It's OK if you like hotlapping/timetrialling in a diverse range of cars, and as a change of scene from GT7, but it's so hit-and-miss, even at the individual car level, that it's laughable. Needs a major revamp whenever they drop the GT500 dlc.
I've reached the conclusion game devs are maybe 'clever' in an OCD kinda way, but right thickos when it comes to commonsense. Can't see the trees for the forest (or rather, vice versa, they see the trees but not the forest), and I'd guess many sim aficionados are similar.
After the botched launch it was clear they should've pivoted quickly to an easy-to-play-on-pad strategy to rescue sales, as it should be easier, much easier, to do that than to continue on the 'purity' pathway, especially when you're needing to make drastic cuts in staff. After that launch they were never going to satisfy the simcrowd, even less so after shedding devs, but, hey, we are where we are.
I'd still advise them to chase console-controller players, and maybe ditch online races completely, and they might make their money back, but you can guarantee they won't. If they made it as easy to drive as GT7 they'd be fine. Even FH physics would smash it for them. But they're too clever, I reckon, so really dumb...