Project Motor Racing General Discussion

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More i read, the more i hope psvr2 support will be on the way. Its going to suck reading about this one and not being able to play.
Even PCVR (and triple screen support) won't be ready for launch and has been pushed back to sometime next year (Q1 or Q2), according to one of the recent Youtuber reviews.



I don't hold out much hope for PSVR2 ever being supported.
 
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Even PCVR (and triple screen support) won't be ready for launch and has been pushed back to sometime next year (Q1 or Q2), according to one of the recent Youtuber reviews. I don't hold out much hope for PSVR2 ever being supported.
Is triple screen what is shown in many videos coming from last week event, or it's some sort of super wide screen?
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I'm not expecting to see like this in a classical 16:9 tv

edit: this view, framing it to the limits of the hud details position, seems to mimic the classic TV
1761041362510.webp
 
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Is there any game at the market that supports triple-screen for consoles? So far it has always been one reason for me to switch to PC one day.
Only a PC thing as far as I know, and some of the sim racers there will be pretty disappointed if this is confirmed. Maybe there was some miscommunication, as the devs had previously said triples was their big priority for launch (ahead of VR).
 
Only a PC thing as far as I know, and some of the sim racers there will be pretty disappointed if this is confirmed. Maybe there was some miscommunication, as the devs had previously said triples was their big priority for launch (ahead of VR).
Says on the FAQ page that triple screens will be supported, that's basically it for now:

 
Says on the FAQ page that triple screens will be supported, that's basically it for now:

Unfortunately their website isn't uptodate in all aspects.
 
Says on the FAQ page that triple screens will be supported, that's basically it for now:

and gamermuscle had a video of it recently running on triples. I await clarification in the follow-up interview.
 
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Sebring looks properly bumpy in the onboard footage towards the end of this vid. Am relieved and happy, it didn't look that way in some of the earlier showings.

Yeah looks good, graphics look very nice as well, nice controller footage after that as well on Bathurst in the AMG GT.
 

"The Cast Of The Bold & The Beautiful (so far)" - "so far" suggest more additions to that class.
 


Sebring looks properly bumpy in the onboard footage towards the end of this vid. Am relieved and happy, it didn't look that way in some of the earlier showings. Also a little bit of PS5 gameplay with the pad, looks fine.

Glad to see that sebring on board starting at around 4mins30. Yeah looks just as i remember in forza 1 or 2, miss that track, looks great.

The list of old 80s cars is fun too.
 
Is there any game at the market that supports triple-screen for consoles? So far it has always been one reason for me to switch to PC one day.
It’s impossible on current gen consoles as they only output 16x9 resolution.

It was possible in the 360/PS3 era but you (a) needed multiple copies of a game and (b) multiple copies of the console.

Gran Turismo 5 even had a 5 screen mode.
 
I've seen videos using the hood camera, which is what I always use, and the virtual mirror isn't visible. It was there in PC2. I hope they don't do like GT7, where that camera doesn't have a virtual mirror, which kills me.
The HUD is customizable. It looks like you can add & move elements where you want (on PC at least, not sure how it works using a pad).

 

"The Cast Of The Bold & The Beautiful (so far)" - "so far" suggest more additions to that class.
The second car I drove in Project Cars was the Roush Mustang Cobra T/A on Sonoma, so seeing some more T/A and GTO cars is great. It's a class that I feel is overlooked in many racing games.
 
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Touch too much tyre squeak on braking maybe, but sounds good otherwise.

the windshield wiper that vibrates when driving over the curb is an awesome detail
The HUD is customizable. It looks like you can add & move elements where you want (on PC at least, not sure how it works using a pad).


don't recall where, but in one video I heard that this is a console feature too
 
The HUD is customizable. It looks like you can add & move elements where you want (on PC at least, not sure how it works using a pad).


Both PC and PC2 had a customisable HUD on console, easily the most customisable one of any console sim at the time and since. Fingers crossed console players get the same with PMR.
 
Pit stop



Also some more of those completely unrelated to vehicle licencing BMW hoardings ;)
 
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