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- PumpinNumbies
As we approach the release date of Project Cars, the temptation of maintaining this database keeps crossing my mind. For those unfamiliar with the idea, I created AdrenaTune and/or GT5Tune back in the day for Gran Turismo 5, which can be found here for example: https://sites.google.com/site/gt5tune/
Some may be more familiar with the GT6 version, of which XS created and maintained GT6 Tune Directory (https://sites.google.com/site/gt6tunes/home)
Basically, it's an organized list of tunes that fit any one of the games numerous classifications, From GT500, NASCAR, Seasonal Events and so on. It allowed people who either don't have the time, or don't have the knowledge or experience, to easily locate and apply a tune of someone else's, to their own car, allowing them to maximize their time on the track, rather than in the pits, or struggling with an illhandling car.
What I'm wondering is, with a game as extensive as PCars is expected to be, and with what appears to be an immerse and extensive list of options to tweak and tune, do you feel there will be a high demand for a database in which people create/upload/share their tunes publicly? Is this a service that you would like to see, personally use or recommend? I can tell you, that the way I use to do this for GT5 was an extremely extensive amount of work, and I'll be looking for a different way to implement the tunes this time around, rather than a simple link loop.
I'm quite interested to gauge the public opinion on this matter, prior to dedicating any time into the process. Obviously I can only get so far without getting hands on the game, and being able to see first hand exactly what settings, limits, and adjustments will be available to us in the full game. If this is something you're interested in, I'd love to hear your thoughts, ideas, recommendations, good bad or otherwise.
Thanks for reading,
Adrenaline
Some may be more familiar with the GT6 version, of which XS created and maintained GT6 Tune Directory (https://sites.google.com/site/gt6tunes/home)
Basically, it's an organized list of tunes that fit any one of the games numerous classifications, From GT500, NASCAR, Seasonal Events and so on. It allowed people who either don't have the time, or don't have the knowledge or experience, to easily locate and apply a tune of someone else's, to their own car, allowing them to maximize their time on the track, rather than in the pits, or struggling with an illhandling car.
What I'm wondering is, with a game as extensive as PCars is expected to be, and with what appears to be an immerse and extensive list of options to tweak and tune, do you feel there will be a high demand for a database in which people create/upload/share their tunes publicly? Is this a service that you would like to see, personally use or recommend? I can tell you, that the way I use to do this for GT5 was an extremely extensive amount of work, and I'll be looking for a different way to implement the tunes this time around, rather than a simple link loop.
I'm quite interested to gauge the public opinion on this matter, prior to dedicating any time into the process. Obviously I can only get so far without getting hands on the game, and being able to see first hand exactly what settings, limits, and adjustments will be available to us in the full game. If this is something you're interested in, I'd love to hear your thoughts, ideas, recommendations, good bad or otherwise.
Thanks for reading,
Adrenaline