you need to buy some credits if you want to drive more then a few cars.

In my opinion this totally sucks. You need to invest more money (if 60€ weren't enough for same tracks, same cars, same events and a few newer cars since years!)

So they doing it like Rockstar Games and GTA.

**** up the whole game in my opinion. Who is willing to pay will have the most fun or what?!

I like the whole Gran Turismo series, but now they are getting profit-seeking like everyone else in this business.

So the millions of dollars from sales all over the world aren't enough?!

That they actually screw up the updates is another fact.
My PS3 crashed because of GT6 more often than in its complete lifetime. One day it will be broken if it goes onwards like this

Regards
An upset stony
When you said In my opinion this totally sucks well you got that 100% right.
 
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I have more than 100 cars in my garage and have never bought credits or glitched the game. Earning credits takes time. 2 laps around Autumn Ring Mini in a Honda FIT will not make you a millionaire...
 
Hmn takes time? Not really that much when you ask me, but definitely slower then in GT5.

And yes, with a few cars I have meant around 75-100 too. And thats only a few from a list of 1200 cars^^

You cannot even play all of the cars in split-screen. Just a random mix of different PP's and your Favourites of your Garage.

So these Idiots are advertising with 1200 cars and you can't even play the half of it without paying more than the regular price of the game.

This is what I call ******** and it's like Polyphony is scamming every buyer of the game.
 
Compared to other car based games the amount of cars available through a bit of racing is vast. You have bought a game with the possibility to drive more than 1200 cars. I still can't find anything written by PD related to you being handed 1200 cars to race from the get go. The option to buy credits are just that: Optional.

GT5 pre spec 2.0 and the seasonals were even slower at building credits than GT6.
 
The credits from the seasonals are pretty much the same as GT5 with the exception of PP difference.

I currently have 25 some odd mill in the bank, having every car I want/need (almost 200). But just like GT5, you need a 200% bonus to get anywhere. Also note, I'm not into collecting everything, just the driving/racing - I bought what I want, now I buy what I need no more no less.
 
Grinding A-Spec was old in GT5. PD did not adhere to the cries for an actual career mode. No one wants to be forced to grind the same or a few of the same races for credits. And hot lap seasonals are getting old, not to mention they don't pay near as well as they did before.
 
"Grinding" of any kind, is bad game design in my opinion. Good game design involves fresh challenges that you undertake for the pure enjoyment of them and the challenge of "winning", however you define that. At some point of completion, all cars should be unlocked for you, free to pick up at any dealer at any time, 1 copy of each car. You earn your money to pay for the mods and upgrades. Locking cars people would really like to drive and enjoy, the reason they bought the game in the first place, behind grinding, is just stupid.
 
"Grinding" of any kind, is bad game design in my opinion. Good game design involves fresh challenges that you undertake for the pure enjoyment of them and the challenge of "winning", however you define that. At some point of completion, all cars should be unlocked for you, free to pick up at any dealer at any time, 1 copy of each car. You earn your money to pay for the mods and upgrades. Locking cars people would really like to drive and enjoy, the reason they bought the game in the first place, behind grinding, is just stupid.
👍
 
"Grinding" of any kind, is bad game design in my opinion. Good game design involves fresh challenges that you undertake for the pure enjoyment of them and the challenge of "winning", however you define that. At some point of completion, all cars should be unlocked for you, free to pick up at any dealer at any time, 1 copy of each car. You earn your money to pay for the mods and upgrades. Locking cars people would really like to drive and enjoy, the reason they bought the game in the first place, behind grinding, is just stupid.
That's not the GT way though. Some people love to earn cars, back in the era of 200 cars it was easy to get everything, but now that there's over a thousand cars, it adds a "collecting" aspect to the game.
 
