Project Motor Racing General Discussion

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The game's not perfect, but I think it's a lot more worthwhile to play it for what it is than to constantly debate it. I think it's approaching fine. It's not ever going to be GT7 but it’s improved a lot and I'm looking forward to Le Mans. Is it quite what was promised? No. Take what this lot say with a pinch of salt, lesson learnt. Personally I thought Project CARS 2 - eventually - was brilliant and I loved what they were trying to achieve with those two - a proper, PC level sim on console - imperfect yes, frustrating at the time to ride the rollercoaster of bugs followed by bugfixes that cause more bugs, but I still play Project CARS 2 and will for a long time. That gives me encouragement for the future of PMR.

I’m not a massive fan of the SMS PR machine, or their communication, or their attitude to people on their own forums, but ultimately you only need care about that if you want to. Just play the game, or don’t.
 
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The game's not perfect, but I think it's a lot more to play it for what it is than constantly debate it. I think it's approaching fine. It's not ever going to be GT7 but it’s improved a lot and I'm looking forward to Le Mans. Is it quite what was promised? No. Take what this lot say with a pinch of salt, lesson learnt. Personally I thought Project CARS 2 - eventually - was brilliant and I loved what they were trying to achieve with those two - a proper, PC level sim on console - imperfect yes, frustrating at the time to ride the rollercoaster of bugs followed by bugfixes that cause more bugs, but I still play Project CARS 2 and will for a long time. That gives me encouragement for the future of PMR.

I’m not a massive fan of the SMS PR machine, or their communication, or their attitude to people on their own forums, but ultimately you only need care about that if you want to. Just play the game, or don’t.
This 🎯

Like you said, they have genuinely made improvements and im looking forward to see what the future holds for it. They have the support of Giants and now with Aris, they can make the game what it should've been. Also, I love Project cars 2 and still play it to this day. Does it still have some annoying issues? Yes but it still serves as a great Sim title for console and was the game that got me into simracing. Yes S4S could improve their communication, PR, and attitude but just looking at the game itself and the clear passion that the devs are putting into it, I think PMR still has an encouraging future ahead and there's still light at the end of the tunnel.
 
If S4S wasn't basically just a rebranded SMS, I think that yes, perhaps the negativity could be called premature. But many of us endured the PC2 bugfest and then endured the craziness of the whole PC3 buildup and subsequent letdown, the excremental mobile game and all the wasted effort in the SMS vaporware console. Not to mention the unfilled promises with NFS Shift 1 & 2

So let's not pretend that there isn't MORE than enough evidence to back up the skepticism so many of us have.

If you're new to this saga, and feel a bit defensive about how your little game is being treated, try to put yourself in the shoes of some of us that have been dealing with it since NFS Shift came out in 2009. I have a feeling some of you weren't even BORN by then! 👶🏼

There's nothing new about what's happening. It's still Ian Bell at the helm.
Yes i play since nfs shift 1 and thats the reason of my theory. I know how Ian Bell act.

Think about it, how does S4 have to make money now that the game has been released? There are only two ways: selling copies of the game, which I don't think will be very profitable since this game doesn't do anything that hasn't already been done much better in games like PC Cars 1 or 2. The other way is selling DLCs. So I think they're betting on that: selling DLCs to fanboys and promising that in the next patch the game will transform from a frog into a prince. They have no other way to monetize. Multiplayer isn't paid, and even if it were, it wouldn't generate any revenue because nobody plays it. They sold a year's worth of DLCs and need to fulfill those contracts. I bet that after that period they'll abandon the game. A year or two later, Ian Bell will rise from the ashes announcing PMR 2, the simulator that will revolutionize the market. I hope I'm wrong, but that's what I think.
 
I think the problem is exhaustion. I'm exhausted from trying to persuade myself that maybe THIS TIME, Ian Bell won't be Ian Bell. Maybe THIS TIME, he will remain focused on something long enough to fulfill its (and his) promises. That just FOR ONCE he'll decide to do one thing through to its conclusion.

But this time, it's looking like initial sales are so poor that even if, for the first time ever, he actually did focus 100% on the game, the sales aren't bringing in enough to address the primary flaws. Flaws, by the way, which were the same fundamental flaws with PC1 and PC2... A lack of consistency between cars, car classes, and AI.

PC2 at times was sublime. You could drive a car that felt alive, against AI that could push you to your best, and you felt genuine joy.

Then you would pick another car at a different track, and NOTHING worked the same. The car felt dead, or twitchy, or just plain wrong, and the AI would either crush you, or were a distant memory in your mirrors.

PC2 had a huge car list compared to PMR, but well under half were fun to drive. Then throw in wet weather, and yet another series of inconsistencies appeared.

Any of this starting to sound familiar to PMR players?
 
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