I did a few races the other night and I have some thoughts:
-The collisions suck and the hitboxes aren't done correctly. They're too big so it looks as though there's clear air between the cars still.
-In the C6.R, going from 1st to 2nd gear is a bit of a problem as the car will try jumping across the track. This means I have to avoid shifting down to 1st completely.
-The car behaviour at low speeds can sometimes feel a bit jittery
-If you get too close to another car in the 911 992 Cup, you will lose the front end and spin out. Dirty air in general feels a lot more problematic than it should be.
-The CLK-LM, Sauber C9 and 962 wander around too much at high speed. They do not feel stable and it's quite disconcerting when you're barreling into Parabolica on Monza.
-The CLK-LM in general doesn't feel as stable as it should be. Through the Ascari chicane on Monza, the car was sliding around far too much and it honestly felt like I was driving on old cross-ply tyres.
-GT3 cars on the other hand are very stable and handle exactly as you expect.
-It very much seems as though some cars are modelled and simulated better than others. This level of inconsistency is soo strange but I suppose it's down the game's lack of funding.
-Compared to Gran Turismo, PMR really lacks polish and I don't feel like it's worth playing through the career mode. I'm not willing to put up with a product that doesn't have all the kinks worked out.
-Only having 16 cars on track at a maximum is pathetic when even Gran Turismo can give you more.
-I'm quite frustrated to be honest because you can have some good fun when you're alone. Those experiences did give me some optimism for the future but that's gone now. What a shame.