That's not the GT way though. Some people love to earn cars, back in the era of 200 cars it was easy to get everything, but now that there's over a thousand cars, it adds a "collecting" aspect to the game.
Time change. Games change. Not many games are basically the same as they were 15 years ago when they debuted. It was a different audience back then as well, a different gaming mentality. Little to no real competition. The marketplace has matured and if GT is to appeal to a broader audience and retain that appeal IMO it has to have a much more flexible design. And don't get me wrong, I'm not saying that the traditional way of playing GT should disappear, I'm saying there needs to be other ways of getting through the game that appeal to a multiple audiences. I have played every game of the series and loved them and like most of GT6 in spite of it's flaws, but I can say for a certainty, had the money glitch not happened, I would probably not be playing the game at all now because grinding for cars has zero appeal for me and I suspect many others.
 
Easy? Back when just fully tuning a car was a financial struggle, let alone purchasing that one million credit race car you want era?
Well not easy but i'll rephrase it to easier. Unfortunately i lost track of what i was arguing :dunce:
 
I understand where the OP is coming from (having been spoiled by only buying GT5 just over a year ago so having lots of high paying seasonals to get credits) but don't necessarily agree. I have not found credits hard to come by..on my current save (started 3 weeks or so ago) I have earnt 48M credits, bought 130 odd cars (including 10.5M on 2 cars) and still have over 10M left. I have an aim to collect all the cars in the game but I realise it is not going to be done in 6 weeks, it will probably take a couple of years.

Yes, grindng for credits is annoying and irritating but it is the GT way, whether good, bad, right or wrong is another story. Low paying seasonals (excluding the high paying bonus seasonals) seem to be, from what I understand, on a par with GT5 on it's release. The RB Jr Champ is profitable but not as profitable as some of the seasonals in GT5 (I used to grind one race which, with PP differential, used to pay nearly 2M per race).

As for the move to micro-transactions, it is not entirely clear that PD are the reason for this....for all we know, it was something Sony forced on them ie include MTs or we don't release your game. Who's to know?

For me, I am happy with the credit system as it is...I earn enough to buy the cars I want, generally when I want without feeling the need or feeling pressured into microtransactions (not that I could afford them anyway)...in fact I had completely forgotten they were even in this game
 
I love racing & I love driving, but grinding the same track over & over just hunting credits isn't as nice. You know when driving turns into this brainless chore.

And microtransactions? Hell no! I'll get my credits in whatever way I can without paying, even if it isn't completely kosher.

If they want to be bad boys, I can be a bad boy.
 
I could somewhat understand the complaints about grinding in the early days of GT5, but now? I'm close to finishing career mode, haven't glitched, so far haven't repeated any race for the money (just a few ones where I'd messed up so bad that even the AI wouldn't wait for me) and I've been buying cars left and right the whole time. No 20-mill cars, and only ~100 so far, but nearly all of them not to get on with the game but just for fun. So I feel I'm not forced to grind in any way. There's even a 0-mile Aventador sitting in my garage because I badly needed a matte black Pao :p
 
So, when all races are done what do you do?! Buying credits?!

I remember when playing GT 5 you could earn enough credits via the seasonal-events to buy the cars you want.
Now the credits in seasonal events are very limited, and It seems like you need to buy some credits if you want to drive more then a few cars.
You know you can repeat races for more money as often as you like, right? And that they've increased prize money by up to quadruple, cut 170m credits from the cost of the cars and gave away 12m credits in seasonals over Christmas and the New Year?

No-one will ever need to buy GT6 credits.
 
I remember when playing GT 5 you could earn enough credits via the seasonal-events to buy the cars you want.
Now the credits in seasonal events are very limited, and It seems like you need to buy some credits if you want to drive more then a few cars.

At the beginning of GT5 (december 2010) the game it wasn't so generous ..
i remember a real hard race for only 90000 cr ...


Many GT Player that complain about GT6 less of bonus (cr.) didn't play GT5 at the beginning ...

IR
 
You know you can repeat races for more money as often as you like, right? And that they've increased prize money by up to quadruple, cut 170m credits from the cost of the cars and gave away 12m credits in seasonals over Christmas and the New Year?

No-one will ever need to buy GT6 credits.

I guess I'm a pretty average GT user. I started with GT4 and before that I played the early NFS series, up to Porsche Challenge. I use an old wheel, and occasionally I race online.

