Proposal about a new tuning/parts shop system

  • Thread starter Thread starter shirakawaa
  • 44 comments
  • 3,376 views

Do you think this would be a better system?

  • Yes

    Votes: 49 72.1%
  • No

    Votes: 19 27.9%

  • Total voters
    68
Tuning parts don't really bring negatives in reality
Yes they do. Highly tuned NA cars have trouble even running at low RPMs (which is why they generally idle so much higher than stock versions). Highly tuned turbo cars have problems with torque delivery/response. Cars with high performance exhausts lose tons of low-end grunt. Etc.

Not necessarily unrealistic. If you pour a lot of money into a car, you could probably improve it substantially while keeping negatives to a minimum.
If you poured tons of money into a car tuning it the way GT5 is saying that it is being tuned by the parts description, the end result would be almost nothing like what GT5 delivers. This is clearly seen by the regular cars that you tune to a certain performance level and the tuner cars in the game that can be bought at that performance level having drastically different (and in the latter example, usually inferior) performance characteristics.

The performance realism matter, the financial does not at all to me.
The performance realism is the problem.
Take the premium Civic Type R and take it to 225 HP (I'm pretty sure this can be done with exhaust, ECU and cat alone). Then compare to torque curve to that of the Spoon Civic Type R. The Spoon is practically the pinnacle of what can be done with that engine reliably and without turbocharging in real life, but the one you put together has the same horsepower and a few dozen more lb. ft., both at several thousand less RPM.

In real life, the Civic you tuned if you equipped those parts would have something like 15 more horsepower than it did stock if you were really lucky, and it would probably have identical if not slightly worse torque (and the low-end would be notably worse). In the game, it has 40 more horsepower, and almost as much more torque, both at an RPM that is practically the same as the stock power peaks with an identical torque curve.
 
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I have to agree with tornado on that one, and this is why In my league what the part does for your car in real life does for your car in GT5. Ever tune a RX-8 in GT5? You can get over 300hp+ all motor in that car not happening in reality. The Renesis motor would never make those numbers in real life and in my league you would not be seeing those number either. This is why I love the power limiter in GT5. Going off what tornado said GT5 gives you 40 HP for upgrades that should of gave you 12 to 15 HP. So knowing that if you where in my league you would have to bring the HP down 25HP. If you don't have a ecu upgrade you would loose another 2 to 3 HP.
 
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I'd like to see the engine parts broken down a little more, perhaps with some staged options. For example, different cam setups that would increase top-end power and raise the redline, at the expense of some low-end grunt.

What about different crank/rod setups that increase displacement by adding stroke? Such a modification could help someone with turbo response, but may lower their redline a bit.

Another example would be some exhausts that not only affect power, but also weight. After all, that's why people buy titanium exhausts. The titanium can't provide more power, but it weighs less than other materials.
 
I'd like to see the engine parts broken down a little more, perhaps with some staged options. For example, different cam setups that would increase top-end power and raise the redline, at the expense of some low-end grunt.

What about different crank/rod setups that increase displacement by adding stroke? Such a modification could help someone with turbo response, but may lower their redline a bit.

Another example would be some exhausts that not only affect power, but also weight. After all, that's why people buy titanium exhausts. The titanium can't provide more power, but it weighs less than other materials.

Exactly man! My bro bought an exhaust system for his Evo 9 in my league and it was 20lbs (AMS turbo back) less than the stock. So he has the ability to buy the 1st weight reduction and make the weight correspond to only the 20lbs of loss weight from the lighter exhaust. So in final the Evo comes stock 1410kg and with his exhaust upgrade his Evo in my league is 1400kg. Do you guys get what I'm doing here? The HP and weight ballast adjustment in GT5 is Huge for me.
 
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I'd like weight reduction where you just take out unessential parts of your car and can be put back any time. And yeah more detailed tuning options.
 
I have to agree with tornado on that one, and this is why In my league what the part does for your car in real life does for your car in GT5. Ever tune a RX-8 in GT5? You can get over 300hp+ all motor in that car not happening in reality. The Renesis motor would never make those numbers in real life and in my league you would not be seeing those number either. This is why I love the power limiter in GT5. Going off what tornado said GT5 gives you 40 HP for upgrades that should of gave you 12 to 15 HP. So knowing that if you where in my league you would have to bring the HP down 25HP. If you don't have a ecu upgrade you would loose another 2 to 3 HP.

I think if you did a peripheral port (exhaust and intake) on a renesis, you would be seeing some pretty impressive numbers. IIRC my fully tuned '8 has around 360bhp...this equates to around 300-320whp. Definitely doable in a peripheral port 13b.
 
I think if you did a peripheral port (exhaust and intake) on a renesis, you would be seeing some pretty impressive numbers. IIRC my fully tuned '8 has around 360bhp...this equates to around 300-320whp. Definitely doable in a peripheral port 13b.

No doubt man, but i'm talking just bolts on. I'm sorry if I was not clear enough.
 
Being able to 'shape' your powerband(within reason) with different mods would be nice too. Like I mentioned earlier, cams could stretch out your powerband with more revs and emphasize top-end power. A must for people who want to stay naturally-aspirated, and also helpful for turbo cars.

A Roots-type supercharger would beef up your low-end. It could serve to balance out the powerband of cars normally need to rev high to make most of their power. Good for cars like an Elise or a Civic.

A centrifugal supercharger would be very linear, but still emphasize top-end. This could help some of the large displacement engines with strong low-end that start to weaken in the higher rev range. Would be nice for something like a Viper.

A turbo can work with nearly anything, depending on the size. Still, there's usually an emphasis on top end. Displacement would also affect response. A big turbo that might be laggy on an Evo could be used in a twin setup on a Corvette and still be quicker to respond.
 
I think that when you do stage 3 weight reduction you should see a roll cage, when you upgrade the brakes you see bigger calipers and stuff like that!

4 Door Luv
 
they should do one "all in one" pack to buy lol... almost everyone put max parts on the cars
 
I'd like weight reduction where you just take out unessential parts of your car and can be put back any time. And yeah more detailed tuning options.

This is wgat it should've been:)


 
I'd like to see ONE long form with all the sections we have now. (no more clicking 4-6 times for one part!)

A "buy" checkbox by every item and an "install" checkbox next to it.
You fill out the whole form and ONCE at the bottom, you click a DO IT or SUBMIT button at the bottom to eliminate all this clicking for setting up a car.

To reflect post #41, you could have a few buttons at the bottom to A. Fully set up a car, B. set up to some 'level' of some kind.

Or each section can have its own setup buttons beneath your ala carte choices and a clear all button.
 
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