Problems whid the new Nissan GT-R N24. Academy 12

  • Thread starter Thread starter Unavoidable
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I played around with this car yesterday found it is a lot of fun to drive, only drove it with the stock tune, definitely a handful at first but once you feel out the car it can be a lot of fun, really looking forward to trying some of the tunes posted here when I have sometime, probably one of the more fun GTR's to drive in the game
 
So why pd put the n24 gt academy gtr in the game where you can set a faster lap time with the black edition with the same pp and tires

Why.....It's called variety!...some of us think it's the spice of life.
 
Is it possible this car is bugged in programming?

I tried to follow some proven methods to reduce the rear oversteer on corner entry by:
softening rear springs
raising ride height
reducing rear brake
lowering rear anti roll
lowering rear compression and extention
increasing IT LSD and playing with decel LSD
increasing rear toe
increasing rear camber

but I found that doing all exactly Opposite to the above, has actually stabilized the car for me, to an extent.

My rear is stiffer, my rear toe is negative, my rear camber is reduced, my ride height rake is lower at back, my rear antiroll is stiffer than my front, I even have stiffer damping in back. I shifted a little ballast around 25kg, toward front, and now i can decel around the 24hr Nur track with more confidence. I love how this car plows through anything once your entry is good.

I suppose this may be a car purposely to train the driver to react or pre-empt inputs based on its handling characteristics.

The one single tune that makes or brakes most effect, is rear extention damper. total soft is worse for corner entry, but just one notch at a time stiffer , really starts to show stabilizing. I don't know, I guess I expected something much better out of the gate with this car, compared to other 1,700kg+ fine exotics..

btw, is this the same car we drove in the final round 8 at Motegi?? clearly it doesnt handle the same at all!

edit: as per comparison below,& thx, but why can't I adjust apparent aero on this car? things that make me go hmmm...
 
Last edited:
RMSpec7
You kids expect every car to handle like its on rails. Its a simulator, this is how the car drives. Adjust your driving style, which probably sucks.

I would like to take a moment to highlight this wonderful quote that I wan to take to my grave stone! 👍

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Is it possible this car is bugged in programming?

btw, is this the same car we drove in the final round 8 at Motegi?? clearly it doesn't handle the same at all!

Not at all. That's a different car.

This is the car used in GT Academy

2012nissangtrblackediti.jpg


A tuned made by PD of a road car.


And this is the car in question

Kyoto-Shoren-in-6.jpg


A real life racing car used in the Nurburgring 24h early this year.
 

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