I completed all my GT6 stars way faster than in GT5, have around 100 cars (mostly tuned to the max) and I use RB Jr for grinding. That's still kinda great fun, but I would love to have had a longer career. Let's face it. It takes way more time to model a track or a car, than it does putting together the combo and make a race. IMO PD has been a little bit "lazy" with that, and the micro transactions (which I find offending!) makes that even more problematic. Has anyone really bought enough credits to buy a 20 mill car?!? It's a freaking game!!! :crazy:

I get the idea about "as in real life", and frankly I can't drive more than one car at a time, but apart from online gaming, the only real challenge i see left in GT6 now is RB Jr over and over, to get credits for buying new cars. After 3 weeks of gaming! I think i played GT4 for more than a year before i got to that point. The AI in GT6 is pretty stupid, and I don't really find it that amusing going back to some of the early challenges. Got that t-shirt… I prefer tuning different cars to different tracks.

What PD could do to stop all the whining, was making more seasonals, and make their payout "repeatable". That seems to keep people occupied and thereby happy (and not whining). As someone suggested, they could also unlock the remaining cars, once the game is completed, but I think most GT users would accept "grinding", if there were more ways to do that, than simply doing RB Jr again and again. I personally like Nordscleife a lot, and in GT5 I used that for grinding, but even that got a little boring.

I know some say that GT6 is not finished until all the updates and seasonals get out, but I guess some of them would also buy a "pig in a poke".

Apart from that it's a great game :)
 
I guess I'm a pretty average GT user. I started with GT4 and before that I played the early NFS series, up to Porsche Challenge. I use an old wheel, and occasionally I race online.

I completed all my GT6 stars way faster than in GT5, have around 100 cars (mostly tuned to the max) and I use RB Jr for grinding. That's still kinda great fun, but I would love to have had a longer career.
GT6's career mode was originally just 182 races long - which, from memory, is shorter than any other "canon" GT game except GT1 (it's certainly seemed shorter writing it down for GTPEDIA!).

But it's also been extended. Twice. With a third time just around the corner. v1.01 added 9 more races (191) and v1.02 added 9 more in the shape of the first two Red Bull events - though they're in Career mode, I don't really class them as Career due to the absence of stars that define career races over special events. We're due an update in the next 8 days to unlock the last probably-five races of the Red Bull event - and whatever the final test is (probably another bloody X Challenge, like the one in GT5).


With the 12m seasonals over the back end of December and start of January, my main account's balance is 21m. I don't recall repeating any single race or championship for that money and I'm quite some distance away from having even 400 stars, much less 573. I have no special skills or knowledge and I've not participated in "the grind" - I've just got enough money to buy any car in the game from driving the game. I don't really want to buy the 20m cars either - there's more fun stuff to explore further down the price structure - I'm currently messing about with a Pace Car and a BMW Z8.
 
I don't see what was wrong with Rockstars GTA V, the OP really seems to be an angry fellow. At least they gave us new features on release day, and not looking up and dreaming about the stars

Dunno about GTA, but regarding the OP: I guess one of the reasons why this (and other) forum exists, is that it gives rise to debate. Then again, sometimes the debate is gunned down, for reasons I can't quite figure out ;) Let the guy be angry. He even *'ed out the words that might offend someones delicate feelings.
 
So, when all races are done what do you do?! Buying credits?!

I remember when playing GT 5 you could earn enough credits via the seasonal-events to buy the cars you want.
Now the credits in seasonal events are very limited, and It seems like you need to buy some credits if you want to drive more then a few cars.

In my opinion this totally sucks. You need to invest more money (if 60€ weren't enough for same tracks, same cars, same events and a few newer cars since years!)

So they doing it like Rockstar Games and GTA.

**** up the whole game in my opinion. Who is willing to pay will have the most fun or what?!

I like the whole Gran Turismo series, but now they are getting profit-seeking like everyone else in this business.

So the millions of dollars from sales all over the world aren't enough?!

That they actually screw up the updates is another fact.
My PS3 crashed because of GT6 more often than in its complete lifetime. One day it will be broken if it goes onwards like this

Regards
An upset stony



Bussines is there to make invested money back and not some charity case,otherwise no one would make games exc. some indies in garages would do it for fun.

