I wonder if Ian position has let to removing him from the project too?
He’s the founder (and probably owner) of the studio so I doubt it. He’s probably doing everything he can to secure additional funding and avoid future layoffs.
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Today’s announcement sounds like a money problem. My hunch is that whatever funding Straight 4 had accumulated during development got eaten up by said development (remember, they switched engines halfway through) and they
had to release a product to keep the lights on.
Said product is out and today’s news has effectively confirmed that it hasn’t brought in enough additional revenue to keep the team afloat without downsizing.
If I were to speculate on what comes next:
- Unless they refund everyone (which would effectively kill the studio, and I doubt the publisher wants to make things messy either) they have to make and release the DLC content that they have pre-sold to customers. Based on their marketing material that’s a year or so of support guaranteed.
- This car and track content will be the priority going forward, they must deliver it.
- Whatever resources are left after that (that they can afford to keep) will be put towards quality of life improvements and bug fixes. I wouldn’t be surprised if some stretch goal-like projects (like VR) get cut.
- If the improvements come quickly and the game has a renaissance (which is extremely rare in this industry), maybe the team can grow, fully realise their vision and entertain notions of a second year of support, or even early development on a sequel.
The good news is that the game didn’t bomb so hard that it killed the studio.
The bad news is that the game struggled enough to materially impact the lives of those who made it, and if industry trends are anything to go by it will be tough to recover.
I’ve seen this “get content out the door first” approach with WRC,
DIRT 5, GRID, even
Project CARS 3 to some extent (though by the time I was doing social media for it, it was already at end of service), and the patterns appear similar. Features/improvements are always welcome additions but the priority is getting out content that you can sell or have sold already.
Layoffs suck, you go through the same emotions as a death if you’re at risk, and there’s also a bit of survivor’s guilt if you’re on the other side. I hope those affected can get through that in one piece, it’s not easy. I was fortunate enough to get on to Battlefield after WRC ended support, but it was touch and go for a few months.