Just properly had another dive into the game, on pad with just a few minor adjustments from default settings, single-player, doing race weekends set up to mimic the Power Pack races in GT7 (up to 1 hr practice, 10 min Q, 10 lap races), and it's bloody excellent now, more engrossing/addictive than the GT7 PP races (though there are five or six fave PP races I do really enjoy, so not putting the PP down, rather making the point that PMR is coming good).
But what a tragedy it launched how it did. Genuinely believe had it launched in its current state half the people on the GT7 forums would've bought it by now, and instead we still have people there knocking it and congratulating themselves on not buying it. After all, people don't need much convincing to not part with 50 dollars/quid...
What this should teach devs is that launching without proper testing is a suicide mission; test it properly, even if it costs, it's worth the expense.
Anyway, here's hoping the first DLC comes ASAP and acts as a relaunch of the game with its Japan track and GT500s. It's a good enough game now that it doesn't deserve to languish in the shadows.
*Disclaimer: I am SP focused, on PS5, so cannot comment on any of the online stuff (yet, cos I do plan to attempt a few of the trophies at some point) or issues with XBox or PC, just commenting on the state of the game as it affects my play style.
...and now, having said all that, I await the next update that'll probably reset everything backwards and get me moaning again...