If there wouldn't be that "credits gate" in press prior to release i wouldn't even noticed there is an option to spend real money on game cr. , because there is no indication of that in game except in that special menu > no XPperks ,no car boost, time boost...whatever is used this days to milk money.

If you have problems not earning enough credits just do a search on forum and you will find many instructions how to make most of the credits quickly if you are in need , but there is no "magic wand" (exc. glitchin:D ) to make credits if you are not willing to race. So, no need to mix P2P with GT.

GRINDING? There are 40+ tracks and 1200 cars , that makes a lot of combination you can choose. is that not enough and you get bored?

In the end , what is the purpose of playing driving/racing games? To platinum It ? To have all the cars ? To enjoy driving / racing? If you consider that next Gt is coming in a year or two , then there is not much else to do than enjoying driving/racing while collecting money for cars you really want to play with and with some driving effort we all can have full garage > 400 GTrs and Miatas included:D


PS: There are many threads complaining credits and most of the cars are way to easy to get (exc.those few 20mil machines) :D and if you really want to compare costs you (will) have with GT , compare it with FM or iR or check how much RR on mobile phone costs with unlocks.You'd be surprised
 
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For me, I am happy with the credit system as it is...I earn enough to buy the cars I want, generally when I want without feeling the need or feeling pressured into microtransactions (not that I could afford them anyway)...in fact I had completely forgotten they were even in this game

Totally agree. I was worried about the inclusion of MT's and the lack of cars won but it has turned out to be a fairly balanced game
 
I agree that you can get enough credits by just playing the game, I'm not arguing that. I'm saying that the grinding becomes a must if you are like me & want to own all cars in the game (except duplicates) fully tuned. I've played that way since GT1.

The only game in the series that had "enough" races & events in my opinion is GT4 that had all those one-make races etc.

GT5 & GT6 have way to few races & championships, not to mention that they've kind of ruined the experience with forcing rolling starts.
 
Rolling starts should be ridded of. Forever. very few races even start this way in reality. Personally I think it's because the PS3 can't handle all 16 cars moving at once, closely together. I hope it's this and not a set in stone way PD thinks all races start. Maybe Kaz should stop doing endurance races and start doing some rally cross :lol:

GT5 with online extras was easy to get money, I've got most of the cars. GT6 is a bit more challenging and you have to choose the correct car. I prefer it that way. But then IU'll use a 450pp car in a 600pp race, lose and enjoy it. Then try again!
 
hmm i think the money they give out is ok
i have lots of fun and randomly buy cars and still have over 20 mil just from the "career" and seasonals
obviously having all 20 mil cars is not a fast thing to achive but i actually like that, if i would be able to buy all cars this game offer in a week i would probably get bored of it.

but i have to say i think it would be cool if the "career" races where online too, cause then first you play trough the AI and then u should be able to choose to have a go at these online with the other guys that selected the same race
i believe that would be a great variation to "repeating" those races
 
I have no problem paying for new DLC cars. But paying for in-game credits is something I will never do. Personally, I think the seasonals should get a higher pay-out. Sure, make them harder but get the pay-outs higher. I'm thinking a pretty hard seasonal should have this kind of pay-out:

Gold: 550,000
Silver: 300,000
Bronze: 150,000

That's a personal opinion right there. What do you guys think?

-Sonny
 
Dunno about GTA, but regarding the OP: I guess one of the reasons why this (and other) forum exists, is that it gives rise to debate. Then again, sometimes the debate is gunned down, for reasons I can't quite figure out ;) Let the guy be angry. He even *'ed out the words that might offend someones delicate feelings.

since you seem new (or a light contributor) I'll quickly explain my comment and what I was getting at. First off many of these threads pop up on a daily basis, I'm a massive critical fan of PD/GT but at times a contrary view will come out toward these emotional unexplained ones. No one is stopping him and I said my bit originally to be sarcastic and funny, but I can easily debate this with you and the OP.

I actually agree with the OP to an extent. My comment even shows me giving PD a hard time since they think moving constellations is a big racing game breakthrough...
 
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