Project Motor Racing General Discussion

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On PS5 same issue with my FANATEC GT DD PRO wheel (and changing settings don't solve it).

The Force Feedback is definitely broken on the PS5 version of the game 😩👎 .
Is that a general consensus that the force feedback is broken ON PS5? 🤔

I'm on the PS5 Pro and my force feedback is FANTASTIC

I didn't want to tinker with settings so I'm using set up number 2 on my wheel which is the same setup I use for project cars 2. It feels terrific without a single adjustment

Fanatec GT DD PRO
 
It's not a still image/picture, you can see different reflections on different angled parts of the hood. The camera is fixed directly to the hood though, no wobble. I can't unsee it after you pointed it out though. :lol:
Well maybe not a still image but man does it look weird! I’ll have to watch the game in cockpit view and I’ll have to watch GT7 on bonnet cam and see if it does the same thing. It looked pasted onto the screen lol
 
Is that a general consensus that the force feedback is broken ON PS5? 🤔

I'm on the PS5 Pro and my force feedback is FANTASTIC

I didn't want to tinker with settings so I'm using set up number 2 on my wheel which is the same setup I use for project cars 2. It feels terrific without a single adjustment

Fanatec GT DD PRO
Yeah me and some others are having issues (specifically with the ffb feeling very grainy/notchy) but it seems to be more of an issue with thrustmaster ps5 wheels
 
Is that a general consensus that the force feedback is broken ON PS5? 🤔

I'm on the PS5 Pro and my force feedback is FANTASTIC

I didn't want to tinker with settings so I'm using set up number 2 on my wheel which is the same setup I use for project cars 2. It feels terrific without a single adjustment

Fanatec GT DD PRO
Same wheel, no problem with FFB.
Worth mentioning that I have only played for about 1hour.
 
I'm curious if there's a difference between the PS5 and the PS5 Pro with regard to Force feedback
I get a kick out of how the consumers are the developers guinea pigs now. I think I’ve decided I’m never preordering a game again. Maybe times will change but probably not until NOBODY preorders games. Gamers did it to themselves. I was one of them but, only because the developers or publishers promoted it. Turns out it’s crap, it was kind of neat at first but it’s become, well cobble the game together, you all test it, then we’ll fix it… maybe.

You’d think they own a PS5 and PS5 Pro to test on. But I’m pretty sure Ian Bell mentioned they didn’t test console and they should have? I may have read that wrong somewhere though.
 
kjb
Thanks for that. My interest in this game is mainly in the LMPs. So when I get this that is where my focus will be. I do think there is something to what you said about the game being built around the older cars.

I'll see if I can get something this week. Preference ? Request?

Please could someone list the current Factory Driver Mode /Endurance Hall events that are currently available?
I don't have PS+ as i don't play online multiplayer these days so can't see them at the moment. I was quite looking forward to them (particularly with the Career Mode being more bland than expected) so will get PS+ just for them if there are enough of them.
From videos i can see there is the Lister Storm time trial at Silverstone, and C5.R at Daytona, just wondering what else there is.

edit: i've now found a video showing them all


I find it a really strange choice to put those behind a PS+ sub 🤬
 
One thing I really like is the tire system; you have to know how to use them in a race.

I just raced in a lobby with 20 players in Imola, a 10-lap race, and despite having played very little GT3 cars so far, I managed to climb through the field even against faster players. If you go flat out entering the corners, you might go faster, but the tires overheat with each extra drift.
In the final laps, I was also pushing too hard, seeing that I was catching up to the guy on the podium, and because I entered the corners too fast, the tires started to heat up to over 100 degrees Celsius, and I began to lose grip. I had to slow down, and the guy behind me almost overtook me.
 
One thing I really like is the tire system; you have to know how to use them in a race.

I just raced in a lobby with 20 players in Imola, a 10-lap race, and despite having played very little GT3 cars so far, I managed to climb through the field even against faster players. If you go flat out entering the corners, you might go faster, but the tires overheat with each extra drift.
In the final laps, I was also pushing too hard, seeing that I was catching up to the guy on the podium, and because I entered the corners too fast, the tires started to heat up to over 100 degrees Celsius, and I began to lose grip. I had to slow down, and the guy behind me almost overtook me.
This is great to hear.

I wonder if that applies to AI drivers as well
 
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I'll see if I can get something this week. Preference ? Request?



I find it a really strange choice to put those behind a PS+ sub 🤬
Mainly I'm interested in the Cadillac Northstar LMP and open Panoz LMP. Thanks
 
One thing I really like is the tire system; you have to know how to use them in a race.

I just raced in a lobby with 20 players in Imola, a 10-lap race, and despite having played very little GT3 cars so far, I managed to climb through the field even against faster players. If you go flat out entering the corners, you might go faster, but the tires overheat with each extra drift.
In the final laps, I was also pushing too hard, seeing that I was catching up to the guy on the podium, and because I entered the corners too fast, the tires started to heat up to over 100 degrees Celsius, and I began to lose grip. I had to slow down, and the guy behind me almost overtook me.

I've been messing around with mods and this was throwing me a curve-ball last night, trying to fix an issue with sliding under braking and then realized my tires were over 100C, let them cool down a bit, get under 100C and all of a sudden had grip back again, certainly interesting, I don't feel like this tire overheating dynamic is really present in any other sim I've tried.
 
One thing I really like is the tire system; you have to know how to use them in a race.

I just raced in a lobby with 20 players in Imola, a 10-lap race, and despite having played very little GT3 cars so far, I managed to climb through the field even against faster players. If you go flat out entering the corners, you might go faster, but the tires overheat with each extra drift.
In the final laps, I was also pushing too hard, seeing that I was catching up to the guy on the podium, and because I entered the corners too fast, the tires started to heat up to over 100 degrees Celsius, and I began to lose grip. I had to slow down, and the guy behind me almost overtook me.
Can also flash heat the tyres and flat spot them as well, it's also really well handled with cooling them, you can actually back off a little and bring the temps back into a window.
 
Thanks for the FFB settings earlier @MagpieRacer

Made some tweaks and got it somewhere half way decent for myself.

Using a Thrustmaster TGT2.

1000086483.webp

1000086482.webp


Still needs to come a long way, but I find this good from what we're offered.
 
PS5
Can not turn on the headlights.
Tested practice with 5 AI cars at 2am and No cars had the headlights on.

I could turn on dash lights, rev counter etc.

Am I missing something 🤔😊
Hi Jojje, you need to bind the lights to a button on controller. I use R1 + R2 (For lights and wipers) lights & wipers work for me but some of the AI car brake lights don't work in some races causing me to crash in to them. I am still testing the controller but think i have a good all round one now.
 
Just spent another couple of hours with it, starting a career with the MX-5, couple of time attack runs and the driving is just damn enjoyable, despite its many criticisms and nearly all of them justified, I’m actually having a dang good time just actually racing.
I find the handling to be spot on too, those using controllers may think otherwise and I really do sympathise.
It has a lot of spit and polish to be sorting out with the AI, graphics , and general bugs but as for the actual driving, I’m loving it so far.
 
Just spent another couple of hours with it, starting a career with the MX-5, couple of time attack runs and the driving is just damn enjoyable, despite its many criticisms and nearly all of them justified, I’m actually having a dang good time just actually racing.
I find the handling to be spot on too, those using controllers may think otherwise and I really do sympathise.
It has a lot of spit and polish to be sorting out with the AI, graphics , and general bugs but as for the actual driving, I’m loving it so far.
Word for word, it's like you just posted for me.

💯
 
Hi Jojje, you need to bind the lights to a button on controller. I use R1 + R2 (For lights and wipers) lights & wipers work for me but some of the AI car brake lights don't work in some races causing me to crash in to them. I am still testing the controller but think i have a good all round one now.
I have bind the X button on the wheel to turn on the lights.
But the only lights that turns on is the dash lights ( revs etc ) not the headlights.

Really strange.
 
I forgot to mention that when I started my career I couldn't keep pace at Silverstone with my Mazda. It was really frustrating. I didn't feel confident with the car, especially under braking but I'm sure it was my poor driving

Anyway, I completely forgot that we can download other people's content and there were four individuals who had uploaded setups.

I downloaded the setups from Hobbs, I believe.

It was like night and day using the car. Other than adjusting fuel for qualifying, I didn't change a single thing and it was perfect

I can see where how average to below average racers like me are going to benefit from all the content we can get from the savvier Sim racers
 
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I wonder if Ben Collins will distance himself from this or stand by it
I wager he will stay quiet at best, since he was specifically used to market it.

Misha found he's in the game & I think they used him a little bit to market it. He found the 'Ring is probably 85% accurate & said the M4 is ok. He noted there were times the GT4 did not have enough grip & the GT3/high downforce cars had too much grip, adding the game is not "realistic realistic" as someone whose driven that scenario on the 'Ring. He concluded it has a good list of cars & would be fun to learn the 'Ring on, but it's missing a lot of features that "are off from the real thing" as someone, in his words, uses sims to practice. He does think the game will have updates to address these issues.
 
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How niche is sim racing on console? Just wondering since GamerMuscle suggested in his 'Who is this game for?' video it would be best for console players with a wheel setup, and that it seemed to run fairly well on consoles from everything we saw compared to PC beforehand.

But on Xbox store the UK reviews only total 32, with 54 in the US (both show a 2.4 average score).

Amazon UK also suggests 100+ sales on Xbox, 300+ on PS5 - maybe not everyone's first choice to buy their games but it was definitely the most affordable on Xbox, quite a bit cheaper and now a few £ down from launch already. (Rennsport has similar 100+ figures on Xbox, with 200+ on PS5).

I expect most of us will be holding off for the coming months, but these seems really low given the number of comments out there from people who seem to be enjoying it?
 
How niche is sim racing on console?

Outside of buying Gran Turismo games which I usually only played on a controller and very few hours at that, I didn't start Sim racing until 2017/18

Most of my friends still had not bought a Sim race game.

Amazon UK also suggests 100+ sales on Xbox, 300+ on PS5 -

I guess Amazon is only physical copies?

Maybe only Sony themselves can reveal how many digital copies were purchased?

Mine was digital so only Sony would know
 
I had an email from thrustmaster today it might worth updating the wheel
Important updates available for your wheels on T598 and T818.
This recommended update delivers significant improvements to increase stability and reliability across your T598 or T818 wheel bases. We highly encourage all owners to update their products as soon as possible.
